annotate rogue3/rogue.6.in @ 141:cc5148bdf345

xrogue: call nonl() during initialization. This prevents some confusion between CR and LF characters.
author John "Elwin" Edwards
date Tue, 05 May 2015 20:54:33 -0400
parents c191a735f811
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1 .TH ROGUE 6
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2 .UC
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3 .SH NAME
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4 rogue \- Exploring The Dungeons of Doom
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5 .SH SYNOPSIS
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6 .B @PROGRAM@
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7 [ -s ]
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8 [
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9 .I save_file
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10 ]
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11 [ -n
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12 .I playername
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13 ]
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14 .SH DESCRIPTION
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15 .PP
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16 .I Rogue
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17 is a computer fantasy game with a new twist. It is crt oriented and the
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18 object of the game is to survive the attacks of various monsters and get
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19 a lot of gold, rather than the puzzle solving orientation of most computer
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20 fantasy games.
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21 .PP
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22 To get started you really only need to know two commands. The command
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23 .B ?
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24 will give you a list of the available commands and the command
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25 .B /
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26 will identify the things you see on the screen.
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27 .PP
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28 To win the game (as opposed to merely playing to beat other people's high
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29 scores) you must locate the Amulet of Yendor which is somewhere below
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30 the 20th level of the dungeon and get it out. Nobody has achieved this
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31 yet and if somebody does, they will probably go down in history as a hero
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32 among heros.
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33 .PP
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34 When the game ends, either by your death, when you quit, or if you (by
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35 some miracle) manage to win,
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36 .I rogue
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37 will give you a list of the top-ten scorers. The scoring is based entirely
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38 upon how much gold you get. There is a 10% penalty for getting yourself
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39 killed.
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40 .PP
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41 For more detailed directions, read the document
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42 .I "A Guide to the Dungeons of Doom."
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43 .SH OPTIONS
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44 .PP
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45 If a
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46 .I save_file
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47 argument is given,
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48 .I rogue
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49 will attempt to load a previously saved game from that file.
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50 .PP
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51 With the
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52 .B -n
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53 option,
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54 .I rogue
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55 will load a game with the name
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56 .I playername
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57 from a location defined at compile time. If no such game exists, it will
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58 start one.
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59 .PP
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60 The
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61 .B -s
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62 option prints the top-ten scores list and exits.
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63
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64 .SH FILES
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65 .ta 2i
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66 @SCOREFILE@ Score file
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67 .br
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68 ~/rogue3.save Default save file
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69 .br
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70 @SAVEDIR@ System savefiles
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71 .DT
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72 .SH SEE ALSO
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73 Michael C. Toy,
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74 .I "A Guide to the Dungeons of Doom"
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75 .SH BUGS
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76 .PP
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77 Probably infinite. Currently known bugs are: Sometimes you are still hungry
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78 even after you eat food and sometimes you get a monster on the screen in
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79 reverse video which may or may not cause a core dump.
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80 .SH COPYRIGHT
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81 Rogue: Exploring the Dungeons of Doom
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82 .br
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83 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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84 .br
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85 All rights reserved.
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86 .br
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87 License: 3-clause BSD, see LICENSE.txt for details.