annotate srogue/bob.h @ 87:f871cb0539d3

Don't set the player's ISRUN flag. rogue4 and rogue5 set the player's ISRUN flag upon exit from sleep or holding. This is apparently supposed to indicate that the player can move again. What it actually does is make it harder for monsters to hit the player, until the flag is reset. As this behavior makes little sense and seems like a cheat, it has been deemed a bug and removed.
author John "Elwin" Edwards
date Tue, 13 Aug 2013 09:19:56 -0700
parents 2128c7dc8a40
children
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2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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1 /*
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2 * Super-Rogue
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3 * Copyright (C) 1984 Robert D. Kindelberger
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4 * All rights reserved.
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5 *
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6 * See the file LICENSE.TXT for full copyright and licensing information.
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7 */
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8
2128c7dc8a40 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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9 #include <sgtty.h>
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10 typedef struct sgttyb SGTTY;
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11 static SGTTY _tty, _res_flg;
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12