Mercurial > hg > early-roguelike
annotate urogue/daemon.c @ 292:ebf49a933e51
UltraRogue: ask about unidentified magic items by default.
author | John "Elwin" Edwards |
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date | Fri, 29 Dec 2017 14:16:24 -0500 |
parents | d815c40c3753 |
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rev | line source |
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1 /* |
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2 daemon.c - functions for dealing with things that happen in the future |
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3 |
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4 UltraRogue: The Ultimate Adventure in the Dungeons of Doom |
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5 Copyright (C) 1985, 1986, 1992, 1993, 1995 Herb Chong |
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6 All rights reserved. |
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7 |
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8 Based on "Advanced Rogue" |
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka |
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10 All rights reserved. |
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11 |
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12 Based on "Rogue: Exploring the Dungeons of Doom" |
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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14 All rights reserved. |
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15 |
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16 See the file LICENSE.TXT for full copyright and licensing information. |
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17 */ |
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18 |
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19 /* |
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20 Needs to be rewritten again to work on a per creature basis. |
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21 Either each monster will have a list of effect, or each |
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22 fuse will take a creature pointer and multiple entries |
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23 for each fuse will be allowed. I tend to want to attach |
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24 the effects to the creature. |
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25 */ |
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26 |
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27 #include "rogue.h" |
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28 |
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29 int demoncnt; |
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30 |
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31 struct daemon daemons[DAEMON_MAX] = |
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32 { |
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33 { DAEMON_NULL, NULL }, |
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34 { DAEMON_DOCTOR, doctor }, |
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35 { DAEMON_ROLLWAND, rollwand }, |
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36 { DAEMON_STOMACH, stomach }, |
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37 { DAEMON_RUNNERS, runners } |
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38 }; |
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39 |
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40 struct fuse fuses[FUSE_MAX] = |
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41 { |
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42 { FUSE_NULL, NULL }, |
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43 { FUSE_SWANDER, swander }, |
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44 { FUSE_UNCONFUSE, unconfuse }, |
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45 { FUSE_UNSCENT, unscent }, |
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46 { FUSE_SCENT, scent }, |
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47 { FUSE_UNHEAR, unhear }, |
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48 { FUSE_HEAR, hear }, |
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49 { FUSE_UNSEE, unsee }, |
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50 { FUSE_UNSTINK, unstink }, |
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51 { FUSE_UNCLRHEAD, unclrhead }, |
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52 { FUSE_UNPHASE, unphase }, |
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53 { FUSE_SIGHT, sight }, |
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54 { FUSE_RES_STRENGTH, res_strength }, |
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55 { FUSE_NOHASTE, nohaste }, |
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56 { FUSE_NOSLOW, noslow }, |
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57 { FUSE_SUFFOCATE, suffocate }, |
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58 { FUSE_CURE_DISEASE, cure_disease }, |
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59 { FUSE_UNITCH, un_itch }, |
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60 { FUSE_APPEAR, appear }, |
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61 { FUSE_UNELECTRIFY, unelectrify }, |
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62 { FUSE_UNBHERO, unbhero }, |
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63 { FUSE_UNSHERO, unshero }, |
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64 { FUSE_UNXRAY, NULL }, |
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65 { FUSE_UNDISGUISE, undisguise }, |
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66 { FUSE_SHERO, shero }, |
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67 { FUSE_WGHTCHK, wghtchk }, |
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68 { FUSE_UNSUMMON, unsummon }, |
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69 { FUSE_UNGAZE, ungaze }, |
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70 { FUSE_UNCOLD, uncold }, |
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71 { FUSE_UNHOT, unhot }, |
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72 { FUSE_UNFLY, unfly }, |
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73 { FUSE_UNBREATHE, unbreathe }, |
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74 { FUSE_UNREGEN, unregen }, |
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75 { FUSE_UNSUPEREAT, unsupereat }, |
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76 { FUSE_UNSHIELD, unshield }, |
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77 { FUSE_UNMSHIELD, unmshield }, |
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78 { FUSE_UNTRUESEE, untruesee } |
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79 }; |
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80 |
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81 /* |
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82 d_slot() |
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83 Find an empty slot in the daemon/fuse list |
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84 */ |
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85 |
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86 struct delayed_action * |
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87 d_slot(void) |
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88 { |
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89 int i; |
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90 struct delayed_action *dev; |
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91 |
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92 for (i = 0, dev = d_list; i < MAXDAEMONS; i++, dev++) |
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93 if (dev->d_type == EMPTY) |
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94 return(dev); |
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95 |
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96 return(NULL); |
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97 } |
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98 |
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99 |
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100 /* |
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101 find_slot() |
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102 Find a particular slot in the table |
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103 */ |
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104 |
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105 struct delayed_action * |
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106 find_slot(int type, int id) |
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107 { |
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108 int i; |
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109 struct delayed_action *dev; |
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110 |
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111 for (i = 0, dev = d_list; i < MAXDAEMONS; i++, dev++) |
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112 if ( (dev->d_type == type) && (id == dev->d_id) ) |
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113 return(dev); |
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114 |
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115 return(NULL); |
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116 } |
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117 |
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118 |
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119 /* |
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120 daemon() |
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121 Start a daemon, takes a function. |
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122 */ |
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123 |
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124 void |
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125 start_daemon(int id, void *arg, int whendo) |
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126 { |
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127 struct delayed_action *dev; |
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128 |
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129 dev = d_slot(); |
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130 |
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131 if (dev != NULL) |
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132 { |
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133 dev->d_type = DAEMON; |
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134 dev->d_when = whendo; |
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135 dev->d_id = id; |
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136 dev->d_arg = arg; |
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137 dev->d_time = 1; |
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138 demoncnt += 1; /* update count */ |
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139 } |
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140 } |
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141 |
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142 |
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143 /* |
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144 kill_daemon() |
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145 Remove a daemon from the list |
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146 */ |
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147 |
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148 void |
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149 kill_daemon(int id) |
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150 { |
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151 struct delayed_action *dev; |
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152 |
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153 if ((dev = find_slot(DAEMON, id)) == NULL) |
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154 return; |
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155 |
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156 /* Take it out of the list */ |
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157 |
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158 dev->d_type = EMPTY; |
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159 demoncnt -= 1; /* update count */ |
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160 |
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161 return; |
