Mercurial > hg > early-roguelike
annotate srogue/daemons.c @ 202:e69128d2e4c5
Advanced Rogue 7: remove some unused md_ functions.
md_hasclreol() and md_sleep() were not actually portable. If they were
needed in the future, fixing them would be possible.
author | John "Elwin" Edwards |
---|---|
date | Wed, 12 Aug 2015 17:03:15 -0400 |
parents | f2951c4e28d9 |
children | 94a0d9dd5ce1 |
rev | line source |
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36
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1 /* |
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2 * All the daemon and fuse functions are in here |
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3 * |
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4 * @(#)daemons.c 9.0 (rdk) 7/17/84 |
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5 * |
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6 * Super-Rogue |
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7 * Copyright (C) 1984 Robert D. Kindelberger |
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8 * All rights reserved. |
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9 * |
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10 * Based on "Rogue: Exploring the Dungeons of Doom" |
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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12 * All rights reserved. |
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13 * |
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14 * See the file LICENSE.TXT for full copyright and licensing information. |
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15 */ |
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16 |
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17 #include "rogue.h" |
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18 #include "rogue.ext" |
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19 |
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20 int between = 0; |
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21 |
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22 /* |
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23 * doctor: |
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24 * A healing daemon that restores hit points after rest |
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25 */ |
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26 doctor(fromfuse) |
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27 int fromfuse; |
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28 { |
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29 reg int *thp, lv, ohp, ccon; |
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30 |
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31 lv = him->s_lvl; |
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32 thp = &him->s_hpt; |
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33 ohp = *thp; |
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34 quiet += 1; |
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35 |
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36 ccon = him->s_ef.a_con; |
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37 if (ccon > 16 && !isfight) |
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38 *thp += rnd(ccon - 15); |
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39 if (lv < 8) { |
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40 if (quiet > 20 - lv * 2) |
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41 *thp += 1; |
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42 } |
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43 else { |
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44 if (quiet >= 3) |
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45 *thp += rnd(lv - 7) + 1; |
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46 } |
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47 if (isring(LEFT, R_REGEN)) |
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48 *thp += 1; |
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49 if (isring(RIGHT, R_REGEN)) |
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50 *thp += 1; |
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51 if (pl_on(ISREGEN)) |
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52 *thp += 1; |
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53 if (ohp != *thp) { |
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54 nochange = FALSE; |
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55 if (*thp > him->s_maxhp) |
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56 *thp = him->s_maxhp; |
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57 quiet = 0; |
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58 } |
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59 } |
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60 |
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61 |
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62 /* |
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63 * Swander: |
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64 * Called when it is time to start rolling for wandering monsters |
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65 */ |
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66 swander(fromfuse) |
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67 int fromfuse; |
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68 { |
107 | 69 start_daemon(rollwand, TRUE, AFTER); |
36
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70 } |
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71 |
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72 |
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73 /* |
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74 * rollwand: |
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75 * Called to roll to see if a wandering monster starts up |
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76 */ |
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77 rollwand(fromfuse) |
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78 int fromfuse; |
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79 { |
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80 |
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81 if (++between >= 4) { |
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82 if (roll(1, 6) == 4) { |
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83 if (levtype != POSTLEV) /* no monsters for posts */ |
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84 wanderer(); |
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85 extinguish(rollwand); |
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86 fuse(swander, TRUE, WANDERTIME); |
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87 } |
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88 between = 0; |
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89 } |
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90 } |
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91 |
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92 |
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93 /* |
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94 * unconfuse: |
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95 * Release the poor player from his confusion |
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96 */ |
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97 unconfuse(fromfuse) |
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98 int fromfuse; |
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99 { |
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100 if (pl_on(ISHUH)) |
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101 msg("You feel less confused now."); |
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102 player.t_flags &= ~ISHUH; |
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103 } |
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104 |
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105 /* |
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106 * unsee: |
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107 * He lost his see invisible power |
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108 */ |
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109 unsee(fromfuse) |
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110 int fromfuse; |
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111 { |
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112 player.t_flags &= ~CANSEE; |
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113 } |
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114 |
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115 /* |
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116 * sight: |
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117 * He gets his sight back |
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118 */ |
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119 sight(fromfuse) |
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120 int fromfuse; |
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121 { |
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122 if (pl_on(ISBLIND)) |
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123 msg("The veil of darkness lifts."); |
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124 player.t_flags &= ~ISBLIND; |
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125 light(&hero); |
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126 } |
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127 |
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128 /* |
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129 * nohaste: |
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130 * End the hasting |
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131 */ |
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132 nohaste(fromfuse) |
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133 int fromfuse; |
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134 { |
