Mercurial > hg > early-roguelike
annotate xrogue/weapons.c @ 181:d53b13637783
rogue4: rearrange some includes.
Using MSVC with pdcurses, curses.h has to be included after windows.h
and before process.h. This is apparently because bool is now a
built-in type which pdcurses is not allowed to redefine. But I don't
entirely understand how the headers are interacting, and I don't think
the MSDN page does either.
author | John "Elwin" Edwards |
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date | Fri, 31 Jul 2015 20:01:44 -0400 |
parents | ce0cf824c192 |
children | f54901b9c39b |
rev | line source |
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133
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1 /* |
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2 weapons.c - Functions for dealing with problems brought about by weapons |
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3 |
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4 XRogue: Expeditions into the Dungeons of Doom |
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5 Copyright (C) 1991 Robert Pietkivitch |
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6 All rights reserved. |
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7 |
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8 Based on "Advanced Rogue" |
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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10 All rights reserved. |
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11 |
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12 Based on "Rogue: Exploring the Dungeons of Doom" |
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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14 All rights reserved. |
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15 |
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16 See the file LICENSE.TXT for full copyright and licensing information. |
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17 */ |
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18 |
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19 #include <curses.h> |
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20 #include <ctype.h> |
135 | 21 #include <string.h> |
133
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22 #include "rogue.h" |
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23 |
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24 boomerang(ydelta, xdelta, item, tp) |
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25 int ydelta, xdelta; |
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26 register struct linked_list *item; |
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27 register struct thing *tp; |
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28 { |
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29 register struct object *obj; |
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30 struct thing midpoint; |
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31 coord oldpos; |
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32 |
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33 obj = OBJPTR(item); |
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34 oldpos = obj->o_pos; |
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35 |
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36 /* |
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37 * make it appear to fly at the target |
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38 */ |
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39 do_motion(obj, ydelta, xdelta, tp); |
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40 hit_monster(unc(obj->o_pos), obj, tp); |
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41 |
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42 /* |
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43 * Now let's make it fly back to the wielder. We need to |
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44 * use midpoint to fool do_motion into thinking the action |
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45 * starts there. Do_motion only looks at the t_pos field. |
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46 */ |
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47 midpoint.t_pos = obj->o_pos; /* Simulate a new start position */ |
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48 do_motion(obj, -ydelta, -xdelta, &midpoint); |
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49 |
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50 obj->o_pos = oldpos; |
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51 } |
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52 |
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53 /* |
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54 * do the actual motion on the screen done by an object traveling |
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55 * across the room. Note that we should not look at any field in |
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56 * tp other than t_pos unless we change boomerang(). |
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57 */ |
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58 |
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59 do_motion(obj, ydelta, xdelta, tp) |
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60 register struct object *obj; |
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61 register int ydelta, xdelta; |
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62 register struct thing *tp; |
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63 { |
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64 |
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65 /* |
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66 * Come fly with us ... |
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67 */ |
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68 obj->o_pos = tp->t_pos; |
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69 for (;;) { |
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70 register int ch; |
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71 /* |
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72 * Erase the old one |
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73 */ |
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74 if (!ce(obj->o_pos, tp->t_pos) && |
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75 cansee(unc(obj->o_pos)) && |
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76 mvwinch(cw, obj->o_pos.y, obj->o_pos.x) != ' ') { |
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77 mvwaddch(cw, obj->o_pos.y, obj->o_pos.x, show(obj->o_pos.y, obj->o_pos.x)); |
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78 } |
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79 /* |
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80 * Get the new position |
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81 */ |
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82 obj->o_pos.y += ydelta; |
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83 obj->o_pos.x += xdelta; |
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84 if (shoot_ok(ch = winat(obj->o_pos.y, obj->o_pos.x)) && ch != DOOR && !ce(obj->o_pos, hero)) { |
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85 /* |
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86 * It hasn't hit anything yet, so display it |
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87 * If it alright. |
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88 */ |
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89 if (cansee(unc(obj->o_pos)) && |
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90 mvwinch(cw, obj->o_pos.y, obj->o_pos.x) != ' ') { |
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91 if (obj->o_type == MISSILE) nofont(cw); |
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92 mvwaddch(cw, obj->o_pos.y, obj->o_pos.x, obj->o_type); |
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93 newfont(cw); |
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94 draw(cw); |
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95 } |
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96 continue; |
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97 } |
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98 |
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99 /* |
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100 * Did we stop because of a monster or the hero? If we did |
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101 * not, we want to move our position back one because we could |
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102 * not actually make it this far. |
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103 */ |
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104 if (!isalpha(ch) && |
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105 !(obj->o_pos.y == hero.y && obj->o_pos.x == hero.x)) { |
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106 obj->o_pos.y -= ydelta; |
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107 obj->o_pos.x -= xdelta; |
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108 } |
