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comparison rogue3/rogue.6 @ 9:38acf3eb27e6
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author | edwarj4 |
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date | Sat, 24 Oct 2009 14:12:26 +0000 |
parents | 527e2150eaf0 |
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8:78df7025783b | 9:38acf3eb27e6 |
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2 .UC | 2 .UC |
3 .SH NAME | 3 .SH NAME |
4 rogue \- Exploring The Dungeons of Doom | 4 rogue \- Exploring The Dungeons of Doom |
5 .SH SYNOPSIS | 5 .SH SYNOPSIS |
6 .B rogue | 6 .B rogue |
7 [ -s ] | |
7 [ | 8 [ |
8 .I save_file | 9 .I save_file |
10 ] | |
11 [ -n | |
12 .I playername | |
9 ] | 13 ] |
10 .SH DESCRIPTION | 14 .SH DESCRIPTION |
11 .PP | 15 .PP |
12 .I Rogue | 16 .I Rogue |
13 is a computer fantasy game with a new twist. It is crt oriented and the | 17 is a computer fantasy game with a new twist. It is crt oriented and the |
19 .B ? | 23 .B ? |
20 will give you a list of the available commands and the command | 24 will give you a list of the available commands and the command |
21 .B / | 25 .B / |
22 will identify the things you see on the screen. | 26 will identify the things you see on the screen. |
23 .PP | 27 .PP |
24 To win the game (as opposed to merely playing to beat other people high | 28 To win the game (as opposed to merely playing to beat other people's high |
25 scores) you must locate the Amulet of Yendor which is somewhere below | 29 scores) you must locate the Amulet of Yendor which is somewhere below |
26 the 20th level of the dungeon and get it out. Nobody has achieved this | 30 the 20th level of the dungeon and get it out. Nobody has achieved this |
27 yet and if somebody does, they will probably go down in history as a hero | 31 yet and if somebody does, they will probably go down in history as a hero |
28 among heros. | 32 among heros. |
29 .PP | 33 .PP |
30 When the game ends, either by your death, when you quit, or if you (by | 34 When the game ends, either by your death, when you quit, or if you (by |
31 some miracle) manage to win, | 35 some miracle) manage to win, |
32 .I rogue | 36 .I rogue |
33 will give you alist of the top-ten scorers. The scoring is based entirely | 37 will give you a list of the top-ten scorers. The scoring is based entirely |
34 upon how much gold you get. There is a 10% penalty for getting yourself | 38 upon how much gold you get. There is a 10% penalty for getting yourself |
35 killed. | 39 killed. |
36 .PP | 40 .PP |
37 For more detailed directions, read the document | 41 For more detailed directions, read the document |
38 .I "A Guide to the Dungeons of Doom." | 42 .I "A Guide to the Dungeons of Doom." |
43 .SH OPTIONS | |
44 .PP | |
45 If a | |
46 .I save_file | |
47 argument is given, | |
48 .I rogue | |
49 will attempt to load a previously saved game from that file. | |
50 .PP | |
51 With the | |
52 .B -n | |
53 option, | |
54 .I rogue | |
55 will load a game with the name | |
56 .I playername | |
57 from a location defined at compile time. If no such game exists, it will | |
58 start one. | |
59 .PP | |
60 The | |
61 .B -s | |
62 option prints the top-ten scores list and exits. | |
63 | |
39 .SH FILES | 64 .SH FILES |
40 .ta 2i | 65 .ta 2i |
41 rogue36.scr Score file | 66 /usr/local/games/roguelike/rogue3.scr Score file |
42 .br | 67 .br |
43 ~/rogue36.sav Default save file | 68 ~/rogue3.save Default save file |
69 .br | |
70 /usr/local/games/roguelike/rogue3save System savefiles | |
44 .DT | 71 .DT |
45 .SH SEE ALSO | 72 .SH SEE ALSO |
46 Michael C. Toy, | 73 Michael C. Toy, |
47 .I "A Guide to the Dungeons of Doom" | 74 .I "A Guide to the Dungeons of Doom" |
48 .SH BUGS | 75 .SH BUGS |
54 Rogue: Exploring the Dungeons of Doom | 81 Rogue: Exploring the Dungeons of Doom |
55 .br | 82 .br |
56 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman | 83 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
57 .br | 84 .br |
58 All rights reserved. | 85 All rights reserved. |
86 .br | |
87 License: 3-clause BSD, see LICENSE.txt for details. |