annotate rogue5/command.c @ 179:ca876944b196

Advanced Rogue 7: rename magic users to magicians. Class names with spaces in them confuse anything that parses the logfile. The documentation does refer mostly to magicians.
author John "Elwin" Edwards
date Sat, 22 Aug 2015 10:55:53 -0400
parents f871cb0539d3
children
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33
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1 /*
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2 * Read and execute the user commands
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3 *
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4 * @(#)command.c 4.73 (Berkeley) 08/06/83
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5 *
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6 * Rogue: Exploring the Dungeons of Doom
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7 * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman
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8 * All rights reserved.
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9 *
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10 * See the file LICENSE.TXT for full copyright and licensing information.
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11 */
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12
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13 #include <stdlib.h>
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14 #include <string.h>
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15 #include <curses.h>
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16 #include <ctype.h>
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17 #include "rogue.h"
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18
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19 /*
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20 * command:
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21 * Process the user commands
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22 */
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23 void
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24 command(void)
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25 {
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26 int ch;
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27 int ntimes = 1; /* Number of player moves */
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28 int *fp;
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29 THING *mp;
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30 static int countch, direction, newcount = FALSE;
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31
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32 if (on(player, ISHASTE))
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33 ntimes++;
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34 /*
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35 * Let the daemons start up
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36 */
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37 do_daemons(BEFORE);
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38 do_fuses(BEFORE);
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39 while (ntimes--)
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40 {
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41 again = FALSE;
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42 if (has_hit)
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43 {
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44 endmsg();
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45 has_hit = FALSE;
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46 }
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47 /*
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48 * these are illegal things for the player to be, so if any are
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49 * set, someone's been poking in memeory
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50 */
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51 if (on(player, ISSLOW|ISGREED|ISINVIS|ISREGEN|ISTARGET))
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52 exit(1);
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53
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54 look(TRUE);
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55 if (!running)
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56 door_stop = FALSE;
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57 status();
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58 lastscore = purse;
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59 move(hero.y, hero.x);
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60 if (!((running || count) && jump))
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61 refresh(); /* Draw screen */
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62 take = 0;
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63 after = TRUE;
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64 /*
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65 * Read command or continue run
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66 */
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67 #ifdef MASTER
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68 if (wizard)
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69 noscore = TRUE;
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70 #endif
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71 if (!no_command)
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72 {
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73 if (running || to_death)
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74 ch = runch;
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75 else if (count)
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76 ch = countch;
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77 else
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78 {
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79 ch = readchar();
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80 move_on = FALSE;
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81 if (mpos != 0) /* Erase message if its there */
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82 {
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83 if (ch != '.')
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84 msg("");
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85 }
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86 }
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87 }
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88 else
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89 ch = '.';
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90 if (no_command)
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91 {
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92 if (--no_command == 0)
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93 {
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94 msg("you can move again");
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95 }
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96 }
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97 else
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98 {
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99 /*
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100 * check for prefixes
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101 */
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102 newcount = FALSE;
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103 if (isdigit(ch))
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104 {
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105 count = 0;
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106 newcount = TRUE;
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107 while (isdigit(ch))
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108 {