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109 |
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110 break; |
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111 } |
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112 } |
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113 |
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114 |
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115 /* |
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116 * fall: |
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117 * Drop an item someplace around here. |
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118 */ |
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119 |
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120 fall(item, pr) |
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121 register struct linked_list *item; |
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122 bool pr; |
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123 { |
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124 register struct object *obj; |
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125 register struct room *rp; |
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126 register int i; |
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127 struct object *tobj; |
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128 struct linked_list *titem; |
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129 coord *fpos = NULL; |
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130 |
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131 obj = OBJPTR(item); |
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132 /* |
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133 * try to drop the item, look up to 3 squares away for now |
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134 */ |
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135 for (i=1; i<4; i++) { |
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136 if ((fpos = fallpos(&obj->o_pos, FALSE, i)) != NULL) |
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137 break; |
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138 } |
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139 |
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140 if (fpos != NULL) { |
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141 if (obj->o_group) { /* try to add groups together */ |
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142 for(titem=lvl_obj; titem!=NULL; titem=next(titem)) { |
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143 tobj = OBJPTR(titem); |
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144 if (tobj->o_group == obj->o_group && |
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145 tobj->o_pos.y == fpos->y && |
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146 tobj->o_pos.x == fpos->x) { |
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147 tobj->o_count += obj->o_count; |
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148 o_discard(item); |
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149 return; |
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150 } |
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151 } |
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152 } |
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153 mvaddch(fpos->y, fpos->x, obj->o_type); |
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154 obj->o_pos = *fpos; |
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155 if ((rp = roomin(&hero)) != NULL && |
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156 lit_room(rp)) { |
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157 light(&hero); |
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158 mvwaddch(cw, hero.y, hero.x, PLAYER); |
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159 } |
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160 attach(lvl_obj, item); |
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161 return; |
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162 } |
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163 if (pr) { |
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164 msg("The %s vanishes as it hits the ground.", |
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165 weaps[obj->o_which].w_name); |
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166 } |
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167 o_discard(item); |
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168 } |
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169 |
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170 /* |
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171 * Does the missile hit the monster |
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172 */ |
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173 |
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174 hit_monster(y, x, obj, tp) |
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175 register int y, x; |
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176 struct object *obj; |
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177 register struct thing *tp; |
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178 { |
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179 static coord mp; |
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180 |
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181 mp.y = y; |
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182 mp.x = x; |
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183 if (tp == &player) { |
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184 /* Make sure there is a monster where it landed */ |
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185 if (!isalpha(mvwinch(mw, y, x))) { |
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186 return(FALSE); |
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187 } |
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188 |
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189 /* Player hits monster */ |
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190 return(fight(&mp, obj, TRUE)); |
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191 } else { |
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192 if (!ce(mp, hero)) { |
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193 /* Monster hits monster */ |
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194 return(skirmish(tp, &mp, obj, TRUE)); |
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195 } |
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196 |
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197 /* Monster hits player */ |
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198 return(attack(tp, obj, TRUE)); |
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199 } |
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200 } |
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201 |
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202 /* |
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203 * init_weapon: |
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204 * Set up the initial goodies for a weapon |
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205 */ |
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206 |
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207 init_weapon(weap, type) |
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208 register struct object *weap; |
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209 char type; |
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210 { |
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211 register struct init_weps *iwp; |
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212 |
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213 iwp = &weaps[type]; |
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214 strcpy(weap->o_damage,iwp->w_dam); |
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215 strcpy(weap->o_hurldmg,iwp->w_hrl); |
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216 weap->o_launch = iwp->w_launch; |
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217 weap->o_flags = iwp->w_flags; |
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218 weap->o_weight = iwp->w_wght; |
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219 if (weap->o_flags & ISMANY) { |
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220 weap->o_count = rnd(8) + 8; |
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221 weap->o_group = newgrp(); |
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222 } else { |
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223 weap->o_count = 1; |
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224 } |
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225 } |
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226 |
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227 /* |
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228 * missile: |
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229 * Fire a missile in a given direction |
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230 */ |
