Mercurial > hg > early-roguelike
annotate rogue5/scedit.c @ 87:f871cb0539d3
Don't set the player's ISRUN flag.
rogue4 and rogue5 set the player's ISRUN flag upon exit from sleep or
holding. This is apparently supposed to indicate that the player can
move again. What it actually does is make it harder for monsters to
hit the player, until the flag is reset.
As this behavior makes little sense and seems like a cheat, it has
been deemed a bug and removed.
author | John "Elwin" Edwards |
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date | Tue, 13 Aug 2013 09:19:56 -0700 |
parents | f502bf60e6e4 |
children | 3d4252fa2ed3 |
rev | line source |
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33
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1 /* |
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2 * score editor |
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3 * |
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4 * @(#)score.c 4.6 (Berkeley) 02/05/99 |
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5 * |
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6 * Rogue: Exploring the Dungeons of Doom |
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7 * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 # include <curses.h> |
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14 # include <stdio.h> |
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15 # include <signal.h> |
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16 # include <ctype.h> |
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17 |
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18 #ifndef TRUE |
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19 # define TRUE 1 |
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20 #endif |
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21 # define FALSE 0 |
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22 # define RN (((seed = seed*11109+13849) >> 16) & 0xffff) |
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23 |
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24 # define MAXSTR 80 |
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25 |
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26 # include "score.h" |
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27 |
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28 SCORE top_ten[10]; |
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29 |
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30 char buf[BUFSIZ], |
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31 *reason[] = { |
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32 "killed", |
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33 "quit", |
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34 "A total winner", |
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35 "killed with amulet", |
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36 }; |
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37 |
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38 int seed; |
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39 FILE *inf; |
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40 |
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41 struct passwd *getpwnam(); |
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42 int do_comm(); |
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43 int pr_score(SCORE *, int); |
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44 |
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45 int |
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46 main(int ac, char *av[]) |
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47 { |
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48 char *scorefile; |
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49 FILE *outf; |
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50 |
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51 if (ac == 1) |
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52 scorefile = "rogue54.scr"; |
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53 else |
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54 scorefile = av[1]; |
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55 seed = md_getpid(); |
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56 |
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57 if ((inf = fopen(scorefile, "r+")) < 0) { |
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58 perror(scorefile); |
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59 exit(1); |
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60 } |
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61 s_encread((char *) top_ten, sizeof top_ten, inf); |
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62 |
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63 while (do_comm()) |
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64 continue; |
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65 |
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66 exit(0); |
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67 } |
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68 |
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69 /* |
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70 * do_comm: |
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71 * Get and execute a command |
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72 */ |
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73 int |
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74 do_comm(void) |
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75 { |
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76 char *sp; |
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77 SCORE *scp; |
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78 struct passwd *pp; |
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79 static FILE *outf = NULL; |
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80 static int written = TRUE; |
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81 |
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82 printf("\nCommand: "); |
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83 while (isspace(buf[0] = getchar()) || buf[0] == '\n') |
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84 continue; |
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85 (void) fget(s&buf[1], BUFSIZ, stdin); |
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86 buf[strlen(buf) - 1] = '\0'; |
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87 switch (buf[0]) { |
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88 case 'w': |
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89 if (strncmp(buf, "write", strlen(buf))) |
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90 goto def; |
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91 lseek(inf, 0L, 0); |
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92 if (outf == NULL && (outf = fdopen(inf, "w")) == NULL) { |
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93 perror("fdopen"); |
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94 exit(1); |
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95 } |
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96 fseek(outf, 0L, 0); |
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97 if (s_lock_sc()) |
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98 { |
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99 void (*fp)(int); |
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100 |
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101 fp = signal(SIGINT, SIG_IGN); |
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102 s_encwrite((char *) top_ten, sizeof top_ten, outf); |
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103 s_unlock_sc(); |
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104 signal(SIGINT, fp); |
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105 written = TRUE; |
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106 } |
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107 break; |
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108 |