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annotate xrogue/chase.c @ 317:aab761616489 default tip
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author | John "Elwin" Edwards |
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date | Tue, 05 Sep 2023 20:05:24 -0400 |
parents | e52a8a7ad4c5 |
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rev | line source |
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1 /* |
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2 chase.c - Code for one object to chase another |
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3 |
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4 XRogue: Expeditions into the Dungeons of Doom |
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5 Copyright (C) 1991 Robert Pietkivitch |
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6 All rights reserved. |
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7 |
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8 Based on "Advanced Rogue" |
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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10 All rights reserved. |
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11 |
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12 Based on "Rogue: Exploring the Dungeons of Doom" |
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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14 All rights reserved. |
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15 |
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16 See the file LICENSE.TXT for full copyright and licensing information. |
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17 */ |
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18 |
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19 #include <ctype.h> |
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20 #include <curses.h> |
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21 #include <limits.h> |
220
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22 #include <stdlib.h> |
133
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23 #include "rogue.h" |
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24 |
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25 bool straight_shot(int ery, int erx, int eey, int eex, coord *shooting); |
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26 |
133
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27 /* |
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28 * Canblink checks if the monster can teleport (blink). If so, it will |
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29 * try to blink the monster next to the player. |
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30 */ |
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31 |
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32 bool |
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33 can_blink(struct thing *tp) |
133
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34 { |
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35 register int y, x, index=9; |
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36 coord tryp; /* To hold the coordinates for use in diag_ok */ |
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37 bool spots[9], found_one=FALSE; |
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38 |
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39 /* |
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40 * First, can the monster even blink? And if so, there is only a 50% |
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41 * chance that it will do so. And it won't blink if it is running or |
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42 * held. |
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43 */ |
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44 if (off(*tp, CANBLINK) || (on(*tp, ISHELD)) || |
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45 on(*tp, ISFLEE) || |
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46 tp->t_action == A_FREEZE || |
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47 (rnd(12) < 6)) return(FALSE); |
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48 |
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49 |
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50 /* Initialize the spots as illegal */ |
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51 do { |
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52 spots[--index] = FALSE; |
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53 } while (index > 0); |
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54 |
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55 /* Find a suitable spot next to the player */ |
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56 for (y=hero.y-1; y<hero.y+2; y++) |
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57 for (x=hero.x-1; x<hero.x+2; x++, index++) { |
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58 /* Make sure x coordinate is in range and that we are |
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59 * not at the player's position |
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60 */ |
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61 if (x<0 || x >= cols || index == 4) continue; |
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62 |
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63 /* Is it OK to move there? */ |
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64 if (step_ok(y, x, NOMONST, tp) && |
304 | 65 (!isatrap(mvwinch(cw, y, x) & A_CHARTEXT) || |
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66 rnd(10) >= tp->t_stats.s_intel || |
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67 on(*tp, ISFLY))) { |
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68 /* OK, we can go here. But don't go there if |
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69 * monster can't get at player from there |
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70 */ |
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71 tryp.y = y; |
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72 tryp.x = x; |
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73 if (diag_ok(&tryp, &hero, tp)) { |
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74 spots[index] = TRUE; |
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75 found_one = TRUE; |
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76 } |
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77 } |
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78 } |
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79 |
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80 /* If we found one, go to it */ |
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81 if (found_one) { |
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82 unsigned char rch; /* What's really where the creatures moves to */ |
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83 |
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84 /* Find a legal spot */ |
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85 while (spots[index=rnd(9)] == FALSE) continue; |
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86 |
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87 /* Get the coordinates */ |
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88 y = hero.y + (index/3) - 1; |
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89 x = hero.x + (index % 3) - 1; |
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90 |
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91 /* Move the monster from the old space */ |
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92 mvwaddch(cw, tp->t_pos.y, tp->t_pos.x, tp->t_oldch); |
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93 |
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94 /* Move it to the new space */ |
304 | 95 tp->t_oldch = mvwinch(cw, y, x) & A_CHARTEXT; |
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96 |
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97 /* Display the creature if our hero can see it */ |
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98 if (cansee(y, x) && |
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99 off(*tp, ISINWALL) && |
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100 !invisible(tp)) |
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101 mvwaddch(cw, y, x, tp->t_type); |
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102 |
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103 /* Fix the monster window */ |
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104 mvwaddch(mw, tp->t_pos.y, tp->t_pos.x, ' '); /* Clear old position */ |
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105 mvwaddch(mw, y, x, tp->t_type); |
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106 |
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107 /* Record the new position */ |
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108 tp->t_pos.y = y; |
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109 tp->t_pos.x = x; |
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110 |
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111 /* If the monster is on a trap, trap it */ |
304 | 112 rch = mvinch(y, x) & A_CHARTEXT; |
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113 if (isatrap(rch)) { |
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114 if (cansee(y, x)) tp->t_oldch = rch; |
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115 be_trapped(tp, &(tp->t_pos)); |
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116 } |
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117 } |
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118 |
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119 return(found_one); |
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120 } |
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121 |
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122 /* |
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123 * Can_shoot determines if the monster (er) has a direct line of shot |
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124 * at the prey (ee). If so, it returns the direction in which to shoot. |
