annotate srogue/wizard.c @ 57:fdc588551178

srogue: don't display a room when a monster steps on a teleport trap.
author elwin
date Wed, 09 Nov 2011 18:41:21 +0000
parents 7612f48a38ad
children 3aa87373c908
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1 /*
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2 * Mostly wizard commands. Sometimes used by players.
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3 *
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4 * @(#)wizard.c 9.0 (rdk) 7/17/84
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5 *
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6 * Super-Rogue
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7 * Copyright (C) 1984 Robert D. Kindelberger
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8 * All rights reserved.
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9 *
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10 * Based on "Rogue: Exploring the Dungeons of Doom"
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
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12 * All rights reserved.
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13 *
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14 * See the file LICENSE.TXT for full copyright and licensing information.
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15 */
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16
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17 #include <termios.h>
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18 #include <ctype.h>
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19 #include "rogue.h"
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20 #include <pwd.h>
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21 #include "rogue.ext"
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22
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23 extern struct termios terminal;
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24
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25 /*
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26 * whatis:
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27 * What a certain object is
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28 */
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29 whatis(what)
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30 struct linked_list *what;
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31 {
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32 reg struct object *obj;
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33 reg struct linked_list *item;
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34 reg int wh;
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35
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36 if (what == NULL) { /* we need to ask */
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37 if ((item = get_item("identify", 0)) == NULL)
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38 return;
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39 }
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40 else /* no need to ask */
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41 item = what;
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42 obj = OBJPTR(item);
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43 setoflg(obj, ISKNOW);
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44 wh = obj->o_which;
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45 switch (obj->o_type) {
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46 case SCROLL:
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47 s_know[wh] = TRUE;
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48 if (s_guess[wh]) {
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49 free(s_guess[wh]);
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50 s_guess[wh] = NULL;
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51 }
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52 when POTION:
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53 p_know[wh] = TRUE;
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54 if (p_guess[wh]) {
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55 free(p_guess[wh]);
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56 p_guess[wh] = NULL;
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57 }
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58 when STICK:
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59 ws_know[wh] = TRUE;
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60 if (ws_guess[wh]) {
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61 free(ws_guess[wh]);
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62 ws_guess[wh] = NULL;
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63 }
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64 when RING:
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65 r_know[wh] = TRUE;
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66 if (r_guess[wh]) {
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67 free(r_guess[wh]);
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68 r_guess[wh] = NULL;
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69 }
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70 }
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71 if (what == NULL)
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72 msg(inv_name(obj, FALSE));
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73 }
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74
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75
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76 /*
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77 * create_obj:
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78 * Create any object for wizard or scroll (almost)
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79 */
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80 create_obj(fscr)
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81 bool fscr;
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82 {
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83 reg struct linked_list *item;
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84 reg struct object *obj;
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85 reg int wh, ch, otype;
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86 char newitem, newtype, msz, *oname;
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87 struct magic_info *mf;
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88 bool nogood = TRUE, inhw = FALSE;
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89
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90 if (fscr)
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91 msg(" ");
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92 else if (wizard) {
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93 msg("Create what?%s: ", starlist);
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94 ch = readchar();
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95 mpos = 0;
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96 if (ch == ESCAPE)
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97 return;
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98 else if (ch != '*')
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99 nogood = FALSE;
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100 }
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101 if (nogood) {
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102 inhw = TRUE;
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103 wclear(hw);
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104 wprintw(hw,"Item\tKey\n\n");
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105 for (otype = 0; otype < NUMTHINGS; otype++) {
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106 if (otype != TYP_AMULET || wizard) {
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107 mf = &thnginfo[otype];