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date | Sat, 24 Oct 2009 14:12:26 +0000 |
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8 | 8 |
9 <hr> | 9 <hr> |
10 | 10 |
11 <h2>NAME</h2> | 11 <h2>NAME</h2> |
12 <blockquote> | 12 <blockquote> |
13 <p>rogue36 − Exploring The Dungeons of Doom</p> | 13 <p>rogue3 − Exploring The Dungeons of Doom</p> |
14 </blockquote> | 14 </blockquote> |
15 | 15 |
16 <h2>SYNOPSIS</h2> | 16 <h2>SYNOPSIS</h2> |
17 <blockquote> | 17 <blockquote> |
18 <p><b>rogue36</b> [ <i>save_file</i> ]</p> | 18 <p><b>rogue3</b> [ -s ] [ <i>save_file</i> ] [ -n <i>playername</i> ]</p> |
19 </blockquote> | 19 </blockquote> |
20 | 20 |
21 <h2>DESCRIPTION</h2> | 21 <h2>DESCRIPTION</h2> |
22 <blockquote> | 22 <blockquote> |
23 | 23 |
24 <p align="justify"><u>Rogue</u> is a computer fantasy game with a new twist. It is crt oriented and the object of the game is to survive the attacks of various | 24 <p align="justify"><u>Rogue</u> is a computer fantasy game with a new twist. |
25 It is crt oriented and the object of the game is to survive the attacks of various | |
25 monsters and get a lot of gold, rather than the puzzle solving orientation | 26 monsters and get a lot of gold, rather than the puzzle solving orientation |
26 of most computer fantasy games.</p> | 27 of most computer fantasy games.</p> |
27 | 28 |
28 <p align="justify">To get started you really only need to know two commands. | 29 <p align="justify">To get started you really only need to know two commands. |
29 The command ? will give you a list of the available commands and the command / | 30 The command ? will give you a list of the available commands and the command / |
30 will identify the things you see on the screen.</p> | 31 will identify the things you see on the screen.</p> |
31 | 32 |
32 <p align="justify">To win the game (as opposed to merely playing to beat | 33 <p align="justify">To win the game (as opposed to merely playing to beat |
33 other people high scores) you must locate the Amulet of Yendor which is | 34 other people's high scores) you must locate the Amulet of Yendor which is |
34 somewhere below the 20th level of the dungeon and get it out. Nobody has | 35 somewhere below the 20th level of the dungeon and get it out. Nobody has |
35 achieved this yet and if somebody does, they will probably go down in history | 36 achieved this yet and if somebody does, they will probably go down in history |
36 as a hero among heros.</p> | 37 as a hero among heros.</p> |
37 | 38 |
38 <p align="justify">When the game ends, either by your death, when you quit, | 39 <p align="justify">When the game ends, either by your death, when you quit, |
39 or if you (by some miracle) manage to win, <u>rogue</u> will give you a list of the | 40 or if you (by some miracle) manage to win, <u>rogue</u> will give you a list of the |
40 top-ten scorers. The scoring is based entirely upon how much gold you get. | 41 top-ten scorers. The scoring is based entirely upon how much gold you get. |
41 There is a 10% penalty for getting yourself killed.</p> | 42 There is a 10% penalty for getting yourself killed.</p> |
42 | 43 |
43 <p align="justify">For more detailed directions, read the document A Guide | 44 <p align="justify">For more detailed directions, read the document <u>A Guide |
44 to the Dungeons of Doom.</p> | 45 to the Dungeons of Doom</u>.</p> |
45 | 46 |
47 </blockquote> | |
48 | |
49 <h2>OPTIONS</h2> | |
50 <blockquote> | |
51 | |
52 <p align="justify">If a <i>save_file</i> argument is given, <u>rogue</u> will attempt | |
53 to load a previously saved game from that file.</p> | |
54 <p align="justify">With the <b>-n</b> option, <u>rogue</u> will load a game with the | |
55 name <i>playername</i> from a location defined at compile time. If no such | |
56 game exists, it will start one.</p> | |
57 <p align="justify">The <b>-s</b> option prints the top-ten scores list and exits.</p> | |
46 </blockquote> | 58 </blockquote> |
47 | 59 |
48 <h2>FILES</h2> | 60 <h2>FILES</h2> |
49 <blockquote> | 61 <blockquote> |
50 <table border="0" id="table1"> | 62 <table border="0" id="table1"> |
51 <tr> | 63 <tr> |
52 <td>rogue36.scr</td> | 64 <td>/usr/local/games/roguelike/rogue3.scr</td> |
53 <td width="50"> </td> | 65 <td width="50"> </td> |
54 <td>Score file</td> | 66 <td>Score file</td> |
55 </tr> | 67 </tr> |
56 <tr> | 68 <tr> |
57 <td>rogue36.sav</td> | 69 <td>~/rogue3.save</td> |
58 <td> </td> | 70 <td> </td> |
59 <td>Default save file</td> | 71 <td>Default save file</td> |
72 </tr> | |
73 <tr> | |
74 <td>/usr/local/games/roguelike/rogue3save</td> | |
75 <td> </td> | |
76 <td>System savefiles</td> | |
60 </tr> | 77 </tr> |
61 </table> | 78 </table> |
62 </blockquote> | 79 </blockquote> |
63 | 80 |
64 <h2>SEE ALSO</h2> | 81 <h2>SEE ALSO</h2> |
70 screen in reverse video which may or may not cause a core dump.</p> | 87 screen in reverse video which may or may not cause a core dump.</p> |
71 | 88 |
72 <h2>COPYRIGHT</h2> | 89 <h2>COPYRIGHT</h2> |
73 Rogue: Exploring the Dungeons of Doom<br> | 90 Rogue: Exploring the Dungeons of Doom<br> |
74 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman <br> | 91 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman <br> |
75 All rights reserved. | 92 All rights reserved.<br> |
93 License: 3-clause BSD, see LICENSE.txt for details. | |
76 | 94 |
77 </body> | 95 </body> |
78 </html> | 96 </html> |