Mercurial > hg > early-roguelike
annotate srogue/pstats.c @ 254:e940e6c00751
Add some braces to a loop in parse_opts().
A for loop had no braces around its body, which was a single if-else
statement. In Advanced Rogue 5, another statement had been added,
accidentally removing the if-else from the loop. This could have
resulted in an out-of-bounds access to the options array.
In the other games, the added braces are only for clarity.
author | John "Elwin" Edwards |
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date | Fri, 10 Feb 2017 09:02:58 -0500 |
parents | e7862a021609 |
children | 057c5114e244 |
rev | line source |
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36
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1 /* |
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2 * Players status routines |
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3 * |
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4 * @(#)pstats.c 9.0 (rdk) 7/17/84 |
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5 * |
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6 * Super-Rogue |
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7 * Copyright (C) 1984 Robert D. Kindelberger |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 #include "rogue.h" |
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14 #include "rogue.ext" |
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15 |
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16 void updabil(int what, int amt, struct real *pst, int how); |
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17 int hungdam(void); |
36
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18 |
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19 /* |
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20 * chg_hpt: |
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21 * Changes players hit points |
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22 */ |
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23 void |
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24 chg_hpt(int howmany, bool alsomax, char what) |
36
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25 { |
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26 nochange = FALSE; |
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27 if(alsomax) |
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28 him->s_maxhp += howmany; |
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29 him->s_hpt += howmany; |
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30 if (him->s_hpt < 1) { |
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31 msg(" "); |
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32 death(what); |
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33 } |
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34 } |
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35 |
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36 |
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37 /* |
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38 * rchg_str: |
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39 * Update the players real strength |
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40 */ |
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41 void |
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42 rchg_str(int amt) |
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43 { |
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44 chg_abil(STR,amt,TRUE); |
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45 } |
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46 |
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47 /* |
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48 * chg_abil: |
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49 * Used to modify the hero's abilities |
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50 */ |
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51 void |
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52 chg_abil(int what, int amt, int how) |
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53 { |
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54 if (amt == 0) |
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55 return; |
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56 if (how == TRUE) { /* real (must be 1st) */ |
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57 updabil(what,amt,&pstats.s_re,TRUE); |
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58 how = FALSE; |
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59 } |
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60 updabil(what,amt,&pstats.s_ef,how); /* effective */ |
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61 updpack(); |
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62 wghtchk(FALSE); |
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63 } |
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64 |
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65 /* |
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66 * updabil: |
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67 * Do the actual abilities updating |
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68 */ |
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69 void |
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70 updabil(int what, int amt, struct real *pst, int how) |
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71 { |
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72 register int *wh, *mx, *mr; |
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73 struct real *mst, *msr; |
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74 bool is_str = FALSE; |
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75 int rtype; |
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76 |
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77 msr = &him->s_re; |
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78 if (how == TRUE) /* max real abilities */ |
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79 mst = &max_stats.s_re; |
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80 else /* max effective abil */ |
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81 mst = &max_stats.s_ef; |
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82 switch (what) { |
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83 case STR: |
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84 is_str = TRUE; |
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85 wh = &pst->a_str; |
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86 mx = &mst->a_str; |
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87 mr = &msr->a_str; |
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88 rtype = R_ADDSTR; |
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89 when DEX: |
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90 wh = &pst->a_dex; |
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91 mx = &mst->a_dex; |
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92 mr = &msr->a_dex; |
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93 rtype = R_DEX; |
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94 when CON: |
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95 wh = &pst->a_con; |
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96 mx = &mst->a_con; |
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97 mr = &msr->a_con; |
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98 rtype = R_CONST; |
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99 when WIS: |
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100 wh = &pst->a_wis; |
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101 mx = &mst->a_wis; |
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102 mr = &msr->a_wis; |
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103 |