annotate xrogue/encumb.c @ 179:ca876944b196

Advanced Rogue 7: rename magic users to magicians. Class names with spaces in them confuse anything that parses the logfile. The documentation does refer mostly to magicians.
author John "Elwin" Edwards
date Sat, 22 Aug 2015 10:55:53 -0400
parents e6179860cb76
children f54901b9c39b
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1 /*
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2 encumb.c - Stuff to do with encumberance
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3
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4 XRogue: Expeditions into the Dungeons of Doom
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5 Copyright (C) 1991 Robert Pietkivitch
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6 All rights reserved.
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7
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8 Based on "Advanced Rogue"
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
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10 All rights reserved.
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11
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12 See the file LICENSE.TXT for full copyright and licensing information.
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13 */
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14
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15 #include <curses.h>
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16 #include "rogue.h"
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17
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18 /*
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19 * updpack:
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20 * Update his pack weight and adjust fooduse accordingly
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21 */
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22
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23 updpack(getmax, tp)
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24 int getmax;
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25 struct thing *tp;
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26 {
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27
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28 reg int topcarry, curcarry;
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29
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30 if (getmax)
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31 tp->t_stats.s_carry = totalenc(tp); /* get total encumb */
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32 curcarry = packweight(tp); /* get pack weight */
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33
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34 /* Only update food use for the player (for now) */
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35 if (tp == &player) {
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36 topcarry = tp->t_stats.s_carry / 5; /* 20% of total carry */
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37 if(curcarry > 4 * topcarry) {
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38 if(rnd(100) < 80)
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39 foodlev = 3; /* > 80% of pack */
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40 } else if(curcarry > 3 * topcarry) {
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41 if(rnd(100) < 60)
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42 foodlev = 2; /* > 60% of pack */
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43 } else
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44 foodlev = 1; /* <= 60% of pack */
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45 }
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46 tp->t_stats.s_pack = curcarry; /* update pack weight */
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47 }
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48
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49
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50 /*
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51 * packweight:
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52 * Get the total weight of the hero's pack
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53 */
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54
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55 packweight(tp)
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56 register struct thing *tp;
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57 {
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58 reg struct object *obj;
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59 reg struct linked_list *pc;
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60 reg int weight;
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61
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62 weight = 0;
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63 for (pc = tp->t_pack ; pc != NULL ; pc = next(pc)) {
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64 obj = OBJPTR(pc);
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65 weight += itemweight(obj);
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66 }
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67 if (weight < 0) /* in case of amulet */
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68 weight = 0;
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69
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70 /* If this is the player, is he wearing a ring of carrying? */
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71 if (tp == &player && ISWEARING(R_CARRY)) {
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72 register int temp, i;
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73
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74 temp = 0;
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75 for (i=0; i<NUM_FINGERS; i++) {
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76 if (cur_ring[i] != NULL && cur_ring[i]->o_which == R_CARRY) {
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77 if (cur_ring[i]->o_flags & ISCURSED) temp--;
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78 else temp += 2;
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79 }
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80 }
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81 weight -= (temp * weight) / 4;
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82 }
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83
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84 return(weight);
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85 }
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86
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87 /*
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88 * itemweight:
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89 * Get the weight of an object
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90 */
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91
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92 itemweight(wh)
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93 reg struct object *wh;