Mercurial > hg > early-roguelike
comparison xrogue/encumb.c @ 225:4f6e056438eb
Merge the GCC5 and build fix branches.
author | John "Elwin" Edwards |
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date | Wed, 02 Mar 2016 21:28:34 -0500 |
parents | f54901b9c39b |
children | 7c1cb43f346e |
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224:4d0f53998e8a | 225:4f6e056438eb |
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13 */ | 13 */ |
14 | 14 |
15 #include <curses.h> | 15 #include <curses.h> |
16 #include "rogue.h" | 16 #include "rogue.h" |
17 | 17 |
18 int packweight(struct thing *tp); | |
19 | |
18 /* | 20 /* |
19 * updpack: | 21 * updpack: |
20 * Update his pack weight and adjust fooduse accordingly | 22 * Update his pack weight and adjust fooduse accordingly |
21 */ | 23 */ |
22 | 24 |
23 updpack(getmax, tp) | 25 void |
24 int getmax; | 26 updpack(int getmax, struct thing *tp) |
25 struct thing *tp; | |
26 { | 27 { |
27 | 28 |
28 reg int topcarry, curcarry; | 29 reg int topcarry, curcarry; |
29 | 30 |
30 if (getmax) | 31 if (getmax) |
50 /* | 51 /* |
51 * packweight: | 52 * packweight: |
52 * Get the total weight of the hero's pack | 53 * Get the total weight of the hero's pack |
53 */ | 54 */ |
54 | 55 |
55 packweight(tp) | 56 int |
56 register struct thing *tp; | 57 packweight(struct thing *tp) |
57 { | 58 { |
58 reg struct object *obj; | 59 reg struct object *obj; |
59 reg struct linked_list *pc; | 60 reg struct linked_list *pc; |
60 reg int weight; | 61 reg int weight; |
61 | 62 |
87 /* | 88 /* |
88 * itemweight: | 89 * itemweight: |
89 * Get the weight of an object | 90 * Get the weight of an object |
90 */ | 91 */ |
91 | 92 |
92 itemweight(wh) | 93 int |
93 reg struct object *wh; | 94 itemweight(struct object *wh) |
94 { | 95 { |
95 reg int weight; | 96 reg int weight; |
96 reg int ac; | 97 reg int ac; |
97 | 98 |
98 weight = wh->o_weight; /* get base weight */ | 99 weight = wh->o_weight; /* get base weight */ |
118 /* | 119 /* |
119 * playenc: | 120 * playenc: |
120 * Get hero's carrying ability above norm | 121 * Get hero's carrying ability above norm |
121 */ | 122 */ |
122 | 123 |
123 playenc(tp) | 124 int |
124 register struct thing *tp; | 125 playenc(struct thing *tp) |
125 { | 126 { |
126 register int strength; | 127 register int strength; |
127 | 128 |
128 if (tp == &player) strength = str_compute(); | 129 if (tp == &player) strength = str_compute(); |
129 else strength = tp->t_stats.s_str; | 130 else strength = tp->t_stats.s_str; |
134 /* | 135 /* |
135 * totalenc: | 136 * totalenc: |
136 * Get total weight that the hero can carry | 137 * Get total weight that the hero can carry |
137 */ | 138 */ |
138 | 139 |
139 totalenc(tp) | 140 int |
140 register struct thing *tp; | 141 totalenc(struct thing *tp) |
141 { | 142 { |
142 reg int wtotal; | 143 reg int wtotal; |
143 | 144 |
144 wtotal = NORMENCB + playenc(tp); | 145 wtotal = NORMENCB + playenc(tp); |
145 if (tp == &player) switch(hungry_state) { | 146 if (tp == &player) switch(hungry_state) { |
155 /* | 156 /* |
156 * whgtchk: | 157 * whgtchk: |
157 * See if the hero can carry his pack | 158 * See if the hero can carry his pack |
158 */ | 159 */ |
159 | 160 |
160 wghtchk() | 161 void |
162 wghtchk(void) | |
161 { | 163 { |
162 reg int dropchk, err = TRUE; | 164 reg int dropchk, err = TRUE; |
163 reg char ch; | 165 reg char ch; |
164 int wghtchk(); | |
165 | 166 |
166 inwhgt = TRUE; | 167 inwhgt = TRUE; |
167 if (pstats.s_pack > pstats.s_carry) { | 168 if (pstats.s_pack > pstats.s_carry) { |
168 ch = mvwinch(stdscr, hero.y, hero.x); | 169 ch = mvwinch(stdscr, hero.y, hero.x); |
169 if((ch != FLOOR && ch != PASSAGE)) { | 170 if((ch != FLOOR && ch != PASSAGE)) { |
193 * This returns a +1 hit for light pack weight | 194 * This returns a +1 hit for light pack weight |
194 * 0 hit for medium pack weight | 195 * 0 hit for medium pack weight |
195 * -1 hit for heavy pack weight | 196 * -1 hit for heavy pack weight |
196 */ | 197 */ |
197 | 198 |
198 hitweight() | 199 int |
200 hitweight(void) | |
199 { | 201 { |
200 return(2 - foodlev); | 202 return(2 - foodlev); |
201 } | 203 } |
202 | 204 |