Mercurial > hg > early-roguelike
annotate rogue5/scmisc.c @ 176:db1c9a21a7c3
srogue: prevent overflowing the score file name.
If SCOREFILE is not defined, roguehome() is called to find a directory
for the score file. It copies up to PATH_MAX-20 bytes from an
environment variable to a static buffer. Later these are strcpy()'d to
scorefile, which is of size LINLEN. Unfortunately LINLEN is 80 and
PATH_MAX is at least 256. On Linux, it happens to be 4096.
I haven't yet managed to crash or exploit it, but there are surely no
beneficial consequences, so roguehome() has been modified to check the
length, and the string it returns is also checked in main().
author | John "Elwin" Edwards |
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date | Sun, 02 Aug 2015 12:14:47 -0400 |
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rev | line source |
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33
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1 /* |
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2 * copies of several routines needed for score |
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3 * |
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4 * @(#)smisc.c 4.7 (Berkeley) 02/05/99 |
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5 * |
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6 * Rogue: Exploring the Dungeons of Doom |
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7 * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 # include <stdio.h> |
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14 # include <sys/types.h> |
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15 # include <sys/stat.h> |
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16 # include <ctype.h> |
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17 |
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18 # define TRUE 1 |
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19 # define FALSE 0 |
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20 # define MAXSTR 80 |
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21 # define when break;case |
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22 # define otherwise break;default |
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23 |
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24 typedef struct { |
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25 char *m_name; |
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26 } MONST; |
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27 |
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28 char *s_vowelstr(); |
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29 |
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30 char *lockfile = "/tmp/.fredlock"; |
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31 |
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32 char prbuf[MAXSTR]; /* buffer for sprintfs */ |
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33 |
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34 MONST monsters[] = { |
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35 { "aquator" }, { "bat" }, { "centaur" }, { "dragon" }, { "emu" }, |
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36 { "venus flytrap" }, { "griffin" }, { "hobgoblin" }, { "ice monster" }, |
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37 { "jabberwock" }, { "kobold" }, { "leprechaun" }, { "medusa" }, |
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38 { "nymph" }, { "orc" }, { "phantom" }, { "quasit" }, { "rattlesnake" }, |
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39 { "snake" }, { "troll" }, { "ur-vile" }, { "vampire" }, { "wraith" }, |
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40 { "xeroc" }, { "yeti" }, { "zombie" } |
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41 }; |
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42 |
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43 /* |
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44 * s_lock_sc: |
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45 * lock the score file. If it takes too long, ask the user if |
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46 * they care to wait. Return TRUE if the lock is successful. |
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47 */ |
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48 int |
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49 s_lock_sc(void) |
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50 { |
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51 int cnt; |
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52 struct stat sbuf; |
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53 |
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54 over: |
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55 close(8); /* just in case there are no files left */ |
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56 if (creat(lockfile, 0000) >= 0) |
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57 return TRUE; |
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58 for (cnt = 0; cnt < 5; cnt++) |
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59 { |
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60 md_sleep(1); |
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61 if (creat(lockfile, 0000) >= 0) |
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62 return TRUE; |
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63 } |
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64 if (stat(lockfile, &sbuf) < 0) |
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65 { |
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66 creat(lockfile, 0000); |
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67 return TRUE; |
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68 } |
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69 if (time(NULL) - sbuf.st_mtime > 10) |
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70 { |
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71 if (md_unlink(lockfile) < 0) |
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72 return FALSE; |
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73 goto over; |
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74 } |
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75 else |
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76 { |
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77 printf("The score file is very busy. Do you want to wait longer\n"); |
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78 printf("for it to become free so your score can get posted?\n"); |
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79 printf("If so, type \"y\"\n"); |
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80 (void) fgets(prbuf, MAXSTR, stdin); |
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81 if (prbuf[0] == 'y') |
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82 for (;;) |
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83 { |
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84 if (creat(lockfile, 0000) >= 0) |
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85 return TRUE; |
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86 if (stat(lockfile, &sbuf) < 0) |
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87 { |
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88 creat(lockfile, 0000); |
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89 return TRUE; |
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90 } |
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91 if (time(NULL) - sbuf.st_mtime > 10) |
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92 { |
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93 if (md_unlink(lockfile) < 0) |
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94 return FALSE; |
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95 } |
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96 md_sleep(1); |
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97 } |
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98 else |
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99 return FALSE; |
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100 } |
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101 } |
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102 |
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103 /* |
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104 * s_unlock_sc: |
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105 * Unlock the score file |
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106 */ |