Mercurial > hg > early-roguelike
annotate srogue/bob.h @ 87:f871cb0539d3
Don't set the player's ISRUN flag.
rogue4 and rogue5 set the player's ISRUN flag upon exit from sleep or
holding. This is apparently supposed to indicate that the player can
move again. What it actually does is make it harder for monsters to
hit the player, until the flag is reset.
As this behavior makes little sense and seems like a cheat, it has
been deemed a bug and removed.
author | John "Elwin" Edwards |
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date | Tue, 13 Aug 2013 09:19:56 -0700 |
parents | 2128c7dc8a40 |
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rev | line source |
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36
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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1 /* |
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2 * Super-Rogue |
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3 * Copyright (C) 1984 Robert D. Kindelberger |
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4 * All rights reserved. |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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5 * |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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6 * See the file LICENSE.TXT for full copyright and licensing information. |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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7 */ |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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8 |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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9 #include <sgtty.h> |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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10 typedef struct sgttyb SGTTY; |
2128c7dc8a40
Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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11 static SGTTY _tty, _res_flg; |
2128c7dc8a40
Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
elwin
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12 |