Mercurial > hg > early-roguelike
comparison srogue/list.c @ 36:2128c7dc8a40
Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
| author | elwin |
|---|---|
| date | Thu, 25 Nov 2010 12:21:41 +0000 |
| parents | |
| children | d6b7c3fb37ea |
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| 35:05018c63a721 | 36:2128c7dc8a40 |
|---|---|
| 1 /* | |
| 2 * Functions for dealing with linked lists of goodies | |
| 3 * | |
| 4 * @(#)list.c 9.0 (rdk) 7/17/84 | |
| 5 * | |
| 6 * Super-Rogue | |
| 7 * Copyright (C) 1984 Robert D. Kindelberger | |
| 8 * All rights reserved. | |
| 9 * | |
| 10 * Based on "Rogue: Exploring the Dungeons of Doom" | |
| 11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman | |
| 12 * All rights reserved. | |
| 13 * | |
| 14 * See the file LICENSE.TXT for full copyright and licensing information. | |
| 15 */ | |
| 16 | |
| 17 #include <stdlib.h> | |
| 18 #include "rogue.h" | |
| 19 #include "rogue.ext" | |
| 20 | |
| 21 /* | |
| 22 * detach: | |
| 23 * Takes an item out of whatever linked list it might be in | |
| 24 */ | |
| 25 | |
| 26 _detach(list, item) | |
| 27 struct linked_list **list, *item; | |
| 28 { | |
| 29 if (*list == item) | |
| 30 *list = next(item); | |
| 31 if (prev(item) != NULL) | |
| 32 item->l_prev->l_next = next(item); | |
| 33 if (next(item) != NULL) | |
| 34 item->l_next->l_prev = prev(item); | |
| 35 item->l_next = NULL; | |
| 36 item->l_prev = NULL; | |
| 37 } | |
| 38 | |
| 39 /* | |
| 40 * _attach: add an item to the head of a list | |
| 41 */ | |
| 42 _attach(list, item) | |
| 43 struct linked_list **list, *item; | |
| 44 { | |
| 45 if (*list != NULL) { | |
| 46 item->l_next = *list; | |
| 47 (*list)->l_prev = item; | |
| 48 item->l_prev = NULL; | |
| 49 } | |
| 50 else { | |
| 51 item->l_next = NULL; | |
| 52 item->l_prev = NULL; | |
| 53 } | |
| 54 *list = item; | |
| 55 } | |
| 56 | |
| 57 /* | |
| 58 * _free_list: Throw the whole blamed thing away | |
| 59 */ | |
| 60 _free_list(ptr) | |
| 61 struct linked_list **ptr; | |
| 62 { | |
| 63 register struct linked_list *item; | |
| 64 | |
| 65 while (*ptr != NULL) { | |
| 66 item = *ptr; | |
| 67 *ptr = next(item); | |
| 68 discard(item); | |
| 69 } | |
| 70 } | |
| 71 | |
| 72 /* | |
| 73 * discard: free up an item | |
| 74 */ | |
| 75 discard(item) | |
| 76 struct linked_list *item; | |
| 77 { | |
| 78 total -= 2; | |
| 79 FREE(item->l_data); | |
| 80 FREE(item); | |
| 81 } | |
| 82 | |
| 83 /* | |
| 84 * new_item: get a new item with a specified size | |
| 85 */ | |
| 86 struct linked_list * | |
| 87 new_item(size) | |
| 88 int size; | |
| 89 { | |
| 90 register struct linked_list *item; | |
| 91 | |
| 92 item = (struct linked_list *) new(sizeof *item); | |
| 93 item->l_data = new(size); | |
| 94 item->l_next = item->l_prev = NULL; | |
| 95 return item; | |
| 96 } | |
| 97 | |
| 98 char * | |
| 99 new(size) | |
| 100 int size; | |
| 101 { | |
| 102 register char *space = ALLOC(size); | |
| 103 | |
| 104 if (space == NULL) { | |
| 105 sprintf(prbuf,"Rogue ran out of memory (%d).",sbrk(0)); | |
| 106 fatal(prbuf); | |
| 107 } | |
| 108 total++; | |
| 109 return space; | |
| 110 } |