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125 */ |
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126 |
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127 int |
220
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128 can_shoot(coord *er, coord *ee, coord *shoot_dir) |
133
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129 { |
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130 /* |
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131 * They must be in the same room or very close (at door) |
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132 */ |
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133 if (roomin(er) != roomin(ee) && DISTANCE(er->y,er->x,ee->y,ee->x) > 1) |
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134 { |
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135 shoot_dir->x = shoot_dir->y = 0; |
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136 return(-1); |
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137 } |
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138 |
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139 /* Do we have a straight shot? */ |
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140 if (!straight_shot(er->y, er->x, ee->y, ee->x, shoot_dir)) |
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141 { |
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142 shoot_dir->x = shoot_dir->y = 0; |
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143 return(-2); |
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144 } |
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145 else |
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146 return(0); |
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147 } |
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148 |
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149 /* |
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150 * chase: |
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151 * Find the spot for the chaser(er) to move closer to the |
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152 * chasee(ee). Rer is the room of the chaser, and ree is the |
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153 * room of the creature being chased (chasee). |
220
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154 * flee: True if destination (ee) is player and monster is running away |
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155 * or the player is in a wall and the monster can't get to it |
133
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156 */ |
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157 |
220
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158 void |
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159 chase(struct thing *tp, coord *ee, struct room *rer, struct room *ree, |
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160 bool flee) |
133
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161 { |
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162 int dist, thisdist, monst_dist = INT_MAX; |
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163 register coord *er = &tp->t_pos; |
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164 struct thing *prey; /* What we are chasing */ |
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165 coord ch_ret; /* Where chasing takes you */ |
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166 unsigned char ch, mch; |
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167 bool next_player = FALSE; |
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168 |
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169 /* |
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170 * set the distance from the chas(er) to the chas(ee) here and then |
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171 * we won't have to reset it unless the chas(er) moves (instead of shoots) |
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172 */ |
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173 dist = DISTANCE(er->y, er->x, ee->y, ee->x); |
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174 |
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175 /* |
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176 * See if our destination is a monster or player. If so, make "prey" point |
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177 * to it. |
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178 */ |
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179 if (ce(hero, *ee)) prey = &player; /* Is it the player? */ |
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180 else if (tp->t_dest && ce(*(tp->t_dest), *ee)) { /* Is it a monster? */ |
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181 struct linked_list *item; |
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182 |
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183 /* What is the monster we're chasing? */ |
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184 item = find_mons(ee->y, ee->x); |
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185 if (item != NULL) prey = THINGPTR(item); |
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186 else prey = NULL; |
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187 } |
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188 else prey = NULL; |
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189 |
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190 /* We will use at least one movement period */ |
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191 tp->t_no_move = movement(tp); |
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192 if (on(*tp, ISFLY)) /* If the creature is flying, speed it up */ |
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193 tp->t_no_move /= 2; |
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194 |
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195 /* |
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196 * If the thing is confused or it can't see the player, |
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197 * let it move randomly. |
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198 */ |
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199 if ((on(*tp, ISHUH) && rnd(10) < 8) || |
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200 (prey && on(*prey, ISINVIS) && off(*tp, CANSEE))) { /* invisible prey */ |
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201 /* |
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202 * get a valid random move |
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203 */ |
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204 tp->t_newpos = rndmove(tp); |
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205 dist = DISTANCE(tp->t_newpos.y, tp->t_newpos.x, ee->y, ee->x); |
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206 } |
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207 |
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208 /* |
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209 * Otherwise, find the empty spot next to the chaser that is |
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210 * closest to the chasee. |
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211 */ |
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212 else { |
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213 register int ey, ex, x, y; |
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214 int dist_to_old = INT_MIN; /* Dist from goal to old position */ |
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215 |
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216 /* |
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217 * This will eventually hold where we move to get closer |
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218 * If we can't find an empty spot, we stay where we are. |
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219 */ |
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220 dist = flee ? 0 : INT_MAX; |
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221 ch_ret = *er; |
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222 |
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223 /* Are we at our goal already? */ |
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224 if (!flee && ce(ch_ret, *ee)) { |
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225 turn_off(*tp, ISRUN); /* So stop running! */ |
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226 return; |
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227 } |
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228 |
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229 ey = er->y + 1; |
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230 ex = er->x + 1; |
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231 |
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232 /* Check all possible moves */ |
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233 for (x = er->x - 1; x <= ex; x++) { |
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234 if (x < 0 || x >= cols) /* Don't try off the board */ |
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235 continue; |
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236 for (y = er->y - 1; y <= ey; y++) { |
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237 coord tryp; |
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238 |
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239 if ((y < 1) || (y >= lines - 2)) /* Don't try off the board */ |
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240 continue; |
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241 |
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242 /* Don't try the player if not going after the player */ |
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243 if ((flee || !ce(hero, *ee) || on(*tp, ISFRIENDLY)) && |
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244 x == hero.x && y == hero.y) { |
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245 next_player = TRUE; |
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246 continue; |
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247 } |
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248 |
