Mercurial > hg > early-roguelike
annotate rogue4/pack.c @ 112:ee250e3646fd
Don't truncate player name in savefile name or log message.
The player name is stored in whoami[], which is length 80 in most games
(1024 in rogue5). Only the first 10 chars were used to create
file_name, because that buffer is the same length. Increasing the size
of file_name to 256 permits using all of whoami.
The name is also no longer truncated to 20 chars when writing the log.
All games should now be able to handle 79-character names without
collisions. Anything more would break save compatibility.
author | John "Elwin" Edwards |
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date | Sun, 23 Mar 2014 21:27:14 -0700 |
parents | 9535a08ddc39 |
children | 1b73a8641b37 |
rev | line source |
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12
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1 /* |
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2 * Routines to deal with the pack |
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3 * |
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4 * @(#)pack.c 4.15 (Berkeley) 4/6/82 |
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5 * |
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6 * Rogue: Exploring the Dungeons of Doom |
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7 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 #include <curses.h> |
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14 #include <ctype.h> |
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15 #include "rogue.h" |
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16 |
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17 /* |
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18 * update_mdest: |
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19 * Called after picking up an object, before discarding it. |
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20 * If this was the object of something's desire, that monster will |
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21 * get mad and run at the hero |
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22 */ |
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23 update_mdest(obj) |
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24 register THING *obj; |
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25 { |
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26 register THING *mp; |
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27 |
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28 for (mp = mlist; mp != NULL; mp = next(mp)) |
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29 if (mp->t_dest == &obj->o_pos) |
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30 mp->t_dest = &hero; |
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31 } |
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32 |
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33 /* |
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34 * add_pack: |
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35 * Pick up an object and add it to the pack. If the argument is |
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36 * non-null use it as the linked_list pointer instead of gettting |
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37 * it off the ground. |
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38 */ |
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39 add_pack(obj, silent) |
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40 register THING *obj; |
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41 bool silent; |
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42 { |
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43 register THING *op, *lp = NULL; |
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44 register bool exact, from_floor; |
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45 register char floor; |
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46 int discarded = 0; |
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47 |
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48 if (obj == NULL) |
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49 { |
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50 from_floor = TRUE; |
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51 if ((obj = find_obj(hero.y, hero.x)) == NULL) |
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52 return; |
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53 } |
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54 else |
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55 from_floor = FALSE; |
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56 /* |
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57 * Link it into the pack. Search the pack for a object of similar type |
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58 * if there isn't one, stuff it at the beginning, if there is, look for one |
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59 * that is exactly the same and just increment the count if there is. |
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60 * it that. Food is always put at the beginning for ease of access, but |
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61 * is not ordered so that you can't tell good food from bad. First check |
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62 * to see if there is something in thr same group and if there is then |
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63 * increment the count. |
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64 */ |
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65 /* floor = (proom->r_flags & ISGONE) ? PASSAGE : FLOOR; */ |
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66 if (proom) floor = (proom->r_flags & ISGONE) ? PASSAGE : FLOOR; |
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67 else floor = FLOOR; |
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68 if (obj->o_group) |
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69 { |
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70 for (op = pack; op != NULL; op = next(op)) |
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71 { |
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72 if (op->o_group == obj->o_group) |
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73 { |
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74 /* |
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75 * Put it in the pack and notify the user |
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76 */ |
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77 op->o_count++; |
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78 if (from_floor) |
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79 { |
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80 detach(lvl_obj, obj); |
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81 mvaddch(hero.y, hero.x, floor); |
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82 chat(hero.y, hero.x) = floor; |
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83 } |
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84 update_mdest(obj); |
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85 discard(obj); |
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86 obj = op; |
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87 discarded = 1; |
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88 goto picked_up; |
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89 } |
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90 } |
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91 } |
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92 /* |
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93 * Check if there is room |
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94 */ |
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95 if (inpack == MAXPACK-1) |
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96 { |
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97 msg("you can't carry anything else"); |
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98 return; |
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99 } |
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100 /* |
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101 * Check for and deal with scare monster scrolls |
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102 */ |
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103 if (obj->o_type == SCROLL && obj->o_which == S_SCARE) |
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104 if (obj->o_flags & ISFOUND) |
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105 { |
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106 detach(lvl_obj, obj); |
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107 mvaddch(hero.y, hero.x, floor); |
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108 chat(hero.y, hero.x) = floor; |
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109 msg("the scroll turns to dust as you pick it up"); |
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110 return; |
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111 } |
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112 else |
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113 obj->o_flags |= ISFOUND; |
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114 |
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115 inpack++; |
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116 if (from_floor) |
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117 { |
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118 detach(lvl_obj, obj); |
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119 mvaddch(hero.y, hero.x, floor); |
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120 chat(hero.y, hero.x) = floor; |
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121 } |
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122 /* |
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123 * Search for an object of the same type |
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124 */ |
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125 exact = FALSE; |
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126 for (op = pack; op != NULL; op = next(op)) |
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127 if (obj->o_type == op->o_type) |
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128 break; |
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129 if (op == NULL) |
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130 { |
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131 /* |
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132 * Put it at the end of the pack since it is a new type |
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133 */ |
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134 for (op = pack; op != NULL; op = next(op)) |
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135 { |
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136 if (op->o_type != FOOD) |
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137 break; |
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138 lp = op; |
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139 } |
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140 } |
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141 else |
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142 { |
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143 /* |
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144 * Search for an object which is exactly the same |
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145 */ |
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146 while (op->o_type == obj->o_type) |
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147 { |
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148 if (op->o_which == obj->o_which) |
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149 { |
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150 exact = TRUE; |
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151 break; |
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152 } |
