Mercurial > hg > early-roguelike
comparison arogue7/rogue.h @ 311:28e22fb35989
Fix one more batch of compiler warnings.
A few of these were potential bugs.
author | John "Elwin" Edwards |
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date | Tue, 04 May 2021 21:03:47 -0400 |
parents | 17005af49963 |
children |
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310:827441d05b3e | 311:28e22fb35989 |
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1247 void init_names(void); | 1247 void init_names(void); |
1248 void init_player(void); | 1248 void init_player(void); |
1249 void init_stones(void); | 1249 void init_stones(void); |
1250 void init_terrain(void); | 1250 void init_terrain(void); |
1251 void init_things(void); | 1251 void init_things(void); |
1252 void init_weapon(struct object *weap, char type); | 1252 void init_weapon(struct object *weap, int type); |
1253 char *inv_name(struct object *obj, bool drop); | 1253 char *inv_name(struct object *obj, bool drop); |
1254 bool inventory(struct linked_list *list, int type); | 1254 bool inventory(struct linked_list *list, int type); |
1255 bool is_current(struct object *obj); | 1255 bool is_current(struct object *obj); |
1256 bool is_magic(struct object *obj); | 1256 bool is_magic(struct object *obj); |
1257 bool isatrap(char ch); | 1257 bool isatrap(char ch); |