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249 tryp.x = x; |
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250 tryp.y = y; |
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251 |
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252 /* Is there a monster on this spot closer to our goal? |
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253 * Don't look in our spot or where we were. |
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254 */ |
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255 if (!ce(tryp, *er) && !ce(tryp, tp->t_oldpos) && |
304 | 256 isalpha(mch = mvwinch(mw, y, x) & A_CHARTEXT)) { |
133
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257 int test_dist; |
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258 |
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259 test_dist = DISTANCE(y, x, ee->y, ee->x); |
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260 if (test_dist <= 25 && /* Let's be fairly close */ |
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261 test_dist < monst_dist) { |
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262 /* Could we really move there? */ |
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263 mvwaddch(mw, y, x, ' '); /* Temporarily blank monst */ |
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264 if (diag_ok(er, &tryp, tp)) monst_dist = test_dist; |
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265 mvwaddch(mw, y, x, mch); /* Restore monster */ |
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266 } |
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267 } |
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268 |
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269 /* Can we move onto the spot? */ |
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270 if (!diag_ok(er, &tryp, tp)) continue; |
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271 |
304 | 272 ch = mvwinch(cw, y, x) & A_CHARTEXT; /* Screen character */ |
133
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273 |
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274 /* |
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275 * Stepping on player is NOT okay if we are fleeing. |
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276 * If we are friendly to the player and there is a monster |
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277 * in the way that is not of our race, it is okay to move |
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278 * there. |
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279 */ |
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280 if (step_ok(y, x, FIGHTOK, tp) && |
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281 (off(*tp, ISFLEE) || ch != PLAYER)) |
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282 { |
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283 /* |
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284 * If it is a trap, an intelligent monster may not |
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285 * step on it (unless our hero is on top!) |
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286 */ |
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287 if ((isatrap(ch)) && |
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288 (rnd(10) < tp->t_stats.s_intel) && |
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289 (!on(*tp, ISFLY)) && |
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290 (y != hero.y || x != hero.x)) |
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291 continue; |
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292 |
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293 /* |
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294 * OK -- this place counts |
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295 */ |
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296 thisdist = DISTANCE(y, x, ee->y, ee->x); |
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297 |
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298 /* Adjust distance if we are being shot at */ |
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299 if (tp->t_wasshot && tp->t_stats.s_intel > 5 && |
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300 prey != NULL) { |
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301 /* Move out of line of sight */ |
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302 if (straight_shot(tryp.y, tryp.x, ee->y, ee->x, (coord *)NULL)) { |
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303 if (flee) thisdist -= SHOTPENALTY; |
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304 else thisdist += SHOTPENALTY; |
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305 } |
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306 |
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307 /* But do we want to leave the room? */ |
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308 else if (rer && rer == ree && ch == DOOR) |
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309 thisdist += DOORPENALTY; |
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310 } |
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311 |
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312 /* Don't move to the last position if we can help it |
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313 * (unless out prey just moved there) |
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314 */ |
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315 if (ce(tryp, tp->t_oldpos) && (flee || !ce(tryp, hero))) |
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316 dist_to_old = thisdist; |
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317 |
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318 else if ((flee && (thisdist > dist)) || |
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319 (!flee && (thisdist < dist))) |
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320 { |
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321 ch_ret = tryp; |
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322 dist = thisdist; |
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323 } |
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324 } |
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325 } |
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326 } |
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327 |
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328 /* If we aren't trying to get the player, but he is in our way, |
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329 * hit him (unless we have been turned or are friendly). next_player |
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330 * being TRUE -> we are next to the player but don't want to hit him. |
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331 * |
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332 * If we are friendly to the player, following him, and standing next |
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333 * to him, we will try to help him out in battle. |
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334 */ |
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335 if (next_player && off(*tp, WASTURNED)) { |
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336 if (off(*tp, ISFRIENDLY) && |
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337 ((flee && ce(ch_ret, *er)) || |
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338 (!flee && DISTANCE(er->y, er->x, ee->y, ee->x) < dist)) && |
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339 step_ok(tp->t_dest->y, tp->t_dest->x, NOMONST, tp)) { |
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340 /* Okay to hit player */ |
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341 debug("Switching to hero."); |
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342 tp->t_newpos = hero; |
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343 tp->t_action = A_MOVE; |
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344 return; |
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345 } |
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346 else if (on(*tp, ISFRIENDLY) && !flee && ce(*ee, hero)) { |
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347 /* |
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348 * Look all around the player. If there is a fightable |
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349 * creature next to both of us, hit it. Otherwise, if |
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350 * there is a fightable creature next to the player, try |
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351 * to move next to it. |
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352 */ |
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353 dist = INT_MAX; |
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354 for (x = hero.x - 1; x <= hero.x + 1; x++) { |
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355 if (x < 0 || x >= cols) /* Don't try off the board */ |
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356 continue; |
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357 for (y = hero.y - 1; y <= hero.y + 1; y++) { |
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358 if ((y < 1) || (y >= lines - 2)) /* Stay on the board */ |
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359 continue; |
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360 |
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361 /* Is there a fightable monster here? */ |
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362 if (isalpha(mvwinch(mw, y, x)) && |
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363 step_ok(y, x, FIGHTOK, tp) && |
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364 off(*tp, ISSTONE)) { |
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365 thisdist = DISTANCE(er->y, er->x, y, x); |
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366 if (thisdist < dist) { |
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367 dist = thisdist; |
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368 ch_ret.y = y; |
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369 ch_ret.x = x; |
