Mercurial > hg > early-roguelike
annotate rogue3/Makefile.in @ 112:ee250e3646fd
Don't truncate player name in savefile name or log message.
The player name is stored in whoami[], which is length 80 in most games
(1024 in rogue5). Only the first 10 chars were used to create
file_name, because that buffer is the same length. Increasing the size
of file_name to 256 permits using all of whoami.
The name is also no longer truncated to 20 chars when writing the log.
All games should now be able to handle 79-character names without
collisions. Anything more would break save compatibility.
author | John "Elwin" Edwards |
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date | Sun, 23 Mar 2014 21:27:14 -0700 |
parents | 53e69c17c313 |
children | 97f8fdf9595c |
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1 # |
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2 # Makefile for rogue |
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3 # %W% (Berkeley) %G% |
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4 # |
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5 # Rogue: Exploring the Dungeons of Doom |
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6 # Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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7 # All rights reserved. |
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8 # |
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9 # See the file LICENSE.TXT for full copyright and licensing information. |
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10 # |
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11 |
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12 DISTNAME=@PACKAGE_TARNAME@@PACKAGE_VERSION@ |
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13 PACKAGE_TARNAME=@PACKAGE_TARNAME@-@PACKAGE_VERSION@ |
88 | 14 PROGRAM=@PROGRAM@ |
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16 SCOREFILE=@SCOREFILE@ |
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17 LOGFILE=@LOGFILE@ |
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18 SAVEDIR=@SAVEDIR@ |
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19 GROUPOWNER=@GROUPOWNER@ |
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20 |
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21 DESTDIR= |
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22 prefix=@prefix@ |
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23 exec_prefix=@exec_prefix@ |
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24 datarootdir=@datarootdir@ |
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25 bindir=@bindir@ |
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26 mandir=@mandir@ |
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27 man6dir=$(mandir)/man6 |
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28 docdir=@docdir@ |
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29 |
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30 |
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31 O=o |
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32 |
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33 HDRS= rogue.h machdep.h config.h |
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34 |
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35 OBJS1 = vers.$(O) armor.$(O) chase.$(O) command.$(O) daemon.$(O) daemons.$(O) \ |
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36 fight.$(O) init.$(O) io.$(O) list.$(O) main.$(O) mdport.$(O) \ |
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37 misc.$(O) monsters.$(O) move.$(O) newlevel.$(O) options.$(O) |
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38 OBJS2 = pack.$(O) passages.$(O) potions.$(O) rings.$(O) rip.$(O) rooms.$(O) \ |
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39 save.$(O) scrolls.$(O) state.$(O) sticks.$(O) things.$(O) \ |
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40 weapons.$(O) wizard.$(O) xcrypt.$(O) |
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41 OBJS = $(OBJS1) $(OBJS2) |
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42 |
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43 CFILES= vers.c armor.c chase.c command.c daemon.c daemons.c fight.c \ |
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44 init.c io.c list.c main.c mdport.c misc.c monsters.c move.c newlevel.c \ |
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45 options.c pack.c passages.c potions.c rings.c rip.c rooms.c \ |
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46 save.c scrolls.c state.c sticks.c things.c weapons.c wizard.c xcrypt.c |
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47 |
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48 |
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49 MISC_C= |
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50 DOCSRC= rogue.6 rogue.r |
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51 DOCS = $(PROGRAM).doc $(PROGRAM).cat $(PROGRAM).html readme36.html |
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52 MISC = Makefile $(MISC_C) LICENSE.TXT $(PROGRAM).sln $(PROGRAM).vcproj $(DOCS)\ |
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53 $(DOCSRC) |
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54 |
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55 CC = gcc |
88 | 56 CPPFLAGS =@DEFS@ |
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57 ROPTS = |
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58 COPTS = -O3 |
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59 CFLAGS= $(COPTS) $(ROPTS) |
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60 LIBS = -lcurses |
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61 RM = rm -f |
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62 LD = $(CC) |
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63 LDOUT = -o |
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64 INSTALL=@INSTALL@ |
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65 |
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66 .SUFFIXES: .obj |
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67 |
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68 .c.obj: |
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69 $(CC) $(CFLAGS) /c $*.c |
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70 |
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71 $(PROGRAM)$(EXE): $(HDRS) $(OBJS) |
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72 $(LD) $(LDFLAGS) $(OBJS) $(LIBS) $(LDOUT)$@ |
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73 |
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74 clean: |
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75 $(RM) $(OBJS1) |
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76 $(RM) $(OBJS2) |
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77 $(RM) core $(PROGRAM) $(PROGRAM).exe $(DISTNAME).tar $(DISTNAME).tar.gz |
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78 $(RM) $(DISTNAME).zip |
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79 |
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80 install: $(PROGRAM) |
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81 -touch test |
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82 -if test ! -f $(DESTDIR)$(SCOREFILE) ; \ |
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83 then $(INSTALL) -m 0664 test $(DESTDIR)$(SCOREFILE) ; fi |
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84 -if test "x$(LOGFILE)" != "x" && test ! -f $(DESTDIR)$(LOGFILE) ; then \ |
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85 $(INSTALL) -m 0664 test $(DESTDIR)$(LOGFILE) ; fi |
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86 -if test "x$(SAVEDIR)" != "x" && test ! -d $(DESTDIR)$(SAVEDIR) ; then \ |
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87 mkdir -p $(DESTDIR)$(SAVEDIR) ; fi |
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88 -$(INSTALL) -m 0755 $(PROGRAM) $(DESTDIR)$(bindir)/$(PROGRAM) |
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89 -if test "x$(GROUPOWNER)" != "x" ; then \ |
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90 chgrp $(GROUPOWNER) $(DESTDIR)$(SCOREFILE) ; \ |
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91 chgrp $(GROUPOWNER) $(DESTDIR)$(LOGFILE) ; \ |
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92 chgrp $(GROUPOWNER) $(DESTDIR)$(bindir)/$(PROGRAM) ; \ |
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93 chgrp $(GROUPOWNER) $(DESTDIR)$(SAVEDIR) ; \ |
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