Mercurial > hg > early-roguelike
comparison srogue/save.c @ 36:2128c7dc8a40
Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
| author | elwin |
|---|---|
| date | Thu, 25 Nov 2010 12:21:41 +0000 |
| parents | |
| children | 34d7a614855e |
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| 35:05018c63a721 | 36:2128c7dc8a40 |
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| 1 /* | |
| 2 * save and restore routines | |
| 3 * | |
| 4 * @(#)save.c 9.0 (rdk) 7/17/84 | |
| 5 * | |
| 6 * Super-Rogue | |
| 7 * Copyright (C) 1984 Robert D. Kindelberger | |
| 8 * All rights reserved. | |
| 9 * | |
| 10 * Based on "Rogue: Exploring the Dungeons of Doom" | |
| 11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman | |
| 12 * All rights reserved. | |
| 13 * | |
| 14 * See the file LICENSE.TXT for full copyright and licensing information. | |
| 15 */ | |
| 16 | |
| 17 #include <unistd.h> | |
| 18 #include <ctype.h> | |
| 19 #include <fcntl.h> | |
| 20 #include <sys/types.h> | |
| 21 #include <sys/stat.h> | |
| 22 #include <signal.h> | |
| 23 #include <errno.h> | |
| 24 #include "rogue.h" | |
| 25 #include "rogue.ext" | |
| 26 | |
| 27 #ifdef BSD | |
| 28 #define srand48(seed) srandom(seed) | |
| 29 #endif | |
| 30 | |
| 31 EXTCHAR version[]; | |
| 32 EXTCHAR *ctime(); | |
| 33 | |
| 34 typedef struct stat STAT; | |
| 35 STAT sbuf; | |
| 36 | |
| 37 /* | |
| 38 * ignore: | |
| 39 * Ignore ALL signals possible | |
| 40 */ | |
| 41 ignore() | |
| 42 { | |
| 43 int i; | |
| 44 | |
| 45 for (i = 0; i < NSIG; i++) | |
| 46 signal(i, SIG_IGN); | |
| 47 } | |
| 48 | |
| 49 /* | |
| 50 * save_game: | |
| 51 * Save the current game | |
| 52 */ | |
| 53 save_game() | |
| 54 { | |
| 55 reg FILE *savef; | |
| 56 reg int c; | |
| 57 char buf[LINLEN]; | |
| 58 | |
| 59 mpos = 0; | |
| 60 if (file_name[0] != '\0') { | |
| 61 msg("Save file (%s)? ", file_name); | |
| 62 do { | |
| 63 c = wgetch(cw); | |
| 64 if(c == ESCAPE) { | |
| 65 msg(""); | |
| 66 return FALSE; | |
| 67 } | |
| 68 } while (c != 'n' && c != 'y'); | |
| 69 mpos = 0; | |
| 70 if (c == 'y') | |
| 71 goto gotfile; | |
| 72 } | |
| 73 msg("File name: "); | |
| 74 mpos = 0; | |
| 75 buf[0] = '\0'; | |
| 76 if (get_str(buf, cw) == QUIT) { | |
| 77 msg(""); | |
| 78 return FALSE; | |
| 79 } | |
| 80 msg(""); | |
| 81 strcpy(file_name, buf); | |
| 82 gotfile: | |
| 83 c = dosave(); /* try to save this game */ | |
| 84 if (c == FALSE) | |
| 85 msg("Could not save game to file %s", file_name); | |
| 86 return c; | |
| 87 } | |
| 88 | |
| 89 /* | |
| 90 * auto_save: | |
| 91 * Automatically save a game | |
| 92 */ | |
| 93 void | |
| 94 auto_save(int a) | |
| 95 { | |
| 96 dosave(); /* save this game */ | |
| 97 byebye(1); /* so long for now */ | |
| 98 } | |
| 99 | |
| 100 /* | |
| 101 * game_err: | |
| 102 * When an error occurs. Set error flag and save game. | |
| 103 */ | |
| 104 void | |
| 105 game_err(int a) | |
| 106 { | |
| 107 int ok; | |
| 108 | |
| 109 ok = dosave(); /* try to save this game */ | |
| 110 clear(); | |
| 111 refresh(); | |
| 112 endwin(); | |
| 113 | |
| 114 printf("\nInternal error !!!\n\nYour game was "); | |
| 115 if (ok) | |
| 116 printf("saved."); | |
| 117 else | |
| 118 printf("NOT saveable."); | |
| 119 | |
| 120 fflush(stdout); | |
| 121 | |
| 122 #ifdef SIGIOT | |
| 123 signal(SIGIOT, SIG_DFL); /* allow core dump signal */ | |
| 124 #endif | |
| 125 | |
| 126 abort(); /* cause core dump */ | |
| 127 byebye(3); | |
| 128 } | |
| 129 | |
| 130 /* | |
| 131 * dosave: | |
| 132 * Set UID back to user and save the game | |
| 133 */ | |
| 134 dosave() | |
| 135 { | |
| 136 FILE *savef; | |
| 137 | |
| 138 ignore(); | |
| 139 setuid(playuid); | |
| 140 setgid(playgid); | |
| 141 umask(022); | |
| 142 | |
| 143 if (file_name[0] != '\0') { | |
| 144 if ((savef = fopen(file_name,"w")) != NULL) | |
| 145 { | |
| 146 save_file(savef); | |
| 147 return TRUE; | |
| 148 } | |
| 149 } | |
| 150 return FALSE; | |
| 151 } | |
| 152 | |
| 153 /* | |
| 154 * save_file: | |
| 155 * Do the actual save of this game to a file | |
| 156 */ | |
| 157 save_file(savef) | |
| 158 FILE *savef; | |
| 159 { | |
| 160 reg int fnum; | |
| 161 int slines = LINES; | |
| 162 int scols = COLS; | |
| 163 | |
| 164 #ifdef __DJGPP__ /* st_ino w/ DJGPP under WinXP broken */ | |
| 165 _djstat_flags |= _STAT_INODE; /* so turn off computing it for now */ | |
| 166 #endif | |
| 167 | |
| 168 /* | |
| 169 * force allocation of the buffer now so that inodes, etc | |
| 170 * can be checked when restoring saved games. | |
| 171 */ | |
| 172 fnum = fileno(savef); | |
| 173 fstat(fnum, &sbuf); | |
| 174 write(fnum, "RDK", 4); | |
| 175 lseek(fnum, 0L, 0); | |
| 176 encwrite(version,strlen(version)+1,savef); | |
| 177 encwrite(&sbuf.st_ino,sizeof(sbuf.st_ino),savef); | |
| 178 encwrite(&sbuf.st_dev,sizeof(sbuf.st_dev),savef); | |
| 179 encwrite(&sbuf.st_ctime,sizeof(sbuf.st_ctime),savef); | |
| 180 encwrite(&sbuf.st_mtime,sizeof(sbuf.st_mtime),savef); | |
| 181 encwrite(&slines,sizeof(slines),savef); | |
| 182 encwrite(&scols,sizeof(scols),savef); | |
| 183 msg(""); | |
| 184 rs_save_file(savef); | |
| 185 close(fnum); | |
| 186 signal(SIGINT, byebye); | |
| 187 signal(SIGQUIT, byebye); | |
| 188 wclear(cw); | |
| 189 draw(cw); | |
| 190 } | |
| 191 | |
| 192 /* | |
| 193 * restore: | |
| 194 * Restore a saved game from a file | |
| 195 */ | |
| 196 restore(file, envp) | |
| 197 char *file, **envp; | |
| 198 { | |
| 199 register inf, pid; | |
| 200 int ret_status; | |
| 201 #ifndef _AIX | |
| 202 extern char **environ; | |
| 203 #endif | |
| 204 #ifdef __DJGPP__ /* st_ino w/ DJGPP under WinXP broken */ | |
| 205 _djstat_flags |= _STAT_INODE; /* so turn off computing it for now */ | |
| 206 #endif | |
| 207 char buf[LINLEN]; | |
| 208 STAT sbuf2; | |
| 209 int slines, scols; | |
| 210 | |
| 211 if ((inf = open(file, O_RDONLY)) < 0) { | |
| 212 printf("Cannot read save game %s\n",file); | |
| 213 return FALSE; | |
| 214 } | |
| 215 | |
| 216 encread(buf, strlen(version) + 1, inf); | |
| 217 | |
| 218 if (strcmp(buf, version) != 0) { | |
| 219 printf("Sorry, saved game version is out of date.\n"); | |
| 220 return FALSE; | |
| 221 } | |
| 222 | |
| 223 fstat(inf, &sbuf2); | |
| 224 | |
| 225 encread(&sbuf.st_ino,sizeof(sbuf.st_ino), inf); | |
| 226 encread(&sbuf.st_dev,sizeof(sbuf.st_dev), inf); | |
| 227 encread(&sbuf.st_ctime,sizeof(sbuf.st_ctime), inf); | |
| 228 encread(&sbuf.st_mtime,sizeof(sbuf.st_mtime), inf); | |
| 229 encread(&slines,sizeof(slines),inf); | |
| 230 encread(&scols,sizeof(scols),inf); | |
| 231 | |
| 232 /* | |
| 233 * we do not close the file so that we will have a hold of the | |
| 234 * inode for as long as possible | |
| 235 */ | |
| 236 | |
| 237 if (!wizard) | |
| 238 { | |
| 239 if(sbuf2.st_ino!=sbuf.st_ino || sbuf2.st_dev!=sbuf.st_dev) { | |
| 240 printf("Sorry, saved game is not in the same file.\n"); | |
| 241 return FALSE; | |
| 242 } | |
| 243 } | |
| 244 | |
| 245 #ifdef __INTERIX | |
| 246 setenv("TERM","interix"); | |
| 247 #endif | |
| 248 | |
| 249 initscr(); | |
| 250 | |
| 251 if (slines > LINES) | |
| 252 { | |
| 253 endwin(); | |
| 254 printf("Sorry, original game was played on a screen with %d lines.\n",slines); | |
| 255 printf("Current screen only has %d lines. Unable to restore game\n",LINES); | |
| 256 return(FALSE); | |
| 257 } | |
| 258 | |
| 259 if (scols > COLS) | |
| 260 { | |
| 261 endwin(); | |
| 262 printf("Sorry, original game was played on a screen with %d columns.\n", scols); | |
| 263 printf("Current screen only has %d columns. Unable to restore game\n",COLS); | |
| 264 return(FALSE); | |
| 265 } | |
| 266 | |
| 267 cw = newwin(LINES, COLS, 0, 0); | |
| 268 mw = newwin(LINES, COLS, 0, 0); | |
| 269 hw = newwin(LINES, COLS, 0, 0); | |
| 270 | |
| 271 mpos = 0; | |
| 272 mvwprintw(cw, 0, 0, "%s: %s", file, ctime(&sbuf2.st_mtime)); | |
| 273 | |
| 274 /* defeat multiple restarting from the same place */ | |
| 275 | |
| 276 if (!wizard) | |
| 277 { | |
| 278 if (sbuf2.st_nlink != 1) | |
| 279 { | |
| 280 endwin(); | |
| 281 printf("Cannot restore from a linked file\n"); | |
| 282 return FALSE; | |
| 283 } | |
| 284 } | |
| 285 | |
| 286 if (rs_restore_file(inf) == FALSE) | |
| 287 { | |
| 288 endwin(); | |
| 289 printf("Cannot restore file\n"); | |
| 290 return(FALSE); | |
| 291 } | |
| 292 | |
| 293 #if defined(__CYGWIN__) || defined(__DJGPP__) | |
| 294 close(inf); | |
| 295 #endif | |
| 296 if (!wizard) | |
| 297 { | |
| 298 #ifndef __DJGPP__ | |
| 299 endwin(); | |
| 300 while((pid = fork()) < 0) | |
| 301 sleep(1); | |
| 302 | |
| 303 /* set id to unlink file */ | |
| 304 if(pid == 0) | |
| 305 { | |
| 306 setuid(playuid); | |
| 307 setgid(playgid); | |
| 308 unlink(file); | |
| 309 exit(0); | |
| 310 } | |
| 311 /* wait for unlink to finish */ | |
| 312 else | |
| 313 { | |
| 314 while(wait(&ret_status) != pid) | |
| 315 continue; | |
| 316 if (ret_status < 0) | |
| 317 { | |
| 318 printf("Cannot unlink file\n"); | |
| 319 return FALSE; | |
| 320 } | |
| 321 } | |
| 322 #else | |
| 323 if (unlink(file) < 0) | |
| 324 { | |
| 325 printf("Cannot unlink file\n"); | |
| 326 return FALSE; | |
| 327 } | |
| 328 #endif | |
| 329 | |
| 330 } | |
| 331 | |
| 332 environ = envp; | |
| 333 | |
| 334 strcpy(file_name, file); | |
| 335 setup(); | |
| 336 restscr(cw); | |
| 337 srand48(getpid()); | |
| 338 playit(); | |
| 339 } |