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370 } |
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371 } |
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372 } |
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373 } |
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374 |
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375 /* Are we next to a bad guy? */ |
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376 if (dist <= 2) { /* Get him! */ |
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377 tp->t_newpos = ch_ret; |
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378 tp->t_action = A_MOVE; |
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379 } |
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380 |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
381 /* Try to move to the bad guy */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
382 else if (dist < INT_MAX) |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
383 chase(tp, &ch_ret, |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
384 roomin(&tp->t_pos), roomin(&ch_ret), FALSE); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
385 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
386 else tp->t_action = A_NIL; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
387 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
388 return; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
389 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
390 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
391 |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
392 /* |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
393 * If we have decided that we can move onto a monster (we are |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
394 * friendly to the player, go to it. |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
395 */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
396 if (!ce(ch_ret, *er) && isalpha(mvwinch(mw, ch_ret.y, ch_ret.x))) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
397 debug("Attack monster"); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
398 tp->t_newpos = ch_ret; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
399 tp->t_action = A_MOVE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
400 return; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
401 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
402 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
403 /* If we can't get closer to the player (if that's our goal) |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
404 * because other monsters are in the way, just stay put |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
405 */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
406 if (!flee && ce(hero, *ee) && monst_dist < INT_MAX && |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
407 DISTANCE(er->y, er->x, hero.y, hero.x) < dist) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
408 tp->t_action = A_NIL; /* do nothing for awhile */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
409 return; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
410 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
411 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
412 /* Do we want to go back to the last position? */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
413 else if (dist_to_old != INT_MIN && /* It is possible to move back */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
414 ((flee && dist == 0) || /* No other possible moves */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
415 (!flee && dist == INT_MAX))) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
416 /* Do we move back or just stay put (default)? */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
417 dist = DISTANCE(er->y, er->x, ee->y, ee->x); /* Current distance */ |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
418 if (!flee || (flee && (dist_to_old > dist))) ch_ret = tp->t_oldpos; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
419 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
420 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
421 /* Record the new destination */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
422 tp->t_newpos = ch_ret; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
423 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
424 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
425 /* |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
426 * Do we want to fight or move? If our selected destination (ch_ret) |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
427 * is our hero, then we want to fight. Otherwise, we want to move. |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
428 */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
429 if (ce(tp->t_newpos, hero)) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
430 /* Fight! (or sell) */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
431 if (on(*tp, CANSELL)) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
432 tp->t_action = A_SELL; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
433 tp->t_no_move += movement(tp); /* takes a little time to sell */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
434 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
435 else { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
436 tp->t_action = A_ATTACK; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
437 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
438 /* |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
439 * Try to find a weapon to wield. Wield_weap will return a |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
440 * projector if weapon is a projectile (eg. bow for arrow). |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
441 * If weapon is NULL (the case here), it will try to find |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
442 * a suitable weapon. |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
443 * |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
444 * Add in rest of time. Fight is |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
445 * movement() + weap_move() + FIGHTBASE |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
446 */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
447 tp->t_using = wield_weap((struct object *)NULL, tp); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
448 if (tp->t_using == NULL) |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
449 tp->t_no_move += weap_move(tp, (struct object *)NULL); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
450 else |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
451 tp->t_no_move += weap_move(tp, OBJPTR(tp->t_using)); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
452 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
453 if (on(*tp, ISHASTE)) |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
454 tp->t_no_move += FIGHTBASE/2; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
455 else if (on(*tp, ISSLOW)) |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
456 tp->t_no_move += FIGHTBASE*2; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
457 else |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
458 tp->t_no_move += FIGHTBASE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
459 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
460 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
461 else { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
462 /* Move */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
463 tp->t_action = A_MOVE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
464 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
465 /* |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
466 * Check if the creature is not next to the player. If it |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
467 * is not and has held or suffocated the player, then stop it! |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
468 * Note that this code should more appropriately appear in |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
469 * the area that actually moves the monster, but for now it |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
470 * is okay here because the player can't move while held or |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
471 * suffocating. |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
472 */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
473 if (dist > 2) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
474 if (on(*tp, DIDHOLD)) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
475 turn_off(*tp, DIDHOLD); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
476 turn_on(*tp, CANHOLD); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
477 if (--hold_count == 0) |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
478 turn_off(player, ISHELD); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
479 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
480 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
481 /* If monster was suffocating, stop it */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
482 if (on(*tp, DIDSUFFOCATE)) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
483 turn_off(*tp, DIDSUFFOCATE); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
484 turn_on(*tp, CANSUFFOCATE); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
485 extinguish(suffocate); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
486 msg("You can breathe again.....Whew!"); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
487 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
488 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
489 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
490 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
491 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
492 /* |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
493 * do_chase: |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
494 * Make one thing chase another. |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
495 */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
496 |
220
f54901b9c39b
XRogue: convert to ANSI-style function declarations.
