annotate arogue5/arogue58.html @ 82:f11eeafc6568

srogue: don't store machine-dependent metadata in the savefile. Super-Rogue, like Rogue V4, stored data of machine-dependent length in the savefile, to prevent cheating. This made saved games non-portable. Also deleted was a check that used this data, and prevented restoring savefiles from backup. This change BREAKS SAVEFILE COMPATIBILITY, but old files can be converted by removing the block at offset 0x1e with length sizeof(ino_t) + sizeof(dev_t) + 2 * sizeof(time_t). That seems to be 0x14 on i686 and 0x20 on x86_64.
author John "Elwin" Edwards
date Tue, 06 Aug 2013 19:02:58 -0700
parents 0ed67132cf10
children
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1 <!-- Advanced Rogue -->
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2 <!-- Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T -->
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3 <!-- All rights reserved. -->
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4 <!-- -->
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5 <!-- Based on "Rogue: Exploring the Dungeons of Doom" -->
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6 <!-- Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman -->
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7 <!-- All rights reserved. -->
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8 <!-- -->
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9 <!-- See the file LICENSE.TXT for full copyright and licensing information. -->
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10 <!-- Creator : groff version 1.18.1 -->
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11 <!-- CreationDate: Sat Jan 21 09:55:23 2006 -->
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12 <h1 align="center"><a href="http://roguelike.sourceforge.net/arogue77">The Dungeons of
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13 Doom</a></h1>
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14 <br>
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15 <h2 align="center">AT&amp;T Bell Laboratories</h2>
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16 <h3 align="center"><A href="http://roguelike.sourceforge.net/arogue58">http://roguelike.sourceforge.net/arogue58</A></h3>
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17 <br>