annotate xrogue/io.c @ 148:c8fc38d903a3

arogue7: ask about unidentified objects by default. The 'askme' option is on in some games and off in others, probably due to authorial preference. I am going to be consistent and turn it on in all of them.
author John "Elwin" Edwards
date Thu, 21 May 2015 09:02:15 -0400
parents ce0cf824c192
children f54901b9c39b
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1 /*
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2 io.c - Various input/output functions
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3
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4 XRogue: Expeditions into the Dungeons of Doom
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5 Copyright (C) 1991 Robert Pietkivitch
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6 All rights reserved.
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7
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8 Based on "Advanced Rogue"
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
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10 All rights reserved.
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11
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12 Based on "Rogue: Exploring the Dungeons of Doom"
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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14 All rights reserved.
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15
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16 See the file LICENSE.TXT for full copyright and licensing information.
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17 */
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18
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19 #include <curses.h>
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20 #include <ctype.h>
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21 #include <stdarg.h>
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ce0cf824c192 xrogue: add missing includes.
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22 #include <string.h>
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23 #include "rogue.h"
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24
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25 /*
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26 * msg:
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27 * Display a message at the top of the screen.
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28 */
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29
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30 static char msgbuf[BUFSIZ];
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31 static int newpos = 0;
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32
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33 /* VARARGS */
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34 void
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35 msg(char *fmt, ...)
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36 {
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37 va_list ap;
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38 /*
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39 * if the string is "", just clear the line
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40 */
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41 if (*fmt == '\0')
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42 {
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43 wclear(msgw);
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44 overwrite(cw, msgw);
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45 wmove(msgw, 0, 0);
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46 clearok(msgw, FALSE);
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47 draw(msgw);
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48 mpos = 0;
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49 return;
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50 }
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51 /*
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52 * otherwise add to the message and flush it out
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53 */
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54 va_start(ap, fmt);
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55 doadd(fmt, ap);
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56 va_end(ap);
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57 endmsg();
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58 }
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59
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60 /*
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61 * add things to the current message
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62 */
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63
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64 /* VARARGS */
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65 void
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66 addmsg(char *fmt, ...)
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67 {
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68 va_list ap;
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69
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70 va_start(ap, fmt);
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71 doadd(fmt, ap);
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72 va_end(ap);
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73 }
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74
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75 /*
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76 * If there is no current message, do nothing. Otherwise, prompt the
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77 * player with the --More-- string. Then erase the message.
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78 */
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79
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80 rmmsg()
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81 {
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82 if (mpos) {
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83 wclear(msgw);
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84 overwrite(cw, msgw);
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85 mvwaddstr(msgw, 0, 0, huh);
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86 waddstr(msgw, morestr);
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87 clearok(msgw, FALSE);
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88 draw(msgw);
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89 wait_for(' ');
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90 msg("");
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91 }
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92 }
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93
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94 /*
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95 * Display a new msg (giving him a chance to see the previous one if it