Mercurial > hg > early-roguelike
annotate srogue/pstats.c @ 181:d53b13637783
rogue4: rearrange some includes.
Using MSVC with pdcurses, curses.h has to be included after windows.h
and before process.h. This is apparently because bool is now a
built-in type which pdcurses is not allowed to redefine. But I don't
entirely understand how the headers are interacting, and I don't think
the MSDN page does either.
author | John "Elwin" Edwards |
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date | Fri, 31 Jul 2015 20:01:44 -0400 |
parents | 2128c7dc8a40 |
children | 94a0d9dd5ce1 |
rev | line source |
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36
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1 /* |
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2 * Players status routines |
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3 * |
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4 * @(#)pstats.c 9.0 (rdk) 7/17/84 |
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5 * |
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6 * Super-Rogue |
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7 * Copyright (C) 1984 Robert D. Kindelberger |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 #include "rogue.h" |
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14 #include "rogue.ext" |
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15 |
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16 |
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17 /* |
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18 * chg_hpt: |
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19 * Changes players hit points |
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20 */ |
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21 chg_hpt(howmany, alsomax, what) |
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22 int howmany; |
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23 bool alsomax; |
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24 char what; |
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25 { |
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26 nochange = FALSE; |
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27 if(alsomax) |
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28 him->s_maxhp += howmany; |
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29 him->s_hpt += howmany; |
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30 if (him->s_hpt < 1) { |
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31 msg(" "); |
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32 death(what); |
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33 } |
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34 } |
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35 |
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36 |
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37 /* |
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38 * rchg_str: |
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39 * Update the players real strength |
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40 */ |
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41 rchg_str(amt) |
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42 int amt; |
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43 { |
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44 chg_abil(STR,amt,TRUE); |
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45 } |
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46 |
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47 /* |
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48 * chg_abil: |
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49 * Used to modify the hero's abilities |
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50 */ |
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51 chg_abil(what,amt,how) |
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52 int amt, what, how; |
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53 { |
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54 if (amt == 0) |
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55 return; |
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56 if (how == TRUE) { /* real (must be 1st) */ |
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57 updabil(what,amt,&pstats.s_re,TRUE); |
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58 how = FALSE; |
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59 } |
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60 updabil(what,amt,&pstats.s_ef,how); /* effective */ |
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61 updpack(); |
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62 wghtchk(FALSE); |
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63 } |
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64 |
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65 /* |
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66 * updabil: |
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67 * Do the actual abilities updating |
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68 */ |
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69 updabil(what, amt, pst, how) |
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70 struct real *pst; |
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71 int what, amt, how; |
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72 { |
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73 register int *wh, *mx, *mr; |
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74 struct real *mst, *msr; |
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75 bool is_str = FALSE; |
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76 int rtype; |
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77 |
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78 msr = &him->s_re; |
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79 if (how == TRUE) /* max real abilities */ |
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80 mst = &max_stats.s_re; |
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81 else /* max effective abil */ |
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82 mst = &max_stats.s_ef; |
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83 switch (what) { |
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84 case STR: |
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85 is_str = TRUE; |
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86 wh = &pst->a_str; |
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87 mx = &mst->a_str; |
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88 mr = &msr->a_str; |
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89 rtype = R_ADDSTR; |
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90 when DEX: |
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91 wh = &pst->a_dex; |
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92 mx = &mst->a_dex; |
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93 mr = &msr->a_dex; |
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94 rtype = R_DEX; |
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95 when CON: |
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96 wh = &pst->a_con; |
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97 mx = &mst->a_con; |
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98 mr = &msr->a_con; |
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99 rtype = R_CONST; |
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100 when WIS: |
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101 wh = &pst->a_wis; |
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102 mx = &mst->a_wis; |
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103 mr = &msr->a_wis; |
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104 rtype = R_KNOW; |
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105 otherwise: |
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106 return; |
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107 } |
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108 *wh += amt; /* update by amt */ |
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109 if (amt < 0) { /* if decrement */ |
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110 if (*wh < MINABIL) /* minimum = 3 */ |
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111 *wh = MINABIL; |
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112 if (how == FALSE) { |
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113 if (*wh < *mr) /* if less than real abil */ |
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114 *wh = *mr; /* make equal to real */ |
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115 } |
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116 } |
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117 else { /* increment */ |
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118 int themax; |
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119 |
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120 themax = MAXOTHER; /* default maximum */ |
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121 if (is_str) |
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122 themax = MAXSTR; /* strength maximum */ |
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123 if (how != TRUE) |
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124 themax += ringex(rtype); /* get ring extra */ |
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125 if (*wh > themax) { /* see if > max (if real) */ |
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126 *wh = themax; /* max = 18 (24 if str) */ |
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127 } |
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128 /* |
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129 * Check for updating the max player stats. |
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130 */ |
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131 if (*wh > *mx) |
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132 *mx = *wh; |
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133 } |
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134 } |
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parents:
