comparison rogue3/rogue.6.in @ 88:07c4d4883ef2

rogue3: begin porting to autoconf. Rogue V3 can now be built with './configure && make'. This is preliminary: 'make install' does not work yet.
author John "Elwin" Edwards
date Sat, 24 Aug 2013 13:36:13 -0700
parents rogue3/rogue.6@38acf3eb27e6
children c191a735f811
comparison
equal deleted inserted replaced
87:f871cb0539d3 88:07c4d4883ef2
1 .TH ROGUE 6
2 .UC
3 .SH NAME
4 rogue \- Exploring The Dungeons of Doom
5 .SH SYNOPSIS
6 .B @PROGRAM@
7 [ -s ]
8 [
9 .I save_file
10 ]
11 [ -n
12 .I playername
13 ]
14 .SH DESCRIPTION
15 .PP
16 .I Rogue
17 is a computer fantasy game with a new twist. It is crt oriented and the
18 object of the game is to survive the attacks of various monsters and get
19 a lot of gold, rather than the puzzle solving orientation of most computer
20 fantasy games.
21 .PP
22 To get started you really only need to know two commands. The command
23 .B ?
24 will give you a list of the available commands and the command
25 .B /
26 will identify the things you see on the screen.
27 .PP
28 To win the game (as opposed to merely playing to beat other people's high
29 scores) you must locate the Amulet of Yendor which is somewhere below
30 the 20th level of the dungeon and get it out. Nobody has achieved this
31 yet and if somebody does, they will probably go down in history as a hero
32 among heros.
33 .PP
34 When the game ends, either by your death, when you quit, or if you (by
35 some miracle) manage to win,
36 .I rogue
37 will give you a list of the top-ten scorers. The scoring is based entirely
38 upon how much gold you get. There is a 10% penalty for getting yourself
39 killed.
40 .PP
41 For more detailed directions, read the document
42 .I "A Guide to the Dungeons of Doom."
43 .SH OPTIONS
44 .PP
45 If a
46 .I save_file
47 argument is given,
48 .I rogue
49 will attempt to load a previously saved game from that file.
50 .PP
51 With the
52 .B -n
53 option,
54 .I rogue
55 will load a game with the name
56 .I playername
57 from a location defined at compile time. If no such game exists, it will
58 start one.
59 .PP
60 The
61 .B -s
62 option prints the top-ten scores list and exits.
63
64 .SH FILES
65 .ta 2i
66 @SCOREFILE@ Score file
67 .br
68 ~/rogue3.save Default save file
69 .br
70 /usr/local/games/roguelike/rogue3save System savefiles
71 .DT
72 .SH SEE ALSO
73 Michael C. Toy,
74 .I "A Guide to the Dungeons of Doom"
75 .SH BUGS
76 .PP
77 Probably infinite. Currently known bugs are: Sometimes you are still hungry
78 even after you eat food and sometimes you get a monster on the screen in
79 reverse video which may or may not cause a core dump.
80 .SH COPYRIGHT
81 Rogue: Exploring the Dungeons of Doom
82 .br
83 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
84 .br
85 All rights reserved.
86 .br
87 License: 3-clause BSD, see LICENSE.txt for details.