John "Elwin" Edwards
parents:
133
diff
changeset
|
497 void |
f54901b9c39b
XRogue: convert to ANSI-style function declarations.
John "Elwin" Edwards
parents:
133
diff
changeset
|
498 do_chase(struct thing *th) |
133
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
499 { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
500 register struct room *orig_rer, /* Original room of chaser */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
501 *new_room; /* new room of monster */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
502 unsigned char floor, rch, sch; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
503 coord old_pos, /* Old position of monster */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
504 ch_ret; /* Where we want to go */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
505 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
506 if (on(*th, NOMOVE)) return; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
507 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
508 ch_ret = th->t_newpos; /* Record our desired new position */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
509 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
510 /* |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
511 * Make sure we have an open spot (no other monster's gotten in our way, |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
512 * someone didn't just drop a scare monster there, our prey didn't just |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
513 * get there, etc.) |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
514 */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
515 if (!step_ok(th->t_newpos.y, th->t_newpos.x, FIGHTOK, th)) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
516 /* |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
517 * Most monsters get upset now. Guardians are all friends, |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
518 * and we don't want to see 50 messages in a row! |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
519 */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
520 if (th->t_stats.s_intel > 4 && |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
521 off(*th, ISUNDEAD) && |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
522 off(*th, ISGUARDIAN) && |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
523 off(*th, AREMANY) && |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
524 off(*th, ISHUH) && |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
525 off(*th, ISCHARMED) && |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
526 off(player, ISBLIND) && |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
527 cansee(unc(th->t_pos)) && |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
528 !invisible(th) && (rnd(15) < 5)) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
529 switch (rnd(10)) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
530 case 0: case 1: |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
531 msg("%s lashes out at you! ",prname(monster_name(th),TRUE)); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
532 when 2: case 3: |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
533 msg("%s scrambles around. ",prname(monster_name(th), TRUE)); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
534 otherwise: |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
535 msg("%s motions angrily. ", prname(monster_name(th), TRUE)); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
536 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
537 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
538 return; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
539 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
540 else if (ce(th->t_newpos, hero) || /* Player just got in our way */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
541 isalpha(mvwinch(mw, th->t_newpos.y, th->t_newpos.x))) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
542 bool fightplayer = ce(th->t_newpos, hero); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
543 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
544 /* If we were turned or are friendly, we just have to sit here! */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
545 if (fightplayer && (on(*th, WASTURNED) || on(*th, ISFRIENDLY))) return; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
546 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
547 /* Do we want to sell something? */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
548 if (fightplayer && on(*th, CANSELL)) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
549 th->t_action = A_SELL; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
550 th->t_no_move += movement(th); /* takes a little time to sell */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
551 return; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
552 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
553 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
554 /* Let's hit him */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
555 th->t_action = A_ATTACK; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
556 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
557 /* |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
558 * Try to find a weapon to wield. Wield_weap will return a |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
559 * projector if weapon is a projectile (eg. bow for arrow). |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
560 * If weapon is NULL (the case here), it will try to find |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
561 * a suitable weapon. |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
562 */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
563 th->t_using = wield_weap((struct object *)NULL, th); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
564 /* |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
565 * add in rest of time |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
566 */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
567 if (th->t_using == NULL) |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
568 th->t_no_move += weap_move(th, (struct object *)NULL); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
569 else |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
570 th->t_no_move += weap_move(th, OBJPTR(th->t_using)); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
571 if (on(*th, ISHASTE)) |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
572 th->t_no_move += FIGHTBASE/2; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
573 else if (on(*th, ISSLOW)) |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
574 th->t_no_move += FIGHTBASE*2; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
575 else |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
576 th->t_no_move += FIGHTBASE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
577 return; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
578 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
579 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
580 /* |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
581 * Blank out the old position and record the new position -- |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
582 * the blanking must be done first in case the positions are the same. |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
583 */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
584 mvwaddch(mw, th->t_pos.y, th->t_pos.x, ' '); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
585 mvwaddch(mw, ch_ret.y, ch_ret.x, th->t_type); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
586 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
587 /* Get new and old rooms of monster */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
588 new_room = roomin(&ch_ret); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
589 orig_rer = roomin(&th->t_pos); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
590 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
591 /* Store the critter's old position and update the current one */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
592 old_pos = th->t_pos; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
593 th->t_pos = ch_ret; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
594 floor = (roomin(&ch_ret) == NULL) ? PASSAGE : FLOOR; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
595 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
596 /* If we have a scavenger, it can pick something up */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
597 if (off(*th, ISGUARDIAN)) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
598 register struct linked_list *n_item, *o_item; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
599 register int item_count = 0; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
