annotate rogue5/rogue.6.in @ 87:f871cb0539d3

Don't set the player's ISRUN flag. rogue4 and rogue5 set the player's ISRUN flag upon exit from sleep or holding. This is apparently supposed to indicate that the player can move again. What it actually does is make it harder for monsters to hit the player, until the flag is reset. As this behavior makes little sense and seems like a cheat, it has been deemed a bug and removed.
author John "Elwin" Edwards
date Tue, 13 Aug 2013 09:19:56 -0700
parents f502bf60e6e4
children
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1 .\"
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2 .\" @(#)rogue.6 6.2 (Berkeley) 5/6/86
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3 .\"
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4 .\" Rogue: Exploring the Dungeons of Doom
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5 .\" Copyright (C) 1980-1983, 1985, 1986 Michael Toy, Ken Arnold and Glenn Wichman
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6 .\" All rights reserved.
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7 .\"
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8 .\" See the file LICENSE.TXT for full copyright and licensing information.
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9 .\"
f502bf60e6e4 Import Rogue 5.4 from the Roguelike Restoration Project (r1490)
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10 .TH ROGUE 6 "May 6, 1986"
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11 .UC 4
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12 .SH NAME
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13 rogue \- Exploring The Dungeons of Doom
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14 .SH SYNOPSIS
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15 .B @PROGRAM@
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16 [
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17 .B \-r
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18 ]
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19 [
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20 .I save_file
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21 ]
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22 [
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23 .B \-s
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24 ]
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25 [
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26 .B \-d
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27 ]
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28 .SH DESCRIPTION
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29 .PP
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30 .I Rogue
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31 is a computer fantasy game with a new twist. It is crt oriented and the
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32 object of the game is to survive the attacks of various monsters and get
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33 a lot of gold, rather than the puzzle solving orientation of most computer
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34 fantasy games.
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35 .PP
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36 To get started you really only need to know two commands. The command
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37 .B ?
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38 will give you a list of the available commands and the command
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39 .B /
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40 will identify the things you see on the screen.
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41 .PP
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42 To win the game (as opposed to merely playing to beat other people's high
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43 scores) you must locate the Amulet of Yendor which is somewhere below
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44 the 20th level of the dungeon and get it out. Nobody has achieved this
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45 yet and if somebody does, they will probably go down in history as a hero
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46 among heroes.
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47 .PP
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48 When the game ends, either by your death, when you quit, or if you (by
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49 some miracle) manage to win,
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50 .I rogue
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51 will give you a list of the top-ten scorers. The scoring is based entirely
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52 upon how much gold you get. There is a 10% penalty for getting yourself
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53 killed.
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54 .PP
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55 If
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56 .I save_file
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57 is specified,
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58 rogue will be restored from the specified saved game file.
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59 If the
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60 .B \-r
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61 option is used, the save game file is presumed to be the default.
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62 .PP
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63 The
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64 .B \-s
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65 option will print out the list of scores.
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66 .PP
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67 The
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68 .B \-d
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69 option will kill you and try to add you to the score file.
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70 .PP
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71 For more detailed directions, read the document
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72 .I "A Guide to the Dungeons of Doom."
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73 .SH AUTHORS
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74 Michael C. Toy,
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75 Kenneth C. R. C. Arnold,
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76 Glenn Wichman
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77 .SH FILES
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78 .DT
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79 .ta \w'@SCOREFILE@\ \ \ 'u
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80 @SCOREFILE@ Score file
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81 .br
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82 \fB~\fP/rogue.save Default save file
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83 .SH SEE ALSO
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84 Michael C. Toy
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85 and
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86 Kenneth C. R. C. Arnold,
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87 .I "A guide to the Dungeons of Doom"
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88 .SH BUGS
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89 .PP
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90 Probably infinite
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91 (although countably infinite).
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92 However,
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93 that Ice Monsters sometimes transfix you permanently is
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94 .I not
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95 a bug.
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96 It's a feature.