Mercurial > hg > early-roguelike
comparison rogue3/armor.c @ 0:527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
author | edwarj4 |
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date | Tue, 13 Oct 2009 13:33:34 +0000 |
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-1:000000000000 | 0:527e2150eaf0 |
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1 /* | |
2 * This file contains misc functions for dealing with armor | |
3 * @(#)armor.c 3.9 (Berkeley) 6/15/81 | |
4 * | |
5 * Rogue: Exploring the Dungeons of Doom | |
6 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman | |
7 * All rights reserved. | |
8 * | |
9 * See the file LICENSE.TXT for full copyright and licensing information. | |
10 */ | |
11 | |
12 #include "curses.h" | |
13 #include "rogue.h" | |
14 | |
15 /* | |
16 * wear: | |
17 * The player wants to wear something, so let him/her put it on. | |
18 */ | |
19 | |
20 void | |
21 wear() | |
22 { | |
23 register struct linked_list *item; | |
24 register struct object *obj; | |
25 | |
26 if (cur_armor != NULL) | |
27 { | |
28 addmsg("You are already wearing some"); | |
29 if (!terse) | |
30 addmsg(". You'll have to take it off first"); | |
31 endmsg(); | |
32 after = FALSE; | |
33 return; | |
34 } | |
35 if ((item = get_item("wear", ARMOR)) == NULL) | |
36 return; | |
37 obj = (struct object *) ldata(item); | |
38 if (obj->o_type != ARMOR) | |
39 { | |
40 msg("You can't wear that."); | |
41 return; | |
42 } | |
43 waste_time(); | |
44 if (!terse) | |
45 addmsg("You are now w"); | |
46 else | |
47 addmsg("W"); | |
48 msg("earing %s.", a_names[obj->o_which]); | |
49 cur_armor = obj; | |
50 obj->o_flags |= ISKNOW; | |
51 } | |
52 | |
53 /* | |
54 * take_off: | |
55 * Get the armor off of the players back | |
56 */ | |
57 | |
58 void | |
59 take_off() | |
60 { | |
61 register struct object *obj; | |
62 | |
63 if ((obj = cur_armor) == NULL) | |
64 { | |
65 if (terse) | |
66 msg("Not wearing armor"); | |
67 else | |
68 msg("You aren't wearing any armor"); | |
69 return; | |
70 } | |
71 if (!dropcheck(cur_armor)) | |
72 return; | |
73 cur_armor = NULL; | |
74 if (terse) | |
75 addmsg("Was"); | |
76 else | |
77 addmsg("You used to be "); | |
78 msg(" wearing %c) %s", pack_char(obj), inv_name(obj, TRUE)); | |
79 } | |
80 | |
81 /* | |
82 * waste_time: | |
83 * Do nothing but let other things happen | |
84 */ | |
85 | |
86 void | |
87 waste_time() | |
88 { | |
89 do_daemons(BEFORE); | |
90 do_fuses(BEFORE); | |
91 do_daemons(AFTER); | |
92 do_fuses(AFTER); | |
93 } |