Mercurial > hg > early-roguelike
annotate rogue4/save.c @ 87:f871cb0539d3
Don't set the player's ISRUN flag.
rogue4 and rogue5 set the player's ISRUN flag upon exit from sleep or
holding. This is apparently supposed to indicate that the player can
move again. What it actually does is make it harder for monsters to
hit the player, until the flag is reset.
As this behavior makes little sense and seems like a cheat, it has
been deemed a bug and removed.
author | John "Elwin" Edwards |
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date | Tue, 13 Aug 2013 09:19:56 -0700 |
parents | d852b8f088c5 |
children | ee250e3646fd |
rev | line source |
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12
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1 /* |
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2 * save and restore routines |
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3 * |
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4 * @(#)save.c 4.15 (Berkeley) 5/10/82 |
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5 * |
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6 * Rogue: Exploring the Dungeons of Doom |
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7 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 #include <curses.h> |
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14 #include <sys/types.h> |
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15 #include <sys/stat.h> |
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16 #include <errno.h> |
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17 #include <string.h> |
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18 #include <stdlib.h> |
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19 #define KERNEL |
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20 #include <signal.h> |
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21 #undef KERNEL |
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22 #include "rogue.h" |
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23 |
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24 typedef struct stat STAT; |
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25 |
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26 extern char version[], encstr[]; |
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27 extern bool _endwin; |
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28 |
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29 STAT sbuf; |
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30 |
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31 /* |
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32 * save_game: |
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33 * Implement the "save game" command |
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34 */ |
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35 /* This has to be cleaned up, these goto's are annoying. */ |
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36 save_game() |
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37 { |
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38 register FILE *savef; |
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39 register int c; |
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40 char buf[MAXSTR]; |
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41 |
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42 /* |
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43 * get file name |
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44 */ |
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45 mpos = 0; |
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46 over: |
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47 if (file_name[0] != '\0') |
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48 { |
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49 for (;;) |
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50 { |
30 | 51 if (use_savedir) |
52 msg("Save game? "); | |
53 else | |
54 msg("save file (%s)? ", file_name); | |
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55 c = getchar(); |
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56 mpos = 0; |
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57 if (c == ESCAPE) |
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58 { |
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59 msg(""); |
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60 return FALSE; |
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61 } |
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62 else if (c == 'n' || c == 'N' || c == 'y' || c == 'Y') |
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63 break; |
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64 else |
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65 msg("please answer Y or N"); |
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66 } |
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67 if (c == 'y' || c == 'Y') |
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68 { |
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69 strcpy(buf, file_name); |
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70 goto gotfile; |
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71 } |
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72 } |
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73 |
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74 if (use_savedir) |
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75 { |
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76 /* You can't change the savefile if you're using the system |
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77 savedir, because that means you have privileges. */ |
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78 msg(""); |
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79 return FALSE; |
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80 } |
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81 |
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82 do |
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83 { |
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84 mpos = 0; |
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85 msg("file name: "); |
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86 buf[0] = '\0'; |
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87 if (get_str(buf, stdscr) == QUIT) |
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88 { |
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89 quit: |
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90 msg(""); |
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91 return FALSE; |
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92 } |
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93 mpos = 0; |
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94 gotfile: |
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95 /* |
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96 * test to see if the file exists |
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97 */ |
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98 if (stat(buf, &sbuf) >= 0) |
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99 { |
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100 for (;;) |
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101 { |
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102 msg("File exists. Do you wish to overwrite it?"); |
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103 mpos = 0; |
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104 if ((c = readchar()) == ESCAPE) |
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