annotate urogue/rings.c @ 256:c495a4f288c6

Import UltraRogue from the Roguelike Restoration Project (r1490)
author John "Elwin" Edwards
date Tue, 31 Jan 2017 19:56:04 -0500
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c495a4f288c6 Import UltraRogue from the Roguelike Restoration Project (r1490)
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1 /*
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2 rings.c - Routines dealing specificaly with rings
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3
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4 UltraRogue: The Ultimate Adventure in the Dungeons of Doom
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5 Copyright (C) 1985, 1986, 1992, 1993, 1995 Herb Chong
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6 All rights reserved.
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7
c495a4f288c6 Import UltraRogue from the Roguelike Restoration Project (r1490)
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8 Based on "Advanced Rogue"
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka
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10 All rights reserved.
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11
c495a4f288c6 Import UltraRogue from the Roguelike Restoration Project (r1490)
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12 Based on "Rogue: Exploring the Dungeons of Doom"
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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14 All rights reserved.
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15
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16 See the file LICENSE.TXT for full copyright and licensing information.
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17 */
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18
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19 #include <string.h>
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20 #include <stdlib.h>
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21 #include "rogue.h"
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22
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23 void
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24 ring_on(void)
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25 {
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26 struct object *obj;
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27 struct linked_list *item;
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28 int ring;
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29 char buf[2 * LINELEN];
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30
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31 if ((item = get_item("put on", RING)) == NULL)
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32 return;
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33
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34 obj = OBJPTR(item);
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35
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36 if (obj->o_type != RING)
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37 {
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38 msg("You can't put that on!");
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39 return;
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40 }
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41
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42 /* find out which hand to put it on */
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43
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44 if (is_current(obj))
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45 {
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46 msg("Already wearing that!");
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47 return;
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48 }
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49
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50 if (cur_ring[LEFT_1] == NULL)
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51 ring = LEFT_1;
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52 else if (cur_ring[LEFT_2] == NULL)
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53 ring = LEFT_2;
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54 else if (cur_ring[LEFT_3] == NULL)
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55 ring = LEFT_3;
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56 else if (cur_ring[LEFT_4] == NULL)
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57 ring = LEFT_4;
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58 else if (cur_ring[LEFT_5] == NULL)
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59 ring = LEFT_5;
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60 else if (cur_ring[RIGHT_1] == NULL)
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61 ring = RIGHT_1;
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62 else if (cur_ring[RIGHT_2] == NULL)
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63 ring = RIGHT_2;
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64 else if (cur_ring[RIGHT_3] == NULL)
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65 ring = RIGHT_3;
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66 else if (cur_ring[RIGHT_4] == NULL)
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67 ring = RIGHT_4;
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68 else if (cur_ring[RIGHT_5] == NULL)
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69 ring = RIGHT_5;
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70 else
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71 {
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72 msg("You already have on ten rings.");
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73 return;
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74 }
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75
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76 cur_ring[ring] = obj;
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77
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78 /* Calculate the effect it has on the poor guy. */
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79
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80 switch (obj->o_which)
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81 {
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82 case R_ADDSTR:
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83 pstats.s_str += obj->o_ac;
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84 break;
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85 case R_ADDHIT:
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86 pstats.s_dext += obj->o_ac;
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87 break;
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88 case R_ADDINTEL:
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89 pstats.s_intel += obj->o_ac;
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90 break;
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91 case R_ADDWISDOM:
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92 pstats.s_wisdom += obj->o_ac;