comparison urogue/newlvl.c @ 308:13b482bd9e66

Fix a few more miscellaneous compiler warnings.
author John "Elwin" Edwards
date Sat, 01 May 2021 09:51:30 -0400
parents e52a8a7ad4c5
children
comparison
equal deleted inserted replaced
307:32bc72dcbf4f 308:13b482bd9e66
35 { 35 {
36 int rm, i, cnt; 36 int rm, i, cnt;
37 struct linked_list *item, *nitem; 37 struct linked_list *item, *nitem;
38 struct thing *tp; 38 struct thing *tp;
39 struct linked_list *fpack = NULL; 39 struct linked_list *fpack = NULL;
40 int going_down = TRUE;
41 coord stairs; 40 coord stairs;
42 41
43 /* Start player off right */ 42 /* Start player off right */
44 43
45 turn_off(player, ISHELD); 44 turn_off(player, ISHELD);
49 trap_tries = 0; 48 trap_tries = 0;
50 no_food++; 49 no_food++;
51 50
52 if (level >= max_level) 51 if (level >= max_level)
53 max_level = level; 52 max_level = level;
54 else
55 going_down = FALSE;
56 53
57 /* Free up the monsters on the last level */ 54 /* Free up the monsters on the last level */
58 55
59 if (fam_ptr != NULL) /* save what familiar is carrying */ 56 if (fam_ptr != NULL) /* save what familiar is carrying */
60 { 57 {