Mercurial > hg > early-roguelike
annotate rogue3/main.c @ 254:e940e6c00751
Add some braces to a loop in parse_opts().
A for loop had no braces around its body, which was a single if-else
statement. In Advanced Rogue 5, another statement had been added,
accidentally removing the if-else from the loop. This could have
resulted in an out-of-bounds access to the options array.
In the other games, the added braces are only for clarity.
author | John "Elwin" Edwards |
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date | Fri, 10 Feb 2017 09:02:58 -0500 |
parents | 3d4252fa2ed3 |
children | e52a8a7ad4c5 |
rev | line source |
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1 /* |
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2 * @(#)main.c 3.27 (Berkeley) 6/15/81 |
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3 * |
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4 * Rogue: Exploring the Dungeons of Doom |
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5 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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6 * All rights reserved. |
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7 * |
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8 * See the file LICENSE.TXT for full copyright and licensing information. |
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9 */ |
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10 |
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11 #include "curses.h" |
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12 #include <time.h> |
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13 #include <signal.h> |
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14 #include <limits.h> |
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15 #include <stdlib.h> |
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16 #include <stdarg.h> |
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17 #include <string.h> |
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18 #include "machdep.h" |
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19 #include "rogue.h" |
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20 |
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21 int num_checks = 0; /* times we've gone over in checkout() */ |
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22 WINDOW *cw; /* Window that the player sees */ |
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23 WINDOW *hw; /* Used for the help command */ |
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24 WINDOW *mw; /* Used to store mosnters */ |
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25 FILE *scoreboard = NULL; |
17 | 26 FILE *logfi = NULL; |
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27 |
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28 int |
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29 main(int argc, char *argv[], char *envp[]) |
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30 { |
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31 char *env; |
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32 struct linked_list *item; |
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33 struct object *obj; |
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34 |
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35 md_init(MD_STRIP_CTRL_KEYPAD); |
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36 |
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37 open_score(); |
19 | 38 open_log(); |
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39 |
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40 /* |
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41 * check for print-score option |
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42 */ |
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43 if (argc == 2 && strcmp(argv[1], "-s") == 0) |
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44 { |
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45 waswizard = TRUE; |
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46 score(0, -1, 0); |
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47 exit(0); |
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48 } |
11 | 49 |
50 #ifdef WIZARD | |
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51 /* |
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52 * Check to see if he is a wizard |
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53 */ |
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54 if (argc >= 2 && argv[1][0] == '\0') |
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55 if (strcmp(PASSWD, crypt(md_getpass("Wizard's password: "), "mT")) == 0) |
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56 { |
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57 wizard = TRUE; |
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58 argv++; |
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59 argc--; |
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60 } |
11 | 61 #endif |
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62 |
1 | 63 /* Are we using the system savefile directory? */ |
64 #ifdef SAVEDIR | |
65 if (argc >= 3 && !strcmp(argv[1], "-n")) | |
66 { | |
67 strncpy(whoami, argv[2], 79); | |
68 whoami[79] = '\0'; | |
69 use_savedir = TRUE; | |
30 | 70 /* look for savefile at SAVEDIR/UID-playername.r3sav */ |
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71 if (snprintf(file_name, 256, "%s/%d-%s.r3sav", SAVEDIR, md_getuid(), whoami) >= 256) |
1 | 72 { |
73 /* this shouldn't happen */ | |
74 strcpy(file_name, "rogue3.save"); | |
75 use_savedir = FALSE; | |
76 } | |
77 } | |
78 #endif | |
79 | |
80 if (use_savedir == FALSE) | |
81 { | |
82 md_normaluser(); | |
83 /* because we don't need to create a file in the common savedir, | |
84 * and the scorefile is already open */ | |
85 strcpy(home, md_gethomedir()); | |
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86 |
1 | 87 if (strlen(home) > PATH_MAX - strlen("rogue3.save") - 1) |
88 *home = 0; | |
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89 |
1 | 90 strcpy(file_name, home); |
91 strcat(file_name, "rogue3.save"); | |
92 } | |
93 | |
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94 if ((env = getenv("ROGUEOPTS")) != NULL) |
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95 parse_opts(env); |
1 | 96 if (!use_savedir && (env == NULL || whoami[0] == '\0')) |
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97 strucpy(whoami, md_getusername(), strlen(md_getusername())); |
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98 if (env == NULL || fruit[0] == '\0') |