600 bool want_something = FALSE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
601 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
602 while ((n_item = find_obj(ch_ret.y, ch_ret.x)) != NULL) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
603 register struct object *n_obj, *o_obj; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
604 bool wants_it; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
605 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
606 /* Does this monster want anything? */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
607 if (want_something == FALSE) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
608 if (on(*th, ISSCAVENGE) || on(*th, CARRYFOOD) || |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
609 on(*th, CARRYGOLD) || on(*th, CARRYSCROLL) || |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
610 on(*th, CARRYPOTION) || on(*th, CARRYRING) || |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
611 on(*th, CARRYSTICK) || on(*th, CARRYMISC) || |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
612 on(*th, CARRYWEAPON) || on(*th, CARRYARMOR) || |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
613 on(*th, CARRYDAGGER)) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
614 want_something = TRUE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
615 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
616 /* |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
617 * Blank the area. We have to do it only before the |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
618 * first item in case an item gets dropped in same |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
619 * place. We don't want to blank it out after it get |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
620 * dropped. |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
621 */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
622 mvaddch(ch_ret.y, ch_ret.x, floor); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
623 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
624 /* Were we specifically after something here? */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
625 if (ce(*th->t_dest, ch_ret)) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
626 /* If we're mean, we go after the hero */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
627 if (on(*th, ISMEAN)) runto(th, &hero); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
628 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
629 /* Otherwise just go back to sleep */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
630 else { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
631 turn_off(*th, ISRUN); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
632 th->t_dest = NULL; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
633 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
634 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
635 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
636 else break; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
637 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
638 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
639 item_count++; /* Count the number of items */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
640 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
641 /* |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
642 * see if he's got one of this group already |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
643 */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
644 o_item = NULL; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
645 n_obj = OBJPTR(n_item); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
646 detach(lvl_obj, n_item); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
647 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
648 /* See if he wants it */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
649 if (n_obj->o_type == SCROLL && n_obj->o_which == S_SCARE && |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
650 th->t_stats.s_intel < 16) |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
651 wants_it = FALSE; /* Most monsters don't want a scare monster */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
652 else if (on(*th, ISSCAVENGE)) wants_it = TRUE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
653 else { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
654 wants_it = FALSE; /* Default case */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
655 switch (n_obj->o_type) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
656 case FOOD: if(on(*th, CARRYFOOD)) wants_it = TRUE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
657 when GOLD: if(on(*th, CARRYGOLD)) wants_it = TRUE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
658 when SCROLL:if(on(*th, CARRYSCROLL)) wants_it = TRUE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
659 when POTION:if(on(*th, CARRYPOTION)) wants_it = TRUE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
660 when RING: if(on(*th, CARRYRING)) wants_it = TRUE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
661 when STICK: if(on(*th, CARRYSTICK)) wants_it = TRUE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
662 when MM: if(on(*th, CARRYMISC)) wants_it = TRUE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
663 when ARMOR: if(on(*th, CARRYARMOR)) wants_it = TRUE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
664 when WEAPON:if(on(*th, CARRYWEAPON) || |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
665 (on(*th,CARRYDAGGER)&&n_obj->o_which==DAGGER)) |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
666 wants_it = TRUE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
667 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
668 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
669 /* |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
670 * The quartermaster doesn't sell cursed stuff so he won't |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
671 * pick it up |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
672 */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
673 if (on(*th, CANSELL) && (n_obj->o_flags & ISCURSED)) |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
674 wants_it = FALSE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
675 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
676 /* If he doesn't want it, throw it away */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
677 if (wants_it == FALSE) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
678 fall(n_item, FALSE); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
679 continue; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
680 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
681 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
682 /* Otherwise, let's pick it up */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
683 if (n_obj->o_group) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
684 for(o_item = th->t_pack; o_item != NULL; o_item = next(o_item)){ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
685 o_obj = OBJPTR(o_item); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
686 if (o_obj->o_group == n_obj->o_group) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
687 o_obj->o_count += n_obj->o_count; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
688 o_discard(n_item); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
689 break; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
690 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
691 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
692 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
693 if (o_item == NULL) { /* didn't find it */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
694 attach(th->t_pack, n_item); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
695 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
696 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
697 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
698 /* If there was anything here, we may have to update the screen */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
699 if (item_count) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
700 if (cansee(ch_ret.y, ch_ret.x)) |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
701 mvwaddch(cw, ch_ret.y, ch_ret.x, mvinch(ch_ret.y, ch_ret.x)); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
702 updpack(TRUE, th); /* Update the monster's encumberance, too */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
703 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
704 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
705 |
304 | 706 rch = mvwinch(stdscr, old_pos.y, old_pos.x) & A_CHARTEXT; |
133
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
707 if (th->t_oldch == floor && rch != floor && !isatrap(rch)) |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
