comparison arogue7/fight.c @ 211:382ff498acdd

Initialize some more pointers for the benefit of MSVC. There should be no more errors with Visual Studio 2015, in Debug or Release mode.
author John "Elwin" Edwards
date Thu, 21 Jan 2016 21:10:23 -0500
parents 1cd604c827a3
children f9ef86cf22b2
comparison
equal deleted inserted replaced
210:c4f2e1bda8b0 211:382ff498acdd
731 register struct object *weapon; 731 register struct object *weapon;
732 bool see_att, see_def; 732 bool see_att, see_def;
733 register char *er, *ee; 733 register char *er, *ee;
734 bool back_stab, thrown, short_msg; 734 bool back_stab, thrown, short_msg;
735 { 735 {
736 register char *s; 736 register char *s = "";
737 char att_name[LINELEN], /* Name of attacker */ 737 char att_name[LINELEN], /* Name of attacker */
738 def_name[LINELEN]; /* Name of defender */ 738 def_name[LINELEN]; /* Name of defender */
739 739
740 /* If we can't see either the attacker or defender, don't say anything */ 740 /* If we can't see either the attacker or defender, don't say anything */
741 if (!see_att && !see_def) return; 741 if (!see_att && !see_def) return;
795 register struct object *weapon; 795 register struct object *weapon;
796 bool see_att, see_def; 796 bool see_att, see_def;
797 register char *er, *ee; 797 register char *er, *ee;
798 bool thrown, short_msg; 798 bool thrown, short_msg;
799 { 799 {
800 register char *s; 800 register char *s = "";
801 char 801 char
802 att_name[LINELEN], /* Name of attacker */ 802 att_name[LINELEN], /* Name of attacker */
803 def_name[LINELEN]; /* Name of defender */ 803 def_name[LINELEN]; /* Name of defender */
804 804
805 /* If we can't see either the attacker or defender, don't say anything */ 805 /* If we can't see either the attacker or defender, don't say anything */