Mercurial > hg > early-roguelike
comparison rogue3/daemons.c @ 0:527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
| author | edwarj4 |
|---|---|
| date | Tue, 13 Oct 2009 13:33:34 +0000 |
| parents | |
| children |
comparison
equal
deleted
inserted
replaced
| -1:000000000000 | 0:527e2150eaf0 |
|---|---|
| 1 /* | |
| 2 * All the daemon and fuse functions are in here | |
| 3 * | |
| 4 * @(#)daemons.c 3.7 (Berkeley) 6/15/81 | |
| 5 * | |
| 6 * Rogue: Exploring the Dungeons of Doom | |
| 7 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman | |
| 8 * All rights reserved. | |
| 9 * | |
| 10 * See the file LICENSE.TXT for full copyright and licensing information. | |
| 11 */ | |
| 12 | |
| 13 #include "curses.h" | |
| 14 #include "rogue.h" | |
| 15 | |
| 16 /* | |
| 17 * doctor: | |
| 18 * A healing daemon that restors hit points after rest | |
| 19 */ | |
| 20 | |
| 21 void | |
| 22 doctor() | |
| 23 { | |
| 24 register int lv, ohp; | |
| 25 | |
| 26 lv = pstats.s_lvl; | |
| 27 ohp = pstats.s_hpt; | |
| 28 quiet++; | |
| 29 if (lv < 8) | |
| 30 { | |
| 31 if (quiet > 20 - lv*2) | |
| 32 pstats.s_hpt++; | |
| 33 } | |
| 34 else | |
| 35 if (quiet >= 3) | |
| 36 pstats.s_hpt += rnd(lv - 7)+1; | |
| 37 if (ISRING(LEFT, R_REGEN)) | |
| 38 pstats.s_hpt++; | |
| 39 if (ISRING(RIGHT, R_REGEN)) | |
| 40 pstats.s_hpt++; | |
| 41 if (ohp != pstats.s_hpt) | |
| 42 { | |
| 43 if (pstats.s_hpt > max_hp) | |
| 44 pstats.s_hpt = max_hp; | |
| 45 quiet = 0; | |
| 46 } | |
| 47 } | |
| 48 | |
| 49 /* | |
| 50 * Swander: | |
| 51 * Called when it is time to start rolling for wandering monsters | |
| 52 */ | |
| 53 | |
| 54 void | |
| 55 swander() | |
| 56 { | |
| 57 start_daemon(rollwand, 0, BEFORE); | |
| 58 } | |
| 59 | |
| 60 /* | |
| 61 * rollwand: | |
| 62 * Called to roll to see if a wandering monster starts up | |
| 63 */ | |
| 64 | |
| 65 int between = 0; | |
| 66 | |
| 67 void | |
| 68 rollwand() | |
| 69 { | |
| 70 if (++between >= 4) | |
| 71 { | |
| 72 if (roll(1, 6) == 4) | |
| 73 { | |
| 74 wanderer(); | |
| 75 kill_daemon(rollwand); | |
| 76 fuse(swander, 0, WANDERTIME, BEFORE); | |
| 77 } | |
| 78 between = 0; | |
| 79 } | |
| 80 } | |
| 81 | |
| 82 /* | |
| 83 * unconfuse: | |
| 84 * Release the poor player from his confusion | |
| 85 */ | |
| 86 | |
| 87 void | |
| 88 unconfuse() | |
| 89 { | |
| 90 player.t_flags &= ~ISHUH; | |
| 91 msg("You feel less confused now"); | |
| 92 } | |
| 93 | |
| 94 | |
| 95 /* | |
| 96 * unsee: | |
| 97 * He lost his see invisible power | |
| 98 */ | |
| 99 | |
| 100 void | |
| 101 unsee() | |
| 102 { | |
| 103 player.t_flags &= ~CANSEE; | |
| 104 } | |
| 105 | |
| 106 /* | |
| 107 * sight: | |
| 108 * He gets his sight back | |
| 109 */ | |
| 110 | |
| 111 void | |
| 112 sight() | |
| 113 { | |
| 114 if (on(player, ISBLIND)) | |
| 115 { | |
| 116 extinguish(sight); | |
| 117 player.t_flags &= ~ISBLIND; | |
| 118 light(&hero); | |
| 119 msg("The veil of darkness lifts"); | |
| 120 } | |
| 121 } | |
| 122 | |
| 123 /* | |
| 124 * nohaste: | |
| 125 * End the hasting | |
| 126 */ | |
| 127 | |
| 128 void | |
| 129 nohaste() | |
| 130 { | |
| 131 player.t_flags &= ~ISHASTE; | |
| 132 msg("You feel yourself slowing down."); | |
| 133 } | |
| 134 | |
| 135 /* | |
| 136 * digest the hero's food | |
| 137 */ | |
| 138 void | |
| 139 stomach() | |
| 140 { | |
| 141 register int oldfood; | |
| 142 | |
| 143 if (food_left <= 0) | |
| 144 { | |
| 145 /* | |
| 146 * the hero is fainting | |
| 147 */ | |
| 148 if (no_command || rnd(100) > 20) | |
| 149 return; | |
| 150 no_command = rnd(8)+4; | |
| 151 if (!terse) | |
| 152 addmsg("You feel too weak from lack of food. "); | |
| 153 msg("You faint"); | |
| 154 running = FALSE; | |
| 155 count = 0; | |
| 156 hungry_state = 3; | |
| 157 } | |
| 158 else | |
| 159 { | |
| 160 oldfood = food_left; | |
| 161 food_left -= ring_eat(LEFT) + ring_eat(RIGHT) + 1 - amulet; | |
| 162 | |
| 163 if (food_left < MORETIME && oldfood >= MORETIME) | |
| 164 { | |
| 165 msg("You are starting to feel weak"); | |
| 166 hungry_state = 2; | |
| 167 } | |
| 168 else if (food_left < 2 * MORETIME && oldfood >= 2 * MORETIME) | |
| 169 { | |
| 170 if (!terse) | |
| 171 msg("You are starting to get hungry"); | |
| 172 else | |
| 173 msg("Getting hungry"); | |
| 174 hungry_state = 1; | |
| 175 } | |
| 176 } | |
| 177 } |