708 mvwaddch(cw, old_pos.y, old_pos.x, rch); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
709 else |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
710 mvwaddch(cw, old_pos.y, old_pos.x, th->t_oldch); |
304 | 711 sch = mvwinch(cw, ch_ret.y, ch_ret.x) & A_CHARTEXT; /* What player sees */ |
712 rch = mvwinch(stdscr, ch_ret.y, ch_ret.x) & A_CHARTEXT; /* What's really there */ | |
133
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
713 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
714 /* If we have a tunneling monster, it may be making a tunnel */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
715 if (on(*th, CANTUNNEL) && |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
716 (rch==SECRETDOOR || rch==WALL || rch==VERTWALL || rch==HORZWALL)) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
717 unsigned char nch; /* The new look to the tunnel */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
718 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
719 if (rch == WALL && levtype == OUTSIDE) nch = FLOOR; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
720 else if (rch == WALL) nch = PASSAGE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
721 else if (levtype == MAZELEV || levtype == OUTSIDE) nch = FLOOR; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
722 else nch = DOOR; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
723 addch(nch); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
724 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
725 if (cansee(ch_ret.y, ch_ret.x)) sch = nch; /* Can player see this? */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
726 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
727 /* Does this make a new exit? */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
728 if (rch == VERTWALL || rch == HORZWALL) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
729 struct linked_list *newroom; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
730 coord *exit; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
731 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
732 newroom = new_item(sizeof(coord)); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
733 exit = DOORPTR(newroom); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
734 *exit = ch_ret; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
735 attach(new_room->r_exit, newroom); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
736 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
737 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
738 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
739 /* Mark if the monster is inside a wall */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
740 if (isrock(mvinch(ch_ret.y, ch_ret.x))) turn_on(*th, ISINWALL); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
741 else turn_off(*th, ISINWALL); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
742 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
743 /* If the monster can illuminate rooms, check for a change */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
744 if (on(*th, HASFIRE)) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
745 register struct linked_list *fire_item; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
746 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
747 /* Is monster entering a room? */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
748 if (orig_rer != new_room && new_room != NULL) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
749 fire_item = creat_item(); /* Get an item-only structure */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
750 ldata(fire_item) = (char *) th; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
751 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
752 attach(new_room->r_fires, fire_item); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
753 new_room->r_flags |= HASFIRE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
754 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
755 if (cansee(ch_ret.y, ch_ret.x) && next(new_room->r_fires) == NULL) |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
756 light(&hero); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
757 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
758 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
759 /* Is monster leaving a room? */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
760 if (orig_rer != new_room && orig_rer != NULL) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
761 /* Find the bugger in the list and delete him */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
762 for (fire_item = orig_rer->r_fires; fire_item != NULL; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
763 fire_item = next(fire_item)) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
764 if (THINGPTR(fire_item) == th) { /* Found him! */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
765 detach(orig_rer->r_fires, fire_item); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
766 destroy_item(fire_item); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
767 if (orig_rer->r_fires == NULL) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
768 orig_rer->r_flags &= ~HASFIRE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
769 if (cansee(old_pos.y, old_pos.x)) |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
770 light(&old_pos); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
771 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
772 break; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
773 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
774 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
775 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
776 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
777 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
778 /* If monster is entering player's room and player can see it, |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
779 * stop the player's running. |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
780 */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
781 if (new_room != orig_rer && new_room != NULL && |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
782 new_room == roomin(th->t_dest) && cansee(unc(ch_ret)) && |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
783 (off(*th, ISINVIS) || on(player, CANSEE)) && |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
784 (off(*th, ISSHADOW) || on(player, CANSEE)) && |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
785 (off(*th, CANSURPRISE) || ISWEARING(R_ALERT))) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
786 running = FALSE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
787 if (fight_flush) flushinp(); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
788 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
789 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
790 th->t_oldch = sch; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
791 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
792 /* Let's display those creatures that we can see. */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
793 if (cansee(unc(ch_ret)) && |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
794 off(*th, ISINWALL) && |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
795 !invisible(th)) |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
796 mvwaddch(cw, ch_ret.y, ch_ret.x, th->t_type); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
797 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
798 /* Record monster's last position (if new one is different) */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
799 if (!ce(ch_ret, old_pos)) th->t_oldpos = old_pos; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
800 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
801 /* If the monster is on a trap, trap it */ |
304 | 802 sch = mvinch(ch_ret.y, ch_ret.x) & A_CHARTEXT; |
133
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
803 if (isatrap(sch)) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
804 if (cansee(ch_ret.y, ch_ret.x)) th->t_oldch = sch; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
805 be_trapped(th, &ch_ret); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
806 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
807 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
808 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
809 /* |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
810 * Get_hurl returns the weapon that the monster will "throw" if he has one |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
811 */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
812 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
813 struct linked_list * |
220
f54901b9c39b
XRogue: convert to ANSI-style function declarations.
