Mercurial > hg > early-roguelike
annotate rogue3/daemon.c @ 124:d10fc4a065ac
rogue5: ignore the file name stored in the save file.
state.c had put file_name into the save file. The saved value was used
to overwrite file_name on restore. If the save file had been renamed,
unlink(file_name) would then fail, because file_name held the old name.
To avoid breaking savefile compatibility, file_name is still saved, but
it is read back into a temporary buffer and then ignored.
I thought I fixed this already.
author | John "Elwin" Edwards |
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date | Fri, 16 Jan 2015 13:42:30 -0500 |
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1 /* |
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2 * Contains functions for dealing with things that happen in the |
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3 * future. |
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4 * |
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5 * @(#)daemon.c 3.3 (Berkeley) 6/15/81 |
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6 * |
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7 * Rogue: Exploring the Dungeons of Doom |
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8 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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9 * All rights reserved. |
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10 * |
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11 * See the file LICENSE.TXT for full copyright and licensing information. |
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12 */ |
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13 |
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14 #include "curses.h" |
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15 #include "rogue.h" |
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16 |
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17 #define EMPTY 0 |
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18 #define DAEMON -1 |
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19 #define MAXDAEMONS 20 |
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20 |
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21 #define _X_ { EMPTY } |
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22 |
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23 struct delayed_action d_list[MAXDAEMONS] = { |
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24 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, |
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25 _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, _X_, |
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26 }; |
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27 |
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28 /* |
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29 * d_slot: |
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30 * Find an empty slot in the daemon/fuse list |
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31 */ |
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32 struct delayed_action * |
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33 d_slot() |
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34 { |
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35 register int i; |
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36 register struct delayed_action *dev; |
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37 |
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38 for (i = 0, dev = d_list; i < MAXDAEMONS; i++, dev++) |
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39 if (dev->d_type == EMPTY) |
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40 return dev; |
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41 debug("Ran out of fuse slots"); |
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42 return NULL; |
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43 } |
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44 |
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45 /* |
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46 * find_slot: |
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47 * Find a particular slot in the table |
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48 */ |
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49 |
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50 struct delayed_action * |
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51 find_slot(void (*func)()) |
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52 { |
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53 register int i; |
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54 register struct delayed_action *dev; |
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55 |
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56 for (i = 0, dev = d_list; i < MAXDAEMONS; i++, dev++) |
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57 if (dev->d_type != EMPTY && func == dev->d_func) |
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58 return dev; |
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59 return NULL; |
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60 } |
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61 |
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62 /* |
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63 * daemon: |
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64 * Start a daemon, takes a function. |
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65 */ |
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66 |
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67 void |
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68 start_daemon(void (*func)(), int arg, int type) |
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69 { |
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70 register struct delayed_action *dev; |
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71 |
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72 dev = d_slot(); |
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73 |
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74 if (dev != NULL) |
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75 { |
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76 dev->d_type = type; |
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77 dev->d_func = func; |
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78 dev->d_arg = arg; |
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79 dev->d_time = DAEMON; |
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80 } |
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81 } |
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82 |
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83 /* |
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84 * kill_daemon: |
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85 * Remove a daemon from the list |
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86 */ |
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87 |
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88 void |
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89 kill_daemon(void (*func)()) |
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90 { |
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91 register struct delayed_action *dev; |
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92 |
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93 if ((dev = find_slot(func)) == NULL) |
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94 return; |
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95 /* |
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96 * Take it out of the list |
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97 */ |
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98 dev->d_type = EMPTY; |
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99 } |
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100 |
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101 /* |
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102 * do_daemons: |
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103 * Run all the daemons that are active with the current flag, |
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104 * passing the argument to the function. |
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105 */ |
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106 |