annotate rogue4/rooms.c @ 58:c6d58901ddc0

rogue3: move default locations to /var.
author elwin
date Tue, 24 Jan 2012 18:25:21 +0000
parents 9535a08ddc39
children 1b73a8641b37
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
12
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
1 /*
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
2 * Create the layout for the new level
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
3 *
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
4 * @(#)rooms.c 4.16 (Berkeley) 1/12/82
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
5 *
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
6 * Rogue: Exploring the Dungeons of Doom
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
7 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
8 * All rights reserved.
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
9 *
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
10 * See the file LICENSE.TXT for full copyright and licensing information.
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
11 */
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
12
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
13 #include <ctype.h>
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
14 #include <curses.h>
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
15 #include "rogue.h"
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
16
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
17 #define GOLDGRP 1
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
18
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
19 /*
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
20 * do_rooms:
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
21 * Create rooms and corridors with a connectivity graph
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
22 */
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
23 do_rooms()
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
24 {
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
25 register int i;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
26 register struct room *rp;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
27 register THING *tp;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
28 register int left_out;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
29 coord top;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
30 coord bsze;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
31 coord mp;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
32
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
33 /*
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
34 * bsze is the maximum room size
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
35 */
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
36 bsze.x = COLS/3;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
37 bsze.y = LINES/3;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
38 /*
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
39 * Clear things for a new level
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
40 */
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
41 for (rp = rooms; rp < &rooms[MAXROOMS]; rp++)
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
42 rp->r_goldval = rp->r_nexits = rp->r_flags = 0;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
43 /*
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
44 * Put the gone rooms, if any, on the level
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
45 */
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
46 left_out = rnd(4);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
47 for (i = 0; i < left_out; i++)
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
48 rooms[rnd_room()].r_flags |= ISGONE;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
49 /*
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
50 * dig and populate all the rooms on the level
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
51 */
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
52 for (i = 0, rp = rooms; i < MAXROOMS; rp++, i++)
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
53 {
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
54 /*
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
55 * Find upper left corner of box that this room goes in
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
56 */
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
57 top.x = (i%3)*bsze.x + 1;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
58 top.y = i/3*bsze.y;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
59 if (rp->r_flags & ISGONE)
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
60 {
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
61 /*
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
62 * Place a gone room. Make certain that there is a blank line
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
63 * for passage drawing.
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
64 */
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
65 do
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
66 {
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
67 rp->r_pos.x = top.x + rnd(bsze.x-2) + 1;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
68 rp->r_pos.y = top.y + rnd(bsze.y-2) + 1;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
69 rp->r_max.x = -COLS;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
70 rp->r_max.x = -LINES;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
71 } until (rp->r_pos.y > 0 && rp->r_pos.y < LINES-1);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
72 continue;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
73 }
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
74 if (rnd(10) < level - 1)
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
75 rp->r_flags |= ISDARK;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
76 /*
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
77 * Find a place and size for a random room
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
78 */
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
79 do
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
80 {
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
81 rp->r_max.x = rnd(bsze.x - 4) + 4;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
82 rp->r_max.y = rnd(bsze.y - 4) + 4;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
83 rp->r_pos.x = top.x + rnd(bsze.x - rp->r_max.x);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
84 rp->r_pos.y = top.y + rnd(bsze.y - rp->r_max.y);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
85 } until (rp->r_pos.y != 0);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
86 /*
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
87 * Put the gold in
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
88 */
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
89 if (rnd(2) == 0 && (!amulet || level >= max_level))
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
90 {
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
91 register THING *gold;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
92
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
93 gold = new_item();
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
94 gold->o_goldval = rp->r_goldval = GOLDCALC;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
95 rnd_pos(rp, &rp->r_gold);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
96 gold->o_pos = rp->r_gold;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
97 gold->o_flags = ISMANY;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
98 gold->o_group = GOLDGRP;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
99 gold->o_type = GOLD;
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
100 attach(lvl_obj, gold);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
101 }
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
102 draw_room(rp);
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
103 /*
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
104 * Put the monster in
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
105 */
9535a08ddc39 Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff changeset
106 if (rnd(100) < (rp->r_goldval > 0 ? 80 : 25))