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162 } |
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163 |
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164 |
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165 /* |
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166 do_daemons() |
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167 Run all the daemons that are active with the current flag, |
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168 passing the argument to the function. |
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169 */ |
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170 |
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171 void |
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172 do_daemons(int now) |
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173 { |
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174 struct delayed_action *dev; |
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175 |
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176 /* Loop through the devil list */ |
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177 |
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178 for (dev = d_list; dev < &d_list[MAXDAEMONS]; dev++) |
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179 /* Executing each one, giving it the proper arguments */ |
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180 if ( (dev->d_when == now) && (dev->d_type == DAEMON)) |
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181 { |
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182 if ((dev->d_id < 1) || (dev->d_id >= DAEMON_MAX)) |
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183 printf("Bad daemon id %d\n", dev->d_id); |
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184 else if (daemons[dev->d_id].func == NULL) |
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185 printf("No action for daemon %d!!!\n", dev->d_id); |
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186 else |
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187 { |
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188 daemon_arg arg; |
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189 |
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190 arg.varg = dev->d_arg; |
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191 daemons[dev->d_id].func(&arg); |
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192 } |
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193 } |
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194 |
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195 } |
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196 |
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197 |
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198 /* |
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199 fuse() |
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200 Start a fuse to go off in a certain number of turns |
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201 */ |
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202 |
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203 void |
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204 light_fuse(int id, void *arg, int time, int whendo) |
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205 { |
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206 struct delayed_action *wire; |
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207 |
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208 wire = d_slot(); |
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209 |
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210 if (wire != NULL) |
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211 { |
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212 wire->d_type = FUSE; |
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213 wire->d_when = whendo; |
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214 wire->d_id = id; |
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215 wire->d_arg = arg; |
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216 wire->d_time = time; |
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217 demoncnt += 1; /* update count */ |
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218 } |
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219 } |
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220 |
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221 |
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222 /* |
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223 lengthen() |
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224 Increase the time until a fuse goes off |
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225 */ |
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226 |
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227 void |
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228 lengthen_fuse(int id, int xtime) |
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229 { |
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230 struct delayed_action *wire; |
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231 |
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232 if ((wire = find_slot(FUSE,id)) == NULL) |
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233 return; |
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234 |
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235 wire->d_time += xtime; |
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236 |
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237 return; |
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238 } |
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239 |
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240 |
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241 /* |
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242 extinguish() |
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243 Put out a fuse |
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244 */ |
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245 |
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246 void |
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247 extinguish_fuse(int id) |
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248 { |
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249 struct delayed_action *wire; |
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250 |
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251 if ((wire = find_slot(FUSE,id)) == NULL) |
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252 return; |
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253 |
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254 wire->d_type = EMPTY; |
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255 demoncnt -= 1; |
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256 |
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257 return; |
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258 } |
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259 |
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260 |
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261 /* |
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262 do_fuses() |
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263 Decrement counters and start needed fuses |
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264 */ |
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265 |
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266 void |
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267 do_fuses(int now) |
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268 { |
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269 struct delayed_action *wire; |
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270 |
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271 /* Step though the list */ |
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272 |
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273 for (wire = d_list; wire < &d_list[MAXDAEMONS]; wire++) |
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274 { |
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275 /* |
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276 * Decrementing counters and starting things we want. We |
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277 * also need to remove the fuse from the list once it has |
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278 * gone off. |
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279 */ |
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280 |
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281 if( (wire->d_type == FUSE) && (wire->d_when == now) ) |
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282 { |
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283 if (--wire->d_time <= 0) |
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284 { |
289
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285 if (wire->d_id < 0 || wire->d_id >= FUSE_MAX) |
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286 printf("Bad fuse id %d\n", wire->d_id); |
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287 else if (fuses[wire->d_id].func == NULL) |
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288 printf("No action for fuse %d!\n", wire->d_id); |
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289 else |
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290 { |
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291 fuse_arg arg; |
256
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292 |
289
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293 arg.varg = wire->d_arg; |
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294 fuses[wire->d_id].func(&arg); |
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295 } |
256
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296 wire->d_type = EMPTY; |
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297 demoncnt -= 1; |
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298 } |
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299 } |
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300 |
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301 } |
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302 |
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303 return; |
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304 } |
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305 |
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306 |
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307 /* |
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308 activity() |
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309 Show wizard number of demaons and memory blocks used |
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310 */ |
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311 |
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312 void |
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313 activity(void) |
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314 { |
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315 msg("Daemons = %d : Memory Items = %d ", demoncnt, total); |
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316 return; |
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317 } |
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318 |
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319 /* |
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320 waste_time() |
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321 Do nothing but let other things happen |
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322 */ |
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323 |
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324 void |
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325 waste_time(void) |
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326 { |
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327 if (inwhgt) /* if from wghtchk then done */ |
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328 return; |
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329 |
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330 do_daemons(BEFORE); |
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331 do_fuses(BEFORE); |
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332 do_daemons(AFTER); |
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333 do_fuses(AFTER); |
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334 } |