Mercurial > hg > early-roguelike
comparison xrogue/rogue.h @ 311:28e22fb35989
Fix one more batch of compiler warnings.
A few of these were potential bugs.
author | John "Elwin" Edwards |
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date | Tue, 04 May 2021 21:03:47 -0400 |
parents | 17005af49963 |
children |
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310:827441d05b3e | 311:28e22fb35989 |
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1345 void init_names(void); | 1345 void init_names(void); |
1346 void init_player(void); | 1346 void init_player(void); |
1347 void init_stones(void); | 1347 void init_stones(void); |
1348 void init_terrain(void); | 1348 void init_terrain(void); |
1349 void init_things(void); | 1349 void init_things(void); |
1350 void init_weapon(struct object *weap, char type); | 1350 void init_weapon(struct object *weap, int type); |
1351 char *inv_name(struct object *obj, bool drop); | 1351 char *inv_name(struct object *obj, bool drop); |
1352 bool inventory(struct linked_list *list, int type); | 1352 bool inventory(struct linked_list *list, int type); |
1353 bool invisible(struct thing *monst); | 1353 bool invisible(struct thing *monst); |
1354 bool is_current(struct object *obj); | 1354 bool is_current(struct object *obj); |
1355 bool is_magic(struct object *obj); | 1355 bool is_magic(struct object *obj); |