Mercurial > hg > early-roguelike
annotate srogue/io.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
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date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | 70aa5808c782 |
children |
rev | line source |
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1 /* |
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2 * Various input/output functions |
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3 * |
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4 * @(#)io.c 9.0 (rdk) 7/17/84 |
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5 * |
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6 * Super-Rogue |
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7 * Copyright (C) 1984 Robert D. Kindelberger |
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8 * All rights reserved. |
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9 * |
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10 * Based on "Rogue: Exploring the Dungeons of Doom" |
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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12 * All rights reserved. |
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13 * |
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14 * See the file LICENSE.TXT for full copyright and licensing information. |
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15 */ |
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16 |
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17 #include <stdarg.h> |
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18 #include <ctype.h> |
60 | 19 #include <string.h> |
36
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20 #include "rogue.h" |
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21 #include "rogue.ext" |
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22 |
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23 void doadd(char *fmt, va_list ap); |
86 | 24 |
36
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25 /* |
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26 * msg: |
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27 * Display a message at the top of the screen. |
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28 */ |
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29 static char msgbuf[BUFSIZ]; |
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30 static int newpos = 0; |
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31 |
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32 void |
36
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33 msg(char *fmt, ...) |
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34 { |
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35 va_list ap; |
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36 /* |
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37 * if the string is "", just clear the line |
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38 */ |
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39 if (*fmt == '\0') { |
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40 wmove(cw, 0, 0); |
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41 wclrtoeol(cw); |
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42 mpos = 0; |
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43 return; |
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44 } |
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45 /* |
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46 * otherwise add to the message and flush it out |
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47 */ |
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48 va_start(ap, fmt); |
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49 doadd(fmt, ap); |
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50 va_end(ap); |
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51 endmsg(); |
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52 } |
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53 |
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54 /* |
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55 * addmsg: |
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56 * Add things to the current message |
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57 */ |
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58 void |
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59 addmsg(char *fmt, ...) |
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60 { |
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61 va_list ap; |
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62 |
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63 va_start(ap, fmt); |
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64 doadd(fmt, ap); |
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65 va_end(ap); |
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66 } |
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67 |
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68 /* |
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69 * endmsg: |
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70 * Display a new msg, giving him a chance to see the |
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71 * previous one if it is up there with the --More-- |
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72 */ |
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73 void |
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74 endmsg(void) |
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75 { |
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76 strcpy(huh, msgbuf); |
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77 if (mpos > 0) { |
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78 wmove(cw, 0, mpos); |
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79 waddstr(cw, morestr); |
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80 draw(cw); |
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81 wait_for(cw, ' '); |
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82 } |
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83 mvwaddstr(cw, 0, 0, msgbuf); |
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84 wclrtoeol(cw); |
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85 mpos = newpos; |
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86 newpos = 0; |
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87 draw(cw); |
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88 } |
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89 |
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90 /* |
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91 * doadd: |
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92 * Perform a printf into a buffer |
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93 */ |
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94 void |
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95 doadd(char *fmt, va_list ap) |
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96 { |
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97 vsprintf(&msgbuf[newpos], fmt, ap); |
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98 newpos = strlen(msgbuf); |
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99 } |
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100 |
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101 /* |
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102 * step_ok: |
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103 * Returns TRUE if it is ok to step on ch |
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104 */ |
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105 bool |
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106 step_ok(unsigned char ch) |
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107 { |
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108 if (dead_end(ch)) |
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109 return FALSE; |
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110 else if (ch >= 32 && ch <= 127 && !isalpha(ch)) |
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111 return TRUE; |
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112 return FALSE; |
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113 } |
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114 |
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115 |
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116 /* |
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117 * dead_end: |
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118 * Returns TRUE if you cant walk through that character |
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119 */ |
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120 bool |
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121 dead_end(char ch) |
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122 { |
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123 if (ch == '-' || ch == '|' || ch == ' ' || ch == SECRETDOOR) |
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124 return TRUE; |
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125 else |
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126 return FALSE; |
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127 } |
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128 |
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129 |
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130 /* |
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131 * readchar: |
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132 * flushes stdout so that screen is up to date and then returns |
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133 * getchar. |
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134 */ |
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135 |
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136 int |
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137 readchar(void) |
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138 { |
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139 fflush(stdout); |
86 | 140 return( md_readchar(cw) ); |
36
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141 } |
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142 |
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143 char *hungstr[] = { |
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144 "", |
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145 " HUNGRY", |
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146 " STARVING", |
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147 " FAINTING", |
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148 }; |
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149 |
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150 /* |
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151 * status: |
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152 * Display the important stats line. Keep the cursor where it was. |
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153 */ |
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154 void |
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155 status(int fromfuse) |
36
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156 { |
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157 reg int totwght, carwght; |
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158 reg struct real *stef, *stre, *stmx; |
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159 reg char *pb; |
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160 int oy, ox, ch; |
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161 static char buf[LINLEN]; |
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162 static char hwidth[] = { "%2d(%2d)" }; |
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163 |
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164 /* |
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165 * If nothing has changed since the last time, then done |
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166 */ |
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167 if (nochange) |
