annotate rogue3/daemons.c @ 133:e6179860cb76

Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
author John "Elwin" Edwards
date Tue, 21 Apr 2015 08:55:20 -0400
parents 527e2150eaf0
children
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1 /*
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2 * All the daemon and fuse functions are in here
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3 *
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4 * @(#)daemons.c 3.7 (Berkeley) 6/15/81
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5 *
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6 * Rogue: Exploring the Dungeons of Doom
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7 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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8 * All rights reserved.
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9 *
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10 * See the file LICENSE.TXT for full copyright and licensing information.
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11 */
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12
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13 #include "curses.h"
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14 #include "rogue.h"
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15
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16 /*
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17 * doctor:
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18 * A healing daemon that restors hit points after rest
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19 */
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20
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21 void
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22 doctor()
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23 {
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24 register int lv, ohp;
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25
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26 lv = pstats.s_lvl;
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27 ohp = pstats.s_hpt;
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28 quiet++;
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29 if (lv < 8)
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30 {
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31 if (quiet > 20 - lv*2)
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32 pstats.s_hpt++;
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33 }
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34 else
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35 if (quiet >= 3)
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36 pstats.s_hpt += rnd(lv - 7)+1;
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37 if (ISRING(LEFT, R_REGEN))
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38 pstats.s_hpt++;
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39 if (ISRING(RIGHT, R_REGEN))
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40 pstats.s_hpt++;
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41 if (ohp != pstats.s_hpt)
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42 {
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43 if (pstats.s_hpt > max_hp)
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44 pstats.s_hpt = max_hp;
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45 quiet = 0;
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46 }
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47 }
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48
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49 /*
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50 * Swander:
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51 * Called when it is time to start rolling for wandering monsters
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52 */
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53
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54 void
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55 swander()
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56 {
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57 start_daemon(rollwand, 0, BEFORE);
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58 }
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59
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60 /*
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61 * rollwand:
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62 * Called to roll to see if a wandering monster starts up
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63 */
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64
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65 int between = 0;
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66
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67 void
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68 rollwand()
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69 {
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70 if (++between >= 4)
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71 {
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72 if (roll(1, 6) == 4)
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73 {
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74 wanderer();
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75 kill_daemon(rollwand);
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76 fuse(swander, 0, WANDERTIME, BEFORE);
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77 }
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78 between = 0;
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79 }
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80 }
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81
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82 /*
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83 * unconfuse:
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84 * Release the poor player from his confusion
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85 */
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86
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87 void
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88 unconfuse()
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89 {
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90 player.t_flags &= ~ISHUH;
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91 msg("You feel less confused now");
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92 }
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93
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94
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95 /*
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96 * unsee:
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97 * He lost his see invisible power
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98 */
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99
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100 void
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101 unsee()
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102 {
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103 player.t_flags &= ~CANSEE;
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104 }
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105
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106 /*
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107 * sight: