annotate rogue5/command.c @ 58:c6d58901ddc0

rogue3: move default locations to /var.
author elwin
date Tue, 24 Jan 2012 18:25:21 +0000
parents f502bf60e6e4
children f871cb0539d3
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33
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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1 /*
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2 * Read and execute the user commands
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3 *
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4 * @(#)command.c 4.73 (Berkeley) 08/06/83
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5 *
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6 * Rogue: Exploring the Dungeons of Doom
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7 * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman
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8 * All rights reserved.
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9 *
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10 * See the file LICENSE.TXT for full copyright and licensing information.
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11 */
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12
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13 #include <stdlib.h>
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14 #include <string.h>
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15 #include <curses.h>
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16 #include <ctype.h>
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17 #include "rogue.h"
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18
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19 /*
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20 * command:
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21 * Process the user commands
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22 */
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23 void
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24 command(void)
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25 {
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26 int ch;
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27 int ntimes = 1; /* Number of player moves */
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28 int *fp;
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29 THING *mp;
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30 static int countch, direction, newcount = FALSE;
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31
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32 if (on(player, ISHASTE))
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33 ntimes++;
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34 /*
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35 * Let the daemons start up
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36 */
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37 do_daemons(BEFORE);
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38 do_fuses(BEFORE);
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39 while (ntimes--)
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40 {
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41 again = FALSE;
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42 if (has_hit)
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43 {
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44 endmsg();
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45 has_hit = FALSE;
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46 }
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47 /*
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48 * these are illegal things for the player to be, so if any are
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49 * set, someone's been poking in memeory
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50 */
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51 if (on(player, ISSLOW|ISGREED|ISINVIS|ISREGEN|ISTARGET))
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52 exit(1);
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53
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54 look(TRUE);
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55 if (!running)
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56 door_stop = FALSE;
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57 status();
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58 lastscore = purse;
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59 move(hero.y, hero.x);
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60 if (!((running || count) && jump))
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61 refresh(); /* Draw screen */
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62 take = 0;
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63 after = TRUE;
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64 /*
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65 * Read command or continue run
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66 */
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67 #ifdef MASTER
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68 if (wizard)
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69 noscore = TRUE;
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70 #endif
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71 if (!no_command)
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72 {
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73 if (running || to_death)
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74 ch = runch;
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75 else if (count)
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76 ch = countch;
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77 else
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78 {
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79 ch = readchar();
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80 move_on = FALSE;
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81 if (mpos != 0) /* Erase message if its there */
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82 {
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83 if (ch != '.')
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84 msg("");
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85 }
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86 }
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87 }
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88 else
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89 ch = '.';
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90 if (no_command)
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91 {
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92 if (--no_command == 0)
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93 {
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94 player.t_flags |= ISRUN;
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95 msg("you can move again");
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96 }
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97 }
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98 else
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99 {
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100 /*
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101 * check for prefixes
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102 */
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103 newcount = FALSE;
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104 if (isdigit(ch))
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105 {
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106 count = 0;
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107 newcount = TRUE;
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108 while (isdigit(ch))
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