Mercurial > hg > early-roguelike
annotate srogue/rip.c @ 191:fb25a62680c7
srogue: clean up configuration in mdport.c.
curses.h is already included in rogue.h and doesn't need to be included
twice more in mdport.c.
Also set flags for some features when they are present.
author | John "Elwin" Edwards |
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date | Mon, 03 Aug 2015 17:16:42 -0400 |
parents | f4f6734771e0 |
children | 94a0d9dd5ce1 |
rev | line source |
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1 /* |
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2 * File for the fun, ends in death or a total win |
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3 * |
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4 * @(#)rip.c 9.0 (rdk) 7/17/84 |
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5 * |
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6 * Super-Rogue |
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7 * Copyright (C) 1984 Robert D. Kindelberger |
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8 * All rights reserved. |
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9 * |
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10 * Based on "Rogue: Exploring the Dungeons of Doom" |
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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12 * All rights reserved. |
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13 * |
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14 * See the file LICENSE.TXT for full copyright and licensing information. |
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15 */ |
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16 |
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17 #include <ctype.h> |
60 | 18 #include <string.h> |
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19 #include <sys/types.h> |
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20 #include <fcntl.h> |
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21 #include "rogue.h" |
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22 #include "rogue.ext" |
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23 |
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24 static char scoreline[100]; |
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25 |
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26 static char *rip[] = { |
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27 " ____________________", |
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28 " / \\", |
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29 " / Bob Kindelberger's \\", |
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30 " / Graveyard \\", |
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31 " / \\", |
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32 " / REST IN PEACE \\", |
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33 " / \\", |
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34 " | |", |
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35 " | |", |
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36 " | Destroyed by a |", |
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37 " | |", |
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38 " | |", |
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39 " | |", |
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40 " | |", |
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41 " | |", |
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42 " | |", |
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43 " | |", |
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44 " *| * * * * |*", |
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45 " ________)\\\\//\\//\\)/\\//\\)/\\//\\)/\\//\\)/\\//\\//(________", |
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46 }; |
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47 |
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48 #define RIP_LINES (sizeof rip / (sizeof (char *))) |
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49 |
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50 extern int scorefd; |
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51 extern FILE *logfile; |
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52 |
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53 char *killname(); |
60 | 54 void writelog(int amount, int aflag, char monst); |
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55 |
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56 /* |
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57 * death: |
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58 * Do something really fun when he dies |
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59 */ |
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60 |
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61 #include <time.h> |
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62 death(monst) |
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63 char monst; |
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64 { |
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65 reg char dp, *killer; |
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66 struct tm *lt; |
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67 time_t date; |
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68 char buf[LINLEN]; |
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69 struct tm *localtime(); |
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70 |
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71 time(&date); |
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72 lt = localtime(&date); |
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73 clear(); |
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74 move(3, 0); |
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75 for (dp = 0; dp < RIP_LINES; dp++) |
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76 printw("%s\n", rip[dp]); |
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77 mvaddstr(10, 36 - ((strlen(whoami) + 1) / 2), whoami); |
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78 killer = killname(monst); |
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79 mvaddstr(12, 43, vowelstr(killer)); |
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80 mvaddstr(14, 36 - ((strlen(killer) + 1) / 2), killer); |
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81 purse -= purse/10; |
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82 sprintf(buf, "%d Gold Pieces", purse); |
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83 mvaddstr(16, 36 - ((strlen(buf) + 1) / 2), buf); |
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84 sprintf(prbuf, "%d/%d/%d", lt->tm_mon + 1, lt->tm_mday, 1900+lt->tm_year); |
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85 mvaddstr(18, 32, prbuf); |
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86 move(LINES-1, 0); |
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87 refresh(); |
41 | 88 writelog(purse, KILLED, monst); |
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89 score(purse, KILLED, monst); |
43 | 90 printf("[Press return to exit]\n"); |
91 fflush(NULL); | |
92 getchar(); | |
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93 byebye(0); |
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94 } |
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95 |
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96 /* |
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97 * top ten entry structure |
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98 */ |
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99 static struct sc_ent { |
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100 int sc_score; /* gold */ |
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101 char sc_name[LINLEN]; /* players name */ |
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102 int sc_flags; /* reason for being here */ |
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103 int sc_level; /* dungeon level */ |