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135 |
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136 |
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137 /* |
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138 * add_haste: |
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139 * add a haste to the player |
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140 */ |
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141 add_haste(potion) |
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142 bool potion; |
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143 { |
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144 if (pl_on(ISHASTE)) { |
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145 msg("You faint from exhaustion."); |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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146 player.t_nocmd += rnd(8); |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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147 player.t_flags &= ~ISHASTE; |
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148 extinguish(nohaste); |
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149 } |
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150 else { |
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151 player.t_flags |= ISHASTE; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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152 if (potion) |
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153 fuse(nohaste, TRUE, roll(10,10)); |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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154 else |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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155 fuse(nohaste, TRUE, roll(40,20)); |
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156 } |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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157 } |
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158 |
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159 /* |
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160 * getpdex: |
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161 * Gets players added dexterity for fighting |
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162 */ |
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163 getpdex(who, heave) |
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164 struct stats *who; |
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165 bool heave; |
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166 { |
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167 reg int edex; |
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168 |
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169 edex = who->s_ef.a_dex; |
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170 if (heave) { /* an object was thrown here */ |
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171 if (edex > 18) |
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172 return (edex - 15); |
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173 switch(edex) { |
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174 case 18: return 3; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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175 case 17: return 2; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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176 case 16: return 1; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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177 case 15: |
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178 case 14: |
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179 case 13: |
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180 case 12: |
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181 case 11: |
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182 case 10: |
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183 case 9: |
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184 case 8: |
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185 case 7: |
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186 case 6: return 0; |
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187 case 5: return -1; |
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188 case 4: return -2; |
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189 default: return -3; |
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190 } |
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191 } |
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192 else { /* object NOT thrown here (affects armor class) */ |
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193 if (edex > 18) |
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194 return (14 - edex); |
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195 switch(edex) { |
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196 case 18: return -4; |
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197 case 17: return -3; |
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198 case 16: return -2; |
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199 case 15: return -1; |
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parents:
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200 case 14: |
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parents:
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201 case 13: |
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parents:
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202 case 12: |
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parents:
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203 case 11: |
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parents:
diff
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204 case 10: |
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parents:
diff
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205 case 9: |
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parents:
diff
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206 case 8: |
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parents:
diff
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207 case 7: return 0; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
208 case 6: return 1; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
209 case 5: return 2; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
210 case 4: return 3; |
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parents:
diff
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|
211 default: return 4; |
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parents:
diff
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|
212 } |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
213 } |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
214 } |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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|
215 |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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|
216 /* |
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217 * getpwis: |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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218 * Get a players wisdom for fighting |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
219 */ |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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|
220 getpwis(who) |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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221 struct stats *who; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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|
222 { |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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|
223 reg int ewis; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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|
224 |
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225 ewis = who->s_ef.a_wis; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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226 if (ewis > 18) |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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227 return (ewis - 14); |
2128c7dc8a40
Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
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|
228 switch(ewis) { |
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diff
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|
229 case 18: return 4; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
230 case 17: return 3; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
231 case 16: return 2; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
232 case 15: return 1; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
233 case 14: |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
234 case 13: |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
235 case 12: |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
changeset
|
236 case 11: |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
237 case 10: |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
238 case 9: |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
239 case 8: return 0; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
240 case 7: |
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parents:
diff
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241 case 6: return -1; |
2128c7dc8a40
Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
242 case 5: |
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parents:
diff
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243 case 4: return -2; |
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parents:
diff
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|
244 default: return -3; |
2128c7dc8a40
Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
245 } |
2128c7dc8a40
Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
246 } |
2128c7dc8a40
Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
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|
247 |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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248 /* |
