annotate srogue/Makefile @ 87:f871cb0539d3

Don't set the player's ISRUN flag. rogue4 and rogue5 set the player's ISRUN flag upon exit from sleep or holding. This is apparently supposed to indicate that the player can move again. What it actually does is make it harder for monsters to hit the player, until the flag is reset. As this behavior makes little sense and seems like a cheat, it has been deemed a bug and removed.
author John "Elwin" Edwards
date Tue, 13 Aug 2013 09:19:56 -0700
parents 8757a0593e6e
children
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1 # Makefile for rogue
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2 # %W% (Berkeley) %G%
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3 #
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4 # Super-Rogue
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5 # Copyright (C) 1984 Robert D. Kindelberger
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6 # All rights reserved.
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7 #
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8 # Based on "Rogue: Exploring the Dungeons of Doom"
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9 # Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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10 # All rights reserved.
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11 #
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12 # See the file LICENSE.TXT for full copyright and licensing information.
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13
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14 DISTNAME=srogue9.0-1
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15 PROGRAM=srogue
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16
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17 HDRS= bob.h cx.h ncx.h rdk.h rogue.h
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18 OBJS= vers.o armor.o chase.o command.o daemon.o daemons.o disply.o encumb.o \
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19 fight.o global.o init.o io.o list.o main.o mdport.o misc.o monsters.o \
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20 move.o new_leve.o options.o pack.o passages.o potions.o pstats.o \
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21 rings.o rip.o rooms.o save.o scrolls.o state.o sticks.o things.o \
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22 trader.o weapons.o wizard.o xcrypt.o
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23 CFILES= vers.c armor.c chase.c command.c daemon.c daemons.c disply.c encumb.c \
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24 fight.c global.c init.c io.c list.c main.c mdport.c misc.c monsters.c \
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25 move.c new_leve.c options.c pack.c passages.c potions.c pstats.c \
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26 rings.c rip.c rooms.c save.c scrolls.c state.c sticks.c things.c \
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27 trader.c weapons.c wizard.c xcrypt.c
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28
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29 MISC= Makefile LICENSE.TXT rogue.nr
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30
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31 CC = gcc
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32 CFLAGS= -g
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33 CRLIB = -lcurses
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34 RM = rm -f
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35 TAR = tar
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36
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37 $(PROGRAM): $(HDRS) $(OBJS)
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38 $(CC) $(CFLAGS) $(LDFLAGS) $(OBJS) $(CRLIB) -o $@
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39
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40 tags: $(HDRS) $(CFILES)
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41 ctags -u $?
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42 ed - tags < :ctfix
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43 sort tags -o tags
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44
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45 lint:
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