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153 lp = op; |
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154 if ((op = next(op)) == NULL) |
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155 break; |
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156 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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157 } |
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158 if (op == NULL) |
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159 { |
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160 /* |
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161 * Didn't find an exact match, just stick it here |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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162 */ |
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163 if (pack == NULL) |
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164 pack = obj; |
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165 else |
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166 { |
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167 lp->l_next = obj; |
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168 obj->l_prev = lp; |
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169 obj->l_next = NULL; |
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170 } |
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171 } |
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172 else |
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173 { |
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174 /* |
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175 * If we found an exact match. If it is a potion, food, or a |
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176 * scroll, increase the count, otherwise put it with its clones. |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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177 */ |
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178 if (exact && ISMULT(obj->o_type)) |
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179 { |
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180 op->o_count++; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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181 update_mdest(obj); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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182 discard(obj); |
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183 obj = op; |
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184 discarded = 1; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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185 goto picked_up; |
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186 } |
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187 if ((obj->l_prev = prev(op)) != NULL) |
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188 obj->l_prev->l_next = obj; |
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189 else |
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190 pack = obj; |
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191 obj->l_next = op; |
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192 op->l_prev = obj; |
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193 } |
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194 picked_up: |
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195 /* |
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196 * If this was the object of something's desire, that monster will |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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197 * get mad and run at the hero |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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198 */ |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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199 if (!discarded) |
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200 update_mdest(obj); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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201 |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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202 if (obj->o_type == AMULET) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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203 amulet = TRUE; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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204 /* |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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205 * Notify the user |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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|
206 */ |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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|
207 if (!silent) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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|
208 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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|
209 if (!terse) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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210 addmsg("you now have "); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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211 msg("%s (%c)", inv_name(obj, !terse), pack_char(obj)); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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212 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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|
213 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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214 |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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215 /* |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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216 * inventory: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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217 * List what is in the pack |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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diff
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|
218 */ |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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|
219 inventory(list, type) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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|
220 THING *list; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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|
221 int type; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
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|
222 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
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|
223 register char ch; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
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|
224 register int n_objs; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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|
225 char inv_temp[MAXSTR]; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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diff
changeset
|
226 |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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diff
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|
227 n_objs = 0; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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diff
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|
228 for (ch = 'a'; list != NULL; ch++, list = next(list)) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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diff
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|
229 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
changeset
|
230 if (type && type != list->o_type && !(type == CALLABLE && |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
changeset
|
231 (list->o_type == SCROLL || list->o_type == POTION || |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
changeset
|
232 list->o_type == RING || list->o_type == STICK))) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
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|
233 continue; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
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|
234 n_objs++; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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diff
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|
235 sprintf(inv_temp, "%c) %%s", ch); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
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|
236 add_line(inv_temp, inv_name(list, FALSE)); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
237 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
238 if (n_objs == 0) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
239 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
240 if (terse) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
changeset
|
241 msg(type == 0 ? "empty handed" : |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
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|
242 "nothing appropriate"); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
changeset
|
243 else |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
244 msg(type == 0 ? "you are empty handed" : |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
245 "you don't have anything appropriate"); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
changeset
|
246 return FALSE; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
changeset
|
247 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
248 end_line(); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
249 return TRUE; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
250 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
251 |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
252 /* |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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diff
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|
253 * pick_up: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
254 * Add something to characters pack. |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
255 */ |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
256 pick_up(ch) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
changeset
|
257 char ch; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
258 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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diff
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|
259 register THING *obj, *mp; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
260 |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
261 switch (ch) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
262 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
263 case GOLD: |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
264 if ((obj = find_obj(hero.y, hero.x)) == NULL) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
265 return; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
266 money(obj->o_goldval); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
267 detach(lvl_obj, obj); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
268 update_mdest(obj); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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|
269 discard(obj); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
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270 proom->r_goldval = 0; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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271 break; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
272 default: |
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273 #ifdef WIZARD |
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274 debug("Where did you pick a '%s' up???", unctrol(ch)); |
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275 #endif |
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276 case ARMOR: |
