Mercurial > hg > early-roguelike
annotate rogue4/rogue.6 @ 20:bbf072f8bafa
rogue3: move file locations from Makefile to machdep.h
author | edwarj4 |
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date | Wed, 11 Nov 2009 12:28:25 +0000 |
parents | 9535a08ddc39 |
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1 .TH ROGUE 6 "1 April 1981" |
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2 .UC 4 |
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3 .SH NAME |
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4 rogue \- Exploring The Dungeons of Doom |
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5 .SH SYNOPSIS |
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6 .B rogue |
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7 [ |
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8 .I save_file |
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9 ] |
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10 .SH DESCRIPTION |
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11 .PP |
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12 .I Rogue |
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13 is a computer fantasy game with a new twist. It is crt oriented and the |
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14 object of the game is to survive the attacks of various monsters and get |
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15 a lot of gold, rather than the puzzle solving orientation of most computer |
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16 fantasy games. |
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17 .PP |
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18 To get started you really only need to know two commands. The command |
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19 .B ? |
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20 will give you a list of the available commands and the command |
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21 .B / |
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22 will identify the things you see on the screen. |
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23 .PP |
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24 To win the game (as opposed to merely playing to beat other people high |
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25 scores) you must locate the Amulet of Yendor which is somewhere below |
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26 the 20th level of the dungeon and get it out. Nobody has achieved this |
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27 yet and if somebody does, they will probably go down in history as a hero |
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28 among heros. |
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29 .PP |
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30 When the game ends, either by your death, when you quit, or if you (by |
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31 some miracle) manage to win, |
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32 .I rogue |
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33 will give you alist of the top-ten scorers. The scoring is based entirely |
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34 upon how much gold you get. There is a 10% penalty for getting yourself |
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35 killed. |
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36 .PP |
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37 For more detailed directions, read the document |
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38 .I "A Guide to the Dungeons of Doom." |
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39 .SH FILES |
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40 .DT |
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41 .B Score file is searched for in these directories: |
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42 .PP |
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43 $ROGUEHOME/rogue52.scr |
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44 .br |
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45 /var/games/roguelike/rogue52.scr |
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46 .br |
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47 /var/lib/roguelike/rogue52.scr |
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48 .br |
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49 /var/roguelike/rogue52.scr |
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50 .br |
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51 /usr/games/lib/rogue52.scr |
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52 .br |
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53 /games/roguelik/rogue52.scr |
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54 .br |
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55 rogue52.scr |
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56 .PP |
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57 .B Default save file |
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58 .PP |
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59 ~/rogue.sav |
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60 .SH SEE ALSO |
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61 Michael C. Toy, |
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62 .I "A guide to the Dungeons of Doom" |
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63 .SH BUGS |
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64 .PP |
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65 Probably infinite. Currently known bugs are: Sometimes you are still hungry |
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66 even after you eat food and sometimes you get a monster on the screen in |
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67 reverse video which may or may not cause a core dump. |