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135 if (pl_on(ISHASTE)) |
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136 msg("You feel yourself slowing down."); |
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137 player.t_flags &= ~ISHASTE; |
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138 } |
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139 |
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140 |
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141 /* |
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142 * stomach: |
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143 * Digest the hero's food |
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144 */ |
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145 stomach(fromfuse) |
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146 int fromfuse; |
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147 { |
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148 reg int oldfood, old_hunger; |
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149 |
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150 old_hunger = hungry_state; |
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151 if (food_left <= 0) { /* the hero is fainting */ |
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152 if (--food_left == -150) { |
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153 msg("Your stomach writhes with hunger pains."); |
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154 } |
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155 else if (food_left < -350) { |
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156 msg("You starve to death !!"); |
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157 msg(" "); |
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158 death(K_STARVE); |
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159 } |
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160 if (player.t_nocmd > 0 || rnd(100) > 20) |
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161 return; |
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162 player.t_nocmd = rnd(8)+4; |
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163 msg("You faint."); |
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164 running = FALSE; |
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165 count = 0; |
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166 hungry_state = F_FAINT; |
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167 } |
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168 else { |
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169 oldfood = food_left; |
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170 food_left -= ringfood + foodlev - amulet; |
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171 if (player.t_nocmd > 0) /* wait till he can move */ |
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172 return; |
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173 if (food_left < WEAKTIME && oldfood >= WEAKTIME) { |
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174 msg("You are starting to feel weak."); |
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175 hungry_state = F_WEAK; |
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176 } |
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177 else if(food_left < HUNGTIME && oldfood >= HUNGTIME) { |
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178 msg("Getting hungry."); |
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179 hungry_state = F_HUNGRY; |
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180 } |
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181 } |
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182 if (old_hunger != hungry_state) |
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183 updpack(); /* new pack weight */ |
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184 wghtchk(FALSE); |
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185 } |
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186 |
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187 /* |
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188 * noteth: |
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189 * Hero is no longer etherereal |
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190 */ |
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191 noteth(fromfuse) |
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192 int fromfuse; |
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193 { |
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194 int ch; |
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195 |
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196 if (pl_on(ISETHER)) { |
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197 msg("You begin to feel more corporeal."); |
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198 ch = player.t_oldch; |
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199 if (dead_end(ch)) { |
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200 msg("You materialize in %s.",identify(ch)); |
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201 msg(" "); |
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202 death(K_STONE); /* can't materialize in walls */ |
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203 } |
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204 } |
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205 player.t_flags &= ~ISETHER; |
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206 } |
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207 |
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208 /* |
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209 * sapem: |
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210 * Sap the hero's life away |
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211 */ |
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212 sapem(fromfuse) |
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213 int fromfuse; |
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214 { |
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215 chg_abil(rnd(4) + 1, -1, TRUE); |
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216 fuse(sapem, TRUE, 150); |
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217 nochange = FALSE; |
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|
218 } |
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219 |
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220 /* |
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221 * notslow: |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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222 * Restore the hero's normal speed |
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|
223 */ |
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|
224 notslow(fromfuse) |
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225 int fromfuse; |
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|
226 { |
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227 if (pl_on(ISSLOW)) |
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228 msg("You no longer feel hindered."); |
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|
229 player.t_flags &= ~ISSLOW; |
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diff
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|
230 } |
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|
231 |
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|
232 /* |
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233 * notregen: |
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234 * Hero is no longer regenerative |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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diff
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|
235 */ |
2128c7dc8a40
Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
parents:
diff
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|
236 notregen(fromfuse) |
2128c7dc8a40
Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
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|
237 int fromfuse; |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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|
238 { |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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|
239 if (pl_on(ISREGEN)) |
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240 msg("You no longer feel bolstered."); |
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|
241 player.t_flags &= ~ISREGEN; |
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diff
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|
242 } |
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|
243 |
2128c7dc8a40
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|
244 /* |
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245 * notinvinc: |
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elwin
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diff
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|
246 * Hero not invincible any more |
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elwin
parents:
diff
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|
247 */ |
2128c7dc8a40
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elwin
parents:
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|
248 notinvinc(fromfuse) |
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elwin
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|
249 int fromfuse; |
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elwin
parents:
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|
250 { |
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elwin
parents:
diff
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|
251 if (pl_on(ISINVINC)) |
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|
252 msg("You no longer feel invincible."); |
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253 player.t_flags &= ~ISINVINC; |
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254 } |