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231 |
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232 missile(ydelta, xdelta, item, tp) |
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233 int ydelta, xdelta; |
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234 register struct linked_list *item; |
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235 register struct thing *tp; |
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236 { |
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237 register struct object *obj; |
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238 register struct linked_list *nitem; |
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239 char ch; |
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240 |
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241 /* |
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242 * Get which thing we are hurling |
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243 */ |
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244 if (item == NULL) { |
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245 return; |
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246 } |
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247 obj = OBJPTR(item); |
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248 if (obj->o_type == RELIC && obj->o_which == AXE_AKLAD) { |
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249 boomerang(ydelta, xdelta, item, tp); |
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250 return; |
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251 } |
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252 |
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253 if (!dropcheck(obj)) return; /* Can we get rid of it? */ |
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254 |
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255 if(!(obj->o_flags & ISMISL)) { |
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256 for(;;) { |
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257 msg(terse ? "Really throw? (y or n): " |
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258 : "Do you really want to throw %s? (y or n): ", |
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259 inv_name(obj, TRUE)); |
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260 mpos = 0; |
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261 ch = wgetch(cw); |
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262 if (ch == 'n' || ch == ESC) { |
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263 after = FALSE; |
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parents:
diff
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264 return; |
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parents:
diff
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265 } |
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parents:
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266 if (ch == 'y') |
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parents:
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267 break; |
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parents:
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268 } |
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269 } |
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270 /* |
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271 * Get rid of the thing. If it is a non-multiple item object, or |
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272 * if it is the last thing, just drop it. Otherwise, create a new |
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273 * item with a count of one. |
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274 */ |
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275 if (obj->o_count < 2) { |
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276 detach(tp->t_pack, item); |
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277 if (tp->t_pack == pack) { |
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278 inpack--; |
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279 } |
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280 } |
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281 else { |
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282 obj->o_count--; |
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283 nitem = (struct linked_list *) new_item(sizeof *obj); |
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284 obj = OBJPTR(nitem); |
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285 *obj = *(OBJPTR(item)); |
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286 obj->o_count = 1; |
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287 item = nitem; |
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288 } |
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289 updpack(FALSE, tp); |
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290 do_motion(obj, ydelta, xdelta, tp); |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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291 /* |
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parents:
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292 * AHA! Here it has hit something. If it is a wall or a door, |
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293 * or if it misses (combat) the monster, put it on the floor |
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parents:
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294 */ |
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parents:
diff
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295 if (!hit_monster(unc(obj->o_pos), obj, tp)) { |
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296 fall(item, TRUE); |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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parents:
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|
297 } |
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parents:
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298 else |
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parents:
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299 o_discard(item); |
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300 |
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parents:
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301 mvwaddch(cw, hero.y, hero.x, PLAYER); |
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parents:
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302 |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
303 } |
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304 |
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305 /* |
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parents:
diff
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306 * num: |
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parents:
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|
307 * Figure out the plus number for armor/weapons |
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parents:
diff
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|
308 */ |
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parents:
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309 |
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parents:
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|
310 char * |
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parents:
diff
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|
311 num(n1, n2) |
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parents:
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312 register int n1, n2; |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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parents:
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|
313 { |
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parents:
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|
314 static char numbuf[LINELEN/2]; |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
315 |
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parents:
diff
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316 if (n1 == 0 && n2 == 0) { |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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317 return "+0"; |
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parents:
diff
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|
318 } |
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parents:
diff
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319 if (n2 == 0) { |
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parents:
diff
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320 sprintf(numbuf, "%s%d", n1 < 0 ? "" : "+", n1); |
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parents:
diff
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321 } else { |
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parents:
diff
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|
322 sprintf(numbuf, "%s%d, %s%d", n1 < 0 ? "" : "+", n1, n2 < 0 ? "" : "+", n2); |
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parents:
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|
