comparison rogue3/readme36.html @ 9:38acf3eb27e6

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date Sat, 24 Oct 2009 14:12:26 +0000
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8 8
9 <hr> 9 <hr>
10 10
11 <h2>NAME</h2> 11 <h2>NAME</h2>
12 <blockquote> 12 <blockquote>
13 <p>rogue36 &minus; Exploring The Dungeons of Doom</p> 13 <p>rogue3 &minus; Exploring The Dungeons of Doom</p>
14 </blockquote> 14 </blockquote>
15 15
16 <h2>SYNOPSIS</h2> 16 <h2>SYNOPSIS</h2>
17 <blockquote> 17 <blockquote>
18 <p><b>rogue36</b> [ <i>save_file</i> ]</p> 18 <p><b>rogue3</b> [ -s ] [ <i>save_file</i> ] [ -n <i>playername</i> ]</p>
19 </blockquote> 19 </blockquote>
20 20
21 <h2>DESCRIPTION</h2> 21 <h2>DESCRIPTION</h2>
22 <blockquote> 22 <blockquote>
23 23
24 <p align="justify"><u>Rogue</u> is a computer fantasy game with a new twist. It is crt oriented and the object of the game is to survive the attacks of various 24 <p align="justify"><u>Rogue</u> is a computer fantasy game with a new twist.
25 It is crt oriented and the object of the game is to survive the attacks of various
25 monsters and get a lot of gold, rather than the puzzle solving orientation 26 monsters and get a lot of gold, rather than the puzzle solving orientation
26 of most computer fantasy games.</p> 27 of most computer fantasy games.</p>
27 28
28 <p align="justify">To get started you really only need to know two commands. 29 <p align="justify">To get started you really only need to know two commands.
29 The command ? will give you a list of the available commands and the command / 30 The command ? will give you a list of the available commands and the command /
30 will identify the things you see on the screen.</p> 31 will identify the things you see on the screen.</p>
31 32
32 <p align="justify">To win the game (as opposed to merely playing to beat 33 <p align="justify">To win the game (as opposed to merely playing to beat
33 other people high scores) you must locate the Amulet of Yendor which is 34 other people's high scores) you must locate the Amulet of Yendor which is
34 somewhere below the 20th level of the dungeon and get it out. Nobody has 35 somewhere below the 20th level of the dungeon and get it out. Nobody has
35 achieved this yet and if somebody does, they will probably go down in history 36 achieved this yet and if somebody does, they will probably go down in history
36 as a hero among heros.</p> 37 as a hero among heros.</p>
37 38
38 <p align="justify">When the game ends, either by your death, when you quit, 39 <p align="justify">When the game ends, either by your death, when you quit,
39 or if you (by some miracle) manage to win, <u>rogue</u> will give you a list of the 40 or if you (by some miracle) manage to win, <u>rogue</u> will give you a list of the
40 top-ten scorers. The scoring is based entirely upon how much gold you get. 41 top-ten scorers. The scoring is based entirely upon how much gold you get.
41 There is a 10% penalty for getting yourself killed.</p> 42 There is a 10% penalty for getting yourself killed.</p>
42 43
43 <p align="justify">For more detailed directions, read the document A Guide 44 <p align="justify">For more detailed directions, read the document <u>A Guide
44 to the Dungeons of Doom.</p> 45 to the Dungeons of Doom</u>.</p>
45 46
47 </blockquote>
48
49 <h2>OPTIONS</h2>
50 <blockquote>
51
52 <p align="justify">If a <i>save_file</i> argument is given, <u>rogue</u> will attempt
53 to load a previously saved game from that file.</p>
54 <p align="justify">With the <b>-n</b> option, <u>rogue</u> will load a game with the
55 name <i>playername</i> from a location defined at compile time. If no such
56 game exists, it will start one.</p>
57 <p align="justify">The <b>-s</b> option prints the top-ten scores list and exits.</p>
46 </blockquote> 58 </blockquote>
47 59
48 <h2>FILES</h2> 60 <h2>FILES</h2>
49 <blockquote> 61 <blockquote>
50 <table border="0" id="table1"> 62 <table border="0" id="table1">
51 <tr> 63 <tr>
52 <td>rogue36.scr</td> 64 <td>/usr/local/games/roguelike/rogue3.scr</td>
53 <td width="50">&nbsp;</td> 65 <td width="50">&nbsp;</td>
54 <td>Score file</td> 66 <td>Score file</td>
55 </tr> 67 </tr>
56 <tr> 68 <tr>
57 <td>rogue36.sav</td> 69 <td>~/rogue3.save</td>
58 <td>&nbsp;</td> 70 <td>&nbsp;</td>
59 <td>Default save file</td> 71 <td>Default save file</td>
72 </tr>
73 <tr>
74 <td>/usr/local/games/roguelike/rogue3save</td>
75 <td>&nbsp;</td>
76 <td>System savefiles</td>
60 </tr> 77 </tr>
61 </table> 78 </table>
62 </blockquote> 79 </blockquote>
63 80
64 <h2>SEE ALSO</h2> 81 <h2>SEE ALSO</h2>
70 screen in reverse video which may or may not cause a core dump.</p> 87 screen in reverse video which may or may not cause a core dump.</p>
71 88
72 <h2>COPYRIGHT</h2> 89 <h2>COPYRIGHT</h2>
73 Rogue: Exploring the Dungeons of Doom<br> 90 Rogue: Exploring the Dungeons of Doom<br>
74 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman <br> 91 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman <br>
75 All rights reserved. 92 All rights reserved.<br>
93 License: 3-clause BSD, see LICENSE.txt for details.
76 94
77 </body> 95 </body>
78 </html> 96 </html>