John "Elwin" Edwards
parents:
133
diff
changeset
|
814 get_hurl(struct thing *tp) |
133
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
815 { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
816 struct linked_list *arrow=NULL, *bolt=NULL, *rock=NULL, |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
817 *spear = NULL, *dagger=NULL, *dart=NULL, *aklad=NULL; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
818 register struct linked_list *pitem; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
819 register struct object *obj; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
820 bool bow=FALSE, crossbow=FALSE, sling=FALSE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
821 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
822 for (pitem=tp->t_pack; pitem; pitem=next(pitem)) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
823 obj = OBJPTR(pitem); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
824 if (obj->o_type == WEAPON) |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
825 switch (obj->o_which) { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
826 case BOW: bow = TRUE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
827 when CROSSBOW: crossbow = TRUE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
828 when SLING: sling = TRUE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
829 when ROCK: rock = pitem; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
830 when ARROW: arrow = pitem; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
831 when BOLT: bolt = pitem; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
832 when SPEAR: spear = pitem; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
833 when DAGGER: |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
834 /* Don't throw the dagger if it's our last one */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
835 if (obj->o_count > 1) dagger = pitem; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
836 when DART: dart = pitem; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
837 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
838 else if (obj->o_type == RELIC && |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
839 obj->o_which == AXE_AKLAD) |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
840 aklad = pitem; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
841 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
842 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
843 /* Do we have that all-powerful Aklad Axe? */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
844 if (aklad) return(aklad); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
845 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
846 /* Use crossbow bolt if possible */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
847 if (crossbow && bolt) return(bolt); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
848 if (bow && arrow) return(arrow); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
849 if (spear) return(spear); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
850 if (dagger) return(dagger); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
851 if (sling && rock) return(rock); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
852 if (dart) return(dart); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
853 return(NULL); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
854 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
855 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
856 /* |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
857 * runto: |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
858 * Set a monster running after something |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
859 */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
860 |
220
f54901b9c39b
XRogue: convert to ANSI-style function declarations.
John "Elwin" Edwards
parents:
133
diff
changeset
|
861 void |
f54901b9c39b
XRogue: convert to ANSI-style function declarations.
John "Elwin" Edwards
parents:
133
diff
changeset
|
862 runto(struct thing *runner, coord *spot) |
133
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
863 { |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
864 if (on(*runner, ISSTONE)) |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
865 return; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
866 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
867 /* If we are chasing a new creature, forget about thrown weapons */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
868 if (runner->t_dest && !ce(*runner->t_dest, *spot)) runner->t_wasshot=FALSE; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
869 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
870 /* |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
871 * Start the beastie running |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
872 */ |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
873 runner->t_dest = spot; |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
874 turn_on(*runner, ISRUN); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
875 turn_off(*runner, ISDISGUISE); |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
876 } |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
877 |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
878 /* |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
879 * straight_shot: |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
880 * See if there is a straight line of sight between the two |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
parents:
diff
changeset
|
881 * given coordinates. If shooting is not NULL, it is a pointer |
e6179860cb76
Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
John "Elwin" Edwards
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882 * to a structure which should be filled with the direction |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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883 * to shoot (if there is a line of sight). If shooting, monsters |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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884 * get in the way. Otherwise, they do not. |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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885 */ |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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886 |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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887 bool |
220
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XRogue: convert to ANSI-style function declarations.
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888 straight_shot(int ery, int erx, int eey, int eex, coord *shooting) |
133
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889 { |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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890 register int dy, dx; /* Deltas */ |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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891 unsigned char ch; |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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892 |
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893 /* Does the monster have a straight shot at prey */ |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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894 if ((ery != eey) && (erx != eex) && |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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895 (abs(ery - eey) != abs(erx - eex))) return(FALSE); |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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896 |
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897 /* Get the direction to shoot */ |
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898 if (eey > ery) dy = 1; |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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899 else if (eey == ery) dy = 0; |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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900 else dy = -1; |
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901 |
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902 if (eex > erx) dx = 1; |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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903 else if (eex == erx) dx = 0; |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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904 else dx = -1; |
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905 |
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906 /* Make sure we have free area all the way to the player */ |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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907 ery += dy; |
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908 erx += dx; |
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909 while ((ery != eey) || (erx != eex)) { |
304 | 910 switch (ch = winat(ery, erx) & A_CHARTEXT) { |
133
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911 case VERTWALL: |
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912 case HORZWALL: |
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913 case WALL: |
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914 case DOOR: |
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915 case SECRETDOOR: |
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916 case FOREST: |
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917 return(FALSE); |
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918 default: |
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919 if (shooting && isalpha(ch)) return(FALSE); |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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920 } |
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921 ery += dy; |
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922 erx += dx; |
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923 } |
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924 |
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925 if (shooting) { /* If we are shooting -- put in the directions */ |
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Import XRogue 8.0 from the Roguelike Restoration Project (r1490)
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926 shooting->y = dy; |
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927 shooting->x = dx; |
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928 } |
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929 return(TRUE); |
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930 } |
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931 |