Mercurial > hg > early-roguelike
annotate arogue5/options.c @ 66:c56f672244f4
arogue5: close security holes.
Prevent whoami (player name), file_name, and score_file from being
changed if the systemwide save location is being used.
author | elwin |
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date | Sat, 11 Aug 2012 16:27:20 +0000 |
parents | 0ed67132cf10 |
children | c49f7927b0fa |
rev | line source |
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63
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1 /* |
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2 * This file has all the code for the option command. |
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3 * I would rather this command were not necessary, but |
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4 * it is the only way to keep the wolves off of my back. |
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5 * |
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6 * Advanced Rogue |
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7 * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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8 * All rights reserved. |
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9 * |
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10 * Based on "Rogue: Exploring the Dungeons of Doom" |
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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12 * All rights reserved. |
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13 * |
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14 * See the file LICENSE.TXT for full copyright and licensing information. |
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15 */ |
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16 |
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17 #include "curses.h" |
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18 #include <ctype.h> |
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19 #include "rogue.h" |
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20 |
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21 #define NUM_OPTS (sizeof optlist / sizeof (OPTION)) |
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22 |
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23 |
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24 /* |
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25 * description of an option and what to do with it |
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26 */ |
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27 struct optstruct { |
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28 char *o_name; /* option name */ |
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29 char *o_prompt; /* prompt for interactive entry */ |
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30 int *o_opt; /* pointer to thing to set */ |
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31 int (*o_putfunc)(); /* function to print value */ |
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32 int (*o_getfunc)(); /* function to get value interactively */ |
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33 }; |
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34 |
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35 typedef struct optstruct OPTION; |
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36 |
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37 int put_bool(), |
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38 get_bool(), |
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39 put_str(), |
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40 get_str(), |
66 | 41 get_restr(), |
63
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42 put_abil(), |
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43 get_abil(), |
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44 get_quest(), |
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45 put_quest(); |
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46 |
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47 OPTION optlist[] = { |
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48 {"terse", "Terse output: ", |
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49 (int *) &terse, put_bool, get_bool }, |
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50 {"flush", "Flush typeahead during battle: ", |
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51 (int *) &fight_flush, put_bool, get_bool }, |
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52 {"jump", "Show position only at end of run: ", |
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53 (int *) &jump, put_bool, get_bool }, |
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54 {"step", "Do inventories one line at a time: ", |
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55 (int *) &slow_invent, put_bool, get_bool }, |
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56 {"askme", "Ask me about unidentified things: ", |
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57 (int *) &askme, put_bool, get_bool }, |
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58 {"pickup", "Pick things up automatically: ", |
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59 (int *) &auto_pickup, put_bool, get_bool }, |
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60 {"name", "Name: ", |
66 | 61 (int *) whoami, put_str, get_restr }, |
63
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62 {"fruit", "Fruit: ", |
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63 (int *) fruit, put_str, get_str }, |
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64 {"file", "Save file: ", |
66 | 65 (int *) file_name, put_str, get_restr }, |
63
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66 {"score", "Score file: ", |
66 | 67 (int *) score_file, put_str, get_restr }, |
63
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68 {"class", "Character class: ", |
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69 (int *)&char_type, put_abil, get_abil }, |
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70 {"quest", "Quest item: ", |
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71 (int *) &quest_item, put_quest, get_quest } |
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72 }; |
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73 |
66 | 74 /* For fields that would be restricted if use_savedir is set. */ |
75 int get_restr(char *optstr, WINDOW *win) | |
76 { | |
77 int oy, ox; | |
78 | |
79 if (use_savedir) | |
80 { | |
81 getyx(win, oy, ox); | |
82 put_str(optstr, win); | |
83 return get_ro(win, oy, ox); | |
84 } | |
85 else | |
86 return get_str(optstr, win); | |
87 } | |
88 | |
63
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89 /* |
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90 * The ability field is read-only |
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91 */ |
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92 get_abil(abil, win) |
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93 int *abil; |
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94 WINDOW *win; |
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95 { |
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96 register int oy, ox; |
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97 |
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98 getyx(win, oy, ox); |
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99 put_abil(abil, win); |
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100 get_ro(win, oy, ox); |
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101 } |