Mercurial > hg > early-roguelike
comparison srogue/rooms.c @ 225:4f6e056438eb
Merge the GCC5 and build fix branches.
author | John "Elwin" Edwards |
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date | Wed, 02 Mar 2016 21:28:34 -0500 |
parents | 94a0d9dd5ce1 |
children | e52a8a7ad4c5 |
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224:4d0f53998e8a | 225:4f6e056438eb |
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15 */ | 15 */ |
16 | 16 |
17 #include "rogue.h" | 17 #include "rogue.h" |
18 #include "rogue.ext" | 18 #include "rogue.ext" |
19 | 19 |
20 void horiz(int cnt); | |
21 void vert(int cnt); | |
22 | |
20 /* | 23 /* |
21 * do_rooms: | 24 * do_rooms: |
22 * Place the rooms in the dungeon | 25 * Place the rooms in the dungeon |
23 */ | 26 */ |
24 do_rooms() | 27 void |
28 do_rooms(void) | |
25 { | 29 { |
26 int mloops, mchance, nummons, left_out, roomtries; | 30 int mloops, mchance, nummons, left_out, roomtries; |
27 bool treas = FALSE; | 31 bool treas = FALSE; |
28 reg int i; | 32 reg int i; |
29 reg struct room *rp; | 33 reg struct room *rp; |
129 | 133 |
130 /* | 134 /* |
131 * add_mon: | 135 * add_mon: |
132 * Add a monster to a room | 136 * Add a monster to a room |
133 */ | 137 */ |
134 add_mon(rm, treas) | 138 void |
135 struct room *rm; | 139 add_mon(struct room *rm, bool treas) |
136 bool treas; | |
137 { | 140 { |
138 reg struct thing *tp; | 141 reg struct thing *tp; |
139 reg struct linked_list *item; | 142 reg struct linked_list *item; |
140 struct coord mp; | 143 struct coord mp; |
141 int chance; | 144 int chance; |
163 | 166 |
164 /* | 167 /* |
165 * draw_room: | 168 * draw_room: |
166 * Draw a box around a room | 169 * Draw a box around a room |
167 */ | 170 */ |
168 draw_room(rp) | 171 void |
169 struct room *rp; | 172 draw_room(struct room *rp) |
170 { | 173 { |
171 reg int j, k; | 174 reg int j, k; |
172 | 175 |
173 move(rp->r_pos.y, rp->r_pos.x+1); | 176 move(rp->r_pos.y, rp->r_pos.x+1); |
174 vert(rp->r_max.y-2); /* Draw left side */ | 177 vert(rp->r_max.y-2); /* Draw left side */ |
195 | 198 |
196 /* | 199 /* |
197 * horiz: | 200 * horiz: |
198 * draw a horizontal line | 201 * draw a horizontal line |
199 */ | 202 */ |
200 horiz(cnt) | 203 void |
201 int cnt; | 204 horiz(int cnt) |
202 { | 205 { |
203 while (cnt-- > 0) | 206 while (cnt-- > 0) |
204 addch('-'); | 207 addch('-'); |
205 } | 208 } |
206 | 209 |
207 | 210 |
208 /* | 211 /* |
209 * vert: | 212 * vert: |
210 * draw a vertical line | 213 * draw a vertical line |
211 */ | 214 */ |
212 vert(cnt) | 215 void |
213 int cnt; | 216 vert(int cnt) |
214 { | 217 { |
215 reg int x, y; | 218 reg int x, y; |
216 | 219 |
217 getyx(stdscr, y, x); | 220 getyx(stdscr, y, x); |
218 x--; | 221 x--; |
226 /* | 229 /* |
227 * rnd_pos: | 230 * rnd_pos: |
228 * pick a random spot in a room | 231 * pick a random spot in a room |
229 */ | 232 */ |
230 struct coord * | 233 struct coord * |
231 rnd_pos(rp) | 234 rnd_pos(struct room *rp) |
232 struct room *rp; | |
233 { | 235 { |
234 reg int y, x, i; | 236 reg int y, x, i; |
235 static struct coord spot; | 237 static struct coord spot; |
236 | 238 |
237 i = 0; | 239 i = 0; |
247 | 249 |
248 /* | 250 /* |
249 * rf_on: | 251 * rf_on: |
250 * Returns TRUE if flag is set for room stuff | 252 * Returns TRUE if flag is set for room stuff |
251 */ | 253 */ |
252 rf_on(rm, bit) | 254 bool |
253 struct room *rm; | 255 rf_on(struct room *rm, long bit) |
254 long bit; | |
255 { | 256 { |
256 return (rm->r_flags & bit); | 257 return (rm->r_flags & bit); |
257 } | 258 } |