annotate rogue3/machdep.h @ 228:b67b99f6c92b

Daemons and fuses now return void. Functions for starting and stopping daemons and fuses now expect the type 'void (*func)()'. Only a few functions in XRogue needed to be modified to fit. Determining the type of the argument is left for a later date. Building with GCC5 should now produce less than 200 lines of warnings per game.
author John "Elwin" Edwards
date Sat, 05 Mar 2016 20:49:37 -0500
parents 07c4d4883ef2
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527e2150eaf0 Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
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1 /*
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2 * machine dependicies
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3 *
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4 * %G% (Berkeley) %W%
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5 *
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6 * Rogue: Exploring the Dungeons of Doom
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7 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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8 * All rights reserved.
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9 *
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10 * See the file LICENSE.TXT for full copyright and licensing information.
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11 */
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13 /*
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14 * Variables for checking to make sure the system isn't too loaded
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15 * for people to play
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16 */
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17 /* MAXLOAD and MAXUSERS are now set by configure. */
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19 #define AUTHORUID 0
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20 #if 0
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21 #define MAXUSERS 25 /* max number of users for this game */
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22 #define MAXLOAD 40 /* 10 * max 15 minute load average */
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23 #endif
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24 #define CHECKTIME 15 /* number of minutes between load checks */
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bbf072f8bafa rogue3: move file locations from Makefile to machdep.h
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