323 } |
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parents:
diff
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|
324 return(numbuf); |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
325 } |
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parents:
diff
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|
326 |
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parents:
diff
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|
327 /* |
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parents:
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|
328 * wield: |
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parents:
diff
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|
329 * Pull out a certain weapon |
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parents:
diff
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|
330 */ |
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parents:
diff
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|
331 |
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parents:
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|
332 wield() |
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parents:
diff
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|
333 { |
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parents:
diff
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|
334 register struct linked_list *item; |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
335 register struct object *obj, *oweapon; |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
336 |
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parents:
diff
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|
337 /* |
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John "Elwin" Edwards
parents:
diff
changeset
|
338 * It takes 2 movement periods to unwield a weapon and 2 movement |
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John "Elwin" Edwards
parents:
diff
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|
339 * periods to wield a weapon. |
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parents:
diff
changeset
|
340 */ |
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John "Elwin" Edwards
parents:
diff
changeset
|
341 if (player.t_action != C_WIELD) { |
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parents:
diff
changeset
|
342 player.t_action = C_WIELD; |
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parents:
diff
changeset
|
343 player.t_using = NULL; /* Make sure this is NULL! */ |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
344 if (cur_weapon != NULL) { |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
345 player.t_no_move = 2 * movement(&player); |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
346 return; |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
347 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
348 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
349 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
350 if ((oweapon = cur_weapon) != NULL) { |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
351 /* At this point we have waited at least 2 units */ |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
352 if (!dropcheck(cur_weapon)) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
353 cur_weapon = oweapon; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
354 player.t_action = A_NIL; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
355 return; |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
356 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
357 if (terse) |
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John "Elwin" Edwards
parents:
diff
changeset
|
358 addmsg("Was "); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
359 else |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
360 addmsg("You were "); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
361 msg("wielding %s", inv_name(oweapon, TRUE)); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
362 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
363 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
364 /* We we have something picked out? */ |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
365 if (player.t_using == NULL) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
366 /* Now, what does he want to wield? */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
367 if ((item = get_item(pack, "wield", WIELDABLE, FALSE, FALSE)) == NULL) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
368 player.t_action = A_NIL; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
369 after = FALSE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
370 return; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
371 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
372 player.t_using = item; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
373 player.t_no_move = 2 * movement(&player); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
374 return; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
375 } |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
376 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
377 /* We have waited our time, let's wield the weapon */ |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
378 item = player.t_using; |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
379 player.t_using = NULL; |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
380 player.t_action = A_NIL; |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
381 |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
382 obj = OBJPTR(item); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
383 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
384 if (is_current(obj)) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
385 msg("Item in use."); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
386 after = FALSE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
387 return; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
388 } |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
389 if (player.t_ctype != C_FIGHTER && |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
390 player.t_ctype != C_RANGER && |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
391 player.t_ctype != C_PALADIN && |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
392 obj->o_type == WEAPON && |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
393 obj->o_which == TWOSWORD) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
394 switch (rnd(3)) { |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
395 case 0: |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
396 msg("Only fighter types can wield the two-handed sword."); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
397 when 1: |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
398 msg("Your hand does not fit the two-handed sword."); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
399 otherwise: |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
400 msg("You can not wield the two-handed sword."); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
401 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
402 return; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
403 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
404 if (player.t_ctype != C_FIGHTER && |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
405 player.t_ctype != C_ASSASSIN && |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
406 player.t_ctype != C_THIEF && |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
407 player.t_ctype != C_MONK && |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
408 obj->o_type == WEAPON && |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
409 obj->o_which == BASWORD) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
410 switch (rnd(3)) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
411 case 0: |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
412 msg("Only thief types can wield the bastard sword."); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
413 when 1: |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
414 msg("Your hand does not fit the bastard sword."); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
415 otherwise: |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
416 msg("You can not wield the bastard sword."); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
417 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
418 return; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
419 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
420 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
421 if (terse) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
422 addmsg("W"); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
423 } else { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
424 addmsg("You are now w"); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
425 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
426 msg("ielding %s", inv_name(obj, TRUE)); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
427 cur_weapon = obj; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
428 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
429 |