Mercurial > hg > early-roguelike
annotate rogue4/mdport.c @ 112:ee250e3646fd
Don't truncate player name in savefile name or log message.
The player name is stored in whoami[], which is length 80 in most games
(1024 in rogue5). Only the first 10 chars were used to create
file_name, because that buffer is the same length. Increasing the size
of file_name to 256 permits using all of whoami.
The name is also no longer truncated to 20 chars when writing the log.
All games should now be able to handle 79-character names without
collisions. Anything more would break save compatibility.
| author | John "Elwin" Edwards |
|---|---|
| date | Sun, 23 Mar 2014 21:27:14 -0700 |
| parents | ba9930a7f99d |
| children | 65f3da34578a |
| rev | line source |
|---|---|
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12
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1 /* |
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2 mdport.c - Machine Dependent |
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3 |
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4 Copyright (C) 2005-2008 Nicholas J. Kisseberth |
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5 All rights reserved. |
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6 |
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7 Redistribution and use in source and binary forms, with or without |
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8 modification, are permitted provided that the following conditions |
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9 are met: |
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10 1. Redistributions of source code must retain the above copyright |
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11 notice, this list of conditions and the following disclaimer. |
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12 2. Redistributions in binary form must reproduce the above copyright |
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13 notice, this list of conditions and the following disclaimer in the |
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14 documentation and/or other materials provided with the distribution. |
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15 3. Neither the name(s) of the author(s) nor the names of other contributors |
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16 may be used to endorse or promote products derived from this software |
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17 without specific prior written permission. |
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18 |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4 |