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parents:
diff
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277 case POTION: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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278 case FOOD: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
279 case WEAPON: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
280 case SCROLL: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
281 case AMULET: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
282 case RING: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
283 case STICK: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
284 add_pack(NULL, FALSE); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
285 break; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
286 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
287 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
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|
288 |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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289 /* |
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290 * picky_inven: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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291 * Allow player to inventory a single item |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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|
292 */ |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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|
293 picky_inven() |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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294 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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295 register THING *obj; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
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296 register char ch, mch; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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297 |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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298 if (pack == NULL) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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299 msg("you aren't carrying anything"); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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300 else if (next(pack) == NULL) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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301 msg("a) %s", inv_name(pack, FALSE)); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
302 else |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
303 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
304 msg(terse ? "item: " : "which item do you wish to inventory: "); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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305 mpos = 0; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
306 if ((mch = readchar()) == ESCAPE) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
307 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
308 msg(""); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
309 return; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
310 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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311 for (ch = 'a', obj = pack; obj != NULL; obj = next(obj), ch++) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
312 if (ch == mch) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
313 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
314 msg("%c) %s",ch,inv_name(obj, FALSE)); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
315 return; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
316 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
317 if (!terse) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
318 msg("'%s' not in pack", unctrol(mch)); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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319 msg("range is 'a' to '%c'", --ch); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
320 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
321 } |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
322 |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
323 /* |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
324 * get_item: |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
325 * Pick something out of a pack for a purpose |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
326 */ |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
327 THING * |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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parents:
diff
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|
328 get_item(purpose, type) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
329 char *purpose; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
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|
330 int type; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
331 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
332 register THING *obj; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
333 register char ch, och; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
334 |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
335 if (pack == NULL) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
336 msg("you aren't carrying anything"); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
337 else |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
338 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
339 for (;;) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
340 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
341 if (!terse) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
342 addmsg("which object do you want to "); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
343 addmsg(purpose); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
344 if (terse) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
345 addmsg(" what"); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
346 msg("? (* for list): "); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
347 ch = readchar(); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
348 mpos = 0; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
349 /* |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
350 * Give the poor player a chance to abort the command |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
351 */ |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
352 if (ch == ESCAPE || ch == CTRL('G')) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
353 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
354 after = FALSE; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
355 msg(""); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
356 return NULL; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
357 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
358 if (ch == '*') |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
359 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
360 mpos = 0; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
361 if (inventory(pack, type) == 0) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
362 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
363 after = FALSE; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
364 return NULL; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
365 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
366 continue; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
367 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
368 for (obj = pack, och = 'a'; obj != NULL; obj = next(obj), och++) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
369 if (ch == och) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
370 break; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
371 if (obj == NULL) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
372 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
373 msg("please specify a letter between 'a' and '%c'", och-1); |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
374 continue; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
375 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
376 else |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
377 return obj; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
378 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
379 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
380 return NULL; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
381 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
382 |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
383 /* |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
384 * pack_char: |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
385 * Return which character would address a pack object |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
386 */ |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
387 pack_char(obj) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
388 register THING *obj; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
389 { |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
390 register THING *item; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
391 register char c; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
392 |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
393 c = 'a'; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
394 for (item = pack; item != NULL; item = next(item)) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
395 if (item == obj) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
396 return c; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
397 else |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
398 c++; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
399 return '?'; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
400 } |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
401 |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
402 /* |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
403 * money: |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
404 * Add or subtract gold from the pack |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
405 */ |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
406 money(value) |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
edwarj4
parents:
diff
changeset
|
407 register int value; |
9535a08ddc39
Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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408 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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409 register char floor; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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410 |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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411 floor = (proom->r_flags & ISGONE) ? PASSAGE : FLOOR; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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412 purse += value; |
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413 mvaddch(hero.y, hero.x, floor); |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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414 chat(hero.y, hero.x) = floor; |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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415 if (value > 0) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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416 { |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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417 if (!terse) |
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Import Rogue 5.2 from the Roguelike Restoration Project (r1490)
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418 addmsg("you found "); |
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419 msg("%d gold pieces", value); |
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420 } |
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421 } |