annotate arogue7/daemons.c @ 260:b80e1bf4eaec

UltraRogue: don't overwrite the savefile name when restoring.
author John "Elwin" Edwards
date Thu, 09 Feb 2017 20:13:25 -0500
parents e1cd27c5464f
children
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1 /*
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2 * daemon.c - All the daemon and fuse functions are in here
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3 *
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4 * Advanced Rogue
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5 * Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T
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6 * All rights reserved.
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7 *
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8 * Based on "Rogue: Exploring the Dungeons of Doom"
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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10 * All rights reserved.
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11 *
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12 * See the file LICENSE.TXT for full copyright and licensing information.
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13 */
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14
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15 /*
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16 * All the daemon and fuse functions are in here
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17 *
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18 */
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19
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20 #include "curses.h"
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21 #include "rogue.h"
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22
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23 /*
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24 * doctor:
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25 * A healing daemon that restors hit points after rest
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26 */
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27
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f9ef86cf22b2 Advanced Rogue 7: convert to ANSI-style function declarations.
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28 void
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29 doctor(struct thing *tp)
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30 {
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31 register int ohp;
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32 register int limit, new_points;
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33 register struct stats *curp; /* current stats pointer */
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34 register struct stats *maxp; /* max stats pointer */
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35
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36 curp = &(tp->t_stats);
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37 maxp = &(tp->maxstats);
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38 if (curp->s_hpt == maxp->s_hpt) {
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39 tp->t_quiet = 0;
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40 return;
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41 }
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42 tp->t_quiet++;
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43 switch (tp->t_ctype) {
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44 case C_MAGICIAN:
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45 limit = 8 - curp->s_lvl;
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46 new_points = curp->s_lvl - 3;
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47 when C_THIEF:
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48 case C_ASSASIN:
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49 case C_MONK:
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50 limit = 8 - curp->s_lvl;
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51 new_points = curp->s_lvl - 2;
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52 when C_CLERIC:
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53 case C_DRUID:
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54 limit = 8 - curp->s_lvl;
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55 new_points = curp->s_lvl - 3;
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56 when C_FIGHTER:
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57 case C_RANGER:
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58 case C_PALADIN:
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59 limit = 16 - curp->s_lvl*2;
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60 new_points = curp->s_lvl - 5;
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61 when C_MONSTER:
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62 limit = 16 - curp->s_lvl;
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63 new_points = curp->s_lvl - 6;
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64 otherwise:
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65 debug("what a strange character you are!");
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66 return;
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67 }
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68 ohp = curp->s_hpt;
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69 if (off(*tp, HASDISEASE) && off(*tp, DOROT)) {
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70 if (curp->s_lvl < 8) {
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71 if (tp->t_quiet > limit) {
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72 curp->s_hpt++;
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73 tp->t_quiet = 0;
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74 }
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75 }
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76 else {
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77 if (tp->t_quiet >= 3) {
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78 curp->s_hpt += rnd(new_points)+1;
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79 tp->t_quiet = 0;
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80 }
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81 }
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82 }
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83 if (tp == &player) {
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84 if (ISRING(LEFT_1, R_REGEN)) curp->s_hpt++;
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85 if (ISRING(LEFT_2, R_REGEN)) curp->s_hpt++;
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86 if (ISRING(LEFT_3, R_REGEN)) curp->s_hpt++;
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87 if (ISRING(LEFT_4, R_REGEN)) curp->s_hpt++;
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88 if (ISRING(RIGHT_1, R_REGEN)) curp->s_hpt++;
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89 if (ISRING(RIGHT_2, R_REGEN)) curp->s_hpt++;
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90 if (ISRING(RIGHT_3, R_REGEN)) curp->s_hpt++;
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91 if (ISRING(RIGHT_4, R_REGEN)) curp->s_hpt++;
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