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249 * getpcon: |
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250 * Get added hit points from players constitution |
2128c7dc8a40
Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
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|
251 */ |
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252 getpcon(who) |
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253 struct stats *who; |
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254 { |
2128c7dc8a40
Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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255 reg int econ; |
2128c7dc8a40
Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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|
256 |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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257 econ = who->s_ef.a_con; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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258 if (econ > 18) |
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259 return (econ - 14); |
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260 switch(econ) { |
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parents:
diff
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261 case 18: return 4; |
2128c7dc8a40
Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
262 case 17: return 3; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
263 case 16: return 2; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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264 case 15: return 1; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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265 case 14: |
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parents:
diff
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266 case 13: |
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elwin
parents:
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267 case 12: |
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268 case 11: |
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269 case 10: |
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270 case 9: |
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271 case 8: |
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272 case 7: return 0; |
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273 case 6: |
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274 case 5: |
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275 case 4: return -1; |
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276 default: return -2; |
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277 } |
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278 } |
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279 |
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280 |
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281 /* |
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282 * str_plus: |
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283 * compute bonus/penalties for strength on the "to hit" roll |
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284 */ |
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285 str_plus(who) |
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286 struct stats *who; |
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287 { |
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288 reg int hitplus, str; |
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289 |
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290 hitplus = 0; |
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291 str = who->s_ef.a_str; |
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292 if (str > 24) /* > 24 */ |
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293 hitplus = str - 21; |
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294 else if (str == 24) /* 24 */ |
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295 hitplus = 3; |
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296 else if (str > 20) /* 21 to 23 */ |
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297 hitplus = 2; |
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298 else if(str >= 17) /* 17 to 20 */ |
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299 hitplus = 1; |
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300 else if(str > 7) /* 8 to 16 */ |
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301 hitplus = 0; |
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302 else if(str > 5) /* 6 to 7 */ |
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303 hitplus = -1; |
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304 else if(str > 3) /* 4 to 5 */ |
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305 hitplus = -2; |
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306 else |
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307 hitplus = -3; /* < 4 */ |
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308 if (who == him) /* add pack weight if hero */ |
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309 hitplus += hitweight(); |
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310 return hitplus; |
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311 } |
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312 |
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313 |
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314 /* |
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315 * add_dam: |
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316 * Compute additional damage done depending on strength |
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317 */ |
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318 add_dam(who) |
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319 struct stats *who; |
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320 { |
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321 reg int exdam, str; |
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322 |
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323 exdam = 0; |
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324 str = who->s_ef.a_str; |
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325 if (str > 24) /* > 24 */ |
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326 exdam = str - 18; |
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327 else if (str == 24) /* 24 */ |
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328 exdam = 6; |
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329 else if (str == 23) /* 23 */ |
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330 exdam = 5; |
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331 else if (str > 20) /* 21 to 22 */ |
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332 exdam = 4; |
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333 else if (str > 18) /* 19 to 20 */ |
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334 exdam = 3; |
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335 else if (str == 18) /* 18 */ |
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336 exdam = 2; |
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337 else if (str > 15) /* 16 to 17 */ |
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338 exdam = 1; |
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339 else if (str > 6) /* 7 to 14 */ |
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340 exdam = 0; |
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341 else |
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342 exdam = -1; /* 3 to 6 */ |
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343 if (who == him) |
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344 exdam += hungdam(); /* add hungry state if hero */ |
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345 return exdam; |
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346 } |
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347 |
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348 |
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349 /* |
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350 * hungdam: |
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351 * Calculate damage depending on players hungry state |
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352 */ |
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353 hungdam() |
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354 { |
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355 switch (hungry_state) { |
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356 case F_OKAY: |
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357 case F_HUNGRY: return 0; |
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358 when F_WEAK: return -1; |
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359 when F_FAINT: return -2; |
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360 } |
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361 } |
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362 |
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363 /* |
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364 * heal_self: |
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365 * Heal the hero. |
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366 */ |
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367 heal_self(factor, updmaxhp) |
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368 int factor; |
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369 bool updmaxhp; |
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370 { |
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371 him->s_hpt += roll(him->s_lvl + getpcon(him), factor); |
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372 if (updmaxhp) |
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373 him->s_maxhp += 1; |
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374 if (him->s_hpt > him->s_maxhp) |
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375 him->s_hpt = him->s_maxhp; |
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376 nochange = FALSE; |
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377 } |