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168 return; |
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169 nochange = TRUE; |
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170 updpack(); /* get all weight info */ |
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171 stef = &player.t_stats.s_ef; |
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172 stre = &player.t_stats.s_re; |
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173 stmx = &max_stats.s_re; |
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174 totwght = him->s_carry / 10; |
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175 carwght = him->s_pack / 10; |
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176 getyx(cw, oy, ox); |
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177 if (him->s_maxhp >= 100) { |
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178 hwidth[1] = '3'; /* if hit point >= 100 */ |
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179 hwidth[5] = '3'; /* change %2d to %3d */ |
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180 } |
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181 if (stre->a_str < stmx->a_str) |
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182 ch = '*'; |
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183 else |
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184 ch = ' '; |
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185 sprintf(buf, "Str: %2d(%c%2d)", stef->a_str, ch, stre->a_str); |
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186 pb = &buf[strlen(buf)]; |
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187 if (stre->a_dex < stmx->a_dex) |
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188 ch = '*'; |
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189 else |
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190 ch = ' '; |
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191 sprintf(pb, " Dex: %2d(%c%2d)", stef->a_dex, ch, stre->a_dex); |
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192 pb = &buf[strlen(buf)]; |
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193 if (stre->a_wis < stmx->a_wis) |
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194 ch = '*'; |
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195 else |
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196 ch = ' '; |
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197 sprintf(pb, " Wis: %2d(%c%2d)", stef->a_wis, ch, stre->a_wis); |
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198 pb = &buf[strlen(buf)]; |
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199 if (stre->a_con < stmx->a_con) |
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200 ch = '*'; |
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201 else |
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202 ch = ' '; |
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203 sprintf(pb, " Con: %2d(%c%2d)", stef->a_con, ch, stre->a_con); |
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204 pb = &buf[strlen(buf)]; |
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205 sprintf(pb, " Carry: %3d(%3d)", carwght, totwght); |
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206 mvwaddstr(cw, LINES - 1, 0, buf); |
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207 sprintf(buf, "Level: %d Gold: %5d Hp: ",level, purse); |
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208 pb = &buf[strlen(buf)]; |
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209 sprintf(pb, hwidth, him->s_hpt, him->s_maxhp); |
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210 pb = &buf[strlen(buf)]; |
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211 sprintf(pb," Ac: %-2d Exp: %d/%ld",cur_armor == NULL ? him->s_arm : |
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212 cur_armor->o_ac, him->s_lvl, him->s_exp); |
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213 carwght = (packvol * 100) / V_PACK; |
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214 pb = &buf[strlen(buf)]; |
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215 sprintf(pb, " Vol: %3d%%", carwght); |
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216 mvwaddstr(cw, LINES - 2, 0, buf); |
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217 waddstr(cw, hungstr[hungry_state]); |
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218 wclrtoeol(cw); |
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219 wmove(cw, oy, ox); |
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220 } |
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221 |
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222 /* |
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223 * dispmax: |
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224 * Display the hero's maximum status |
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225 */ |
217
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226 void |
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227 dispmax(void) |
36
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228 { |
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229 reg struct real *hmax; |
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230 |
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231 hmax = &max_stats.s_re; |
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232 msg("Maximums: Str = %d Dex = %d Wis = %d Con = %d", |
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233 hmax->a_str, hmax->a_dex, hmax->a_wis, hmax->a_con); |
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234 } |
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235 |
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236 /* |
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237 * illeg_ch: |
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238 * Returns TRUE if a char shouldn't show on the screen |
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239 */ |
217
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240 bool |
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241 illeg_ch(unsigned char ch) |
36
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242 { |
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243 if (ch < 32 || ch > 127) |
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244 return TRUE; |
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245 if (ch >= '0' && ch <= '9') |
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246 return TRUE; |
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247 return FALSE; |
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248 } |
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249 |
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250 /* |
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251 * wait_for: |
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252 * Sit around until the guy types the right key |
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253 */ |
217
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254 void |
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255 wait_for(WINDOW *win, char ch) |
36
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256 { |
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257 register char c; |
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258 |
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259 if (ch == '\n') |
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260 while ((c = wgetch(win)) != '\n' && c != '\r') |
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261 continue; |
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262 else |
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263 while (wgetch(win) != ch) |
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264 continue; |
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265 } |
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266 |
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267 #ifdef NEED_GETTIME |
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268 #include <stdio.h> |
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269 #include <time.h> |
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270 |
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271 /* |
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272 * gettime: |
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273 * This routine returns the current time as a string |
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274 */ |
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275 |
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276 char * |
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277 gettime() |
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278 { |
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279 register char *timeptr; |
280
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280 long int now; |
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281 |
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282 time(&now); /* get current time */ |
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283 timeptr = ctime(&now); /* convert to string */ |
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284 return timeptr; /* return the string */ |
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285 } |
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286 #endif |
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287 |
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288 |
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289 /* |
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290 * dbotline: |
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291 * Displays message on bottom line and waits for a space to return |
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292 */ |
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293 void |
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294 dbotline(WINDOW *scr, char *message) |
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295 { |
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296 mvwaddstr(scr,LINES-1,0,message); |
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297 draw(scr); |
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298 wait_for(scr,' '); |
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299 } |
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300 |
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301 |
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302 /* |
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303 * restscr: |
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304 * Restores the screen to the terminal |
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305 */ |
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306 void |
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307 restscr(WINDOW *scr) |
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308 { |
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309 clearok(scr,TRUE); |
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310 touchwin(scr); |
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311 } |
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312 |
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313 /* |
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314 * npch: |
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315 * Get the next char in line for inventories |
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316 */ |
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317 char |
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318 npch(char ch) |
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319 { |
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320 reg char nch; |
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321 if (ch >= 'z') |
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322 nch = 'A'; |
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323 else |
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324 nch = ch + 1; |
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325 return nch; |
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326 } |