annotate rogue5/rogue.cat.in @ 210:c4f2e1bda8b0

arogue5: fix a typo that broke compilation with GCC 5. "msg" had been used instead of "msgw". I'm not sure why neither GCC 4 nor MSVC caught this.
author John "Elwin" Edwards
date Sun, 17 Jan 2016 18:59:50 -0500
parents f502bf60e6e4
children
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1 ROGUE(6) ROGUE(6)
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2
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3
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4
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5 NAME
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6 rogue - Exploring The Dungeons of Doom
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7
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8 SYNOPSIS
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9 @PROGRAM@ [ -r ] [ save_file ] [ -s ] [ -d ]
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10
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11 DESCRIPTION
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12 Rogue is a computer fantasy game with a new twist. It is crt oriented
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13 and the object of the game is to survive the attacks of various mon-
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14 sters and get a lot of gold, rather than the puzzle solving orientation
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15 of most computer fantasy games.
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16
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17 To get started you really only need to know two commands. The command
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18 ? will give you a list of the available commands and the command /
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19 will identify the things you see on the screen.
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20
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21 To win the game (as opposed to merely playing to beat other people's
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22 high scores) you must locate the Amulet of Yendor which is somewhere
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23 below the 20th level of the dungeon and get it out. Nobody has
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24 achieved this yet and if somebody does, they will probably go down in
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25 history as a hero among heroes.
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26
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27 When the game ends, either by your death, when you quit, or if you (by
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28 some miracle) manage to win, rogue will give you a list of the top-ten
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29 scorers. The scoring is based entirely upon how much gold you get.
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30 There is a 10% penalty for getting yourself killed.
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31
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32 If save_file is specified, rogue will be restored from the specified
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33 saved game file. If the -r option is used, the save game file is pre-
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34 sumed to be the default.
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35
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36 The -s option will print out the list of scores.
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37
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38 The -d option will kill you and try to add you to the score file.
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39
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40 For more detailed directions, read the document A Guide to the Dungeons
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41 of Doom.
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42
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43 AUTHORS
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44 Michael C. Toy, Kenneth C. R. C. Arnold, Glenn Wichman
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45
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46 FILES
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47 @SCOREFILE@ Score file
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48 ~/rogue.save Default save file
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49
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50 SEE ALSO
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51 Michael C. Toy and Kenneth C. R. C. Arnold, A guide to the Dungeons of
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52 Doom
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53
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54 BUGS
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55 Probably infinite (although countably infinite). However, that Ice
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56 Monsters sometimes transfix you permanently is not a bug. It's a fea-
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57 ture.
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58
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59
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60
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61 4th Berkeley Distribution May 6, 1986 ROGUE(6)