Mercurial > hg > early-roguelike
comparison arogue5/rogue.h @ 311:28e22fb35989
Fix one more batch of compiler warnings.
A few of these were potential bugs.
author | John "Elwin" Edwards |
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date | Tue, 04 May 2021 21:03:47 -0400 |
parents | 17005af49963 |
children |
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310:827441d05b3e | 311:28e22fb35989 |
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1044 void init_names(void); | 1044 void init_names(void); |
1045 void init_player(void); | 1045 void init_player(void); |
1046 void init_stones(void); | 1046 void init_stones(void); |
1047 void init_terrain(void); | 1047 void init_terrain(void); |
1048 void init_things(void); | 1048 void init_things(void); |
1049 void init_weapon(struct object *weap, char type); | 1049 void init_weapon(struct object *weap, int type); |
1050 char *inv_name(struct object *obj, bool drop); | 1050 char *inv_name(struct object *obj, bool drop); |
1051 bool inventory(struct linked_list *list, int type); | 1051 bool inventory(struct linked_list *list, int type); |
1052 bool is_current(struct object *obj); | 1052 bool is_current(struct object *obj); |
1053 bool is_magic(struct object *obj); | 1053 bool is_magic(struct object *obj); |
1054 bool isatrap(char ch); | 1054 bool isatrap(char ch); |