annotate arogue5/main.c @ 112:ee250e3646fd

Don't truncate player name in savefile name or log message. The player name is stored in whoami[], which is length 80 in most games (1024 in rogue5). Only the first 10 chars were used to create file_name, because that buffer is the same length. Increasing the size of file_name to 256 permits using all of whoami. The name is also no longer truncated to 20 chars when writing the log. All games should now be able to handle 79-character names without collisions. Anything more would break save compatibility.
author John "Elwin" Edwards
date Sun, 23 Mar 2014 21:27:14 -0700
parents f2951c4e28d9
children 7faf4568c295
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1 /*
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2 * Rogue
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3 *
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4 * Advanced Rogue
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5 * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
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6 * All rights reserved.
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7 *
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8 * Based on "Rogue: Exploring the Dungeons of Doom"
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9 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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10 * All rights reserved.
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11 *
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12 * See the file LICENSE.TXT for full copyright and licensing information.
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13 */
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14
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15 #include "curses.h"
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16 #include <stdlib.h>
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17 #include <string.h>
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18 #include <fcntl.h>
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19 #include <sys/stat.h>
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20 #include <limits.h>
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21 #include <signal.h>
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22 #include <time.h>
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23 #include "mach_dep.h"
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24 #include "network.h"
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25 #include "rogue.h"
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26
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27 #ifdef CHECKTIME
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28 static int num_checks; /* times we've gone over in checkout() */
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29 #endif
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30
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31 /*
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32 * fruits that you get at startup
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33 */
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34 static char *funfruit[] = {
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35 "candleberry", "caprifig", "dewberry", "elderberry",
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36 "gooseberry", "guanabana", "hagberry", "ilama",
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37 "imbu", "jaboticaba", "jujube", "litchi",
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38 "mombin", "pitanga", "prickly pear", "rambutan",
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39 "sapodilla", "soursop", "sweetsop", "whortleberry",
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40 "jellybean", "apple", "strawberry", "blueberry",
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41 "peach", "banana"
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42 };
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43 #define NFRUIT (sizeof(funfruit) / sizeof (char *))
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44
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45 main(argc, argv, envp)
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46 char **argv;
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47 char **envp;
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48 {
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49 register char *env;
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50 int lowtime;
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51 time_t now;
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52 char *roguedir;
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53
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54 roguedir = md_getroguedir();
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55 md_init();
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56
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57 /*
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58 * get home and options from environment
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59 */
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60 strncpy(home,md_gethomedir(),LINELEN);
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61
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62 #ifdef SAVEDIR
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63 if (argc >= 3 && !strcmp(argv[1], "-n")) {
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64 use_savedir = TRUE;
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65 strncpy(whoami, argv[2], LINELEN);
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66 whoami[LINELEN - 1] = '\0';
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67 if (snprintf(file_name, 256, "%s/%d-%s.ar5sav", SAVEDIR,
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68 md_getuid(), whoami) >= 256)
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69 {
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70 /* The name is too long */
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71 use_savedir = FALSE;
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72 }
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73 }
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74 #endif
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75 /* Get default save file */
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76 if (!use_savedir) {
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77 strcpy(file_name, home);
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78 strcat(file_name, "arogue58.sav");
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79 }
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80
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81 #ifdef SCOREFILE
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82 strncpy(score_file, SCOREFILE, LINELEN);
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83 score_file[LINELEN - 1] = '\0';
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84 #else
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85 /* Get default score file */
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86 strcpy(score_file, roguedir);
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87
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88 if (*score_file)
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89 strcat(score_file,"/");
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90
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91 strcat(score_file, "arogue58.scr");
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92 #endif
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93
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94 if ((env = getenv("ROGUEOPTS")) != NULL)
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95 parse_opts(env);
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96
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97 if (!use_savedir && whoami[0] == '\0')
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98 strucpy(whoami, md_getusername(), strlen(md_getusername()));
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99
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100 if (env == NULL